Monthly Archives: August 2010

RP: Words to live by

(From "Green Lama" number 4, 1945.)

RP: That's Japanese for "NOOOOO!"

(From "Green Lama" number 4, 1945.)

RPG Corner: Disadvantages

Back in the day, myy buddies and I used to run a lot of "Champions" campaigns, the points-based super-hero role playing game. One of my favorite features of that system was the idea of Disadvantages -- to pay for your character's powers, you had to choose various personal, social, mental, or physical weaknesses he or she would also have to deal with.

What I liked about it so much was that it forced you to think through your character more thoroughly than the standard 3d6 D&D style method. You had to not only worry about what they could do, but what they couldn't, and why. A lot of times their quirks made the sessions way more interesting than they would have been otherwise. For instance, one of my main guys, Cavalier, had a Psychological Limitation that he was a reckless daredevil, which led him at one point to teleporting onto the nose of a fleeing enemy fighter. Not smart, but fun.

So my RPG Corner question for you this week is, what disadvantages have you used that you thought were the most original, unique, or fun, and how did they influence the campaign you were in?

On a related note, what do you think the Disadvantages are of your favorite published character? Obviously you have Superman's "Vulnerability to Kryptonite" and "Vulnerability to Magic", but do you think Batman has "Psychological Limitation: Can't resist taking on underage boys as partners"? Or Spider-Man has "Unable to Keep a Steady Job"?

RP: Attack of the Sacred Wind

(From "Green Lama" number 4, 1945.)

HeroMachine 3 101, part 2

Thanks again to Hammerknight for putting together this great beginners' guide. This is part 2, you can find part 1 here.

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RP: Great moments in poor planning

(From "Captain Flash" number 1, 1954.)

HM3: Headgear-Modern

I've just published the latest set of items for HeroMachine 3, "Headgear-Modern". It includes some of the appropriate items from Headgear-Standard and a more or less complete port of updated HeroMachine 2.5 pieces from the same set. Here's a sample:

Let me know any problems you encounter, or missing items you'd like to see as part of the set, in the comments below.

Poll Position:

So, yeah, I got confused as to what day it was yesterday and accidentally published "Bad Super Costume Wednesday" on Tuesday. These things happen when you work from home, time just blurs together. Now I'm having to publish Poll Position Tuesday on Wednesday instead, thereby ripping a hole in the space-time continuum.

Which fits, actually, because I'm going to be pulling from the entire history of super-hero comics for this week's question. After contemplating Wolverine massacring hordes of screaming Teletubbies, I thought we should go a little more high-brow this time around:

{democracy:146}

Discussion after the jump.

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RP: A gay cheer? Well, it IS Carole and Leslie …

(From "Captain Flash" number 3, 1955.)

Forging Fashion

With apologies and a hat-tip to Chris Sims of "Chris' Invincible SuperBlog" fame (via his new digs at Comics Alliance), I would like to return to the wellspring of all things super-fashionable, the 1990s.

Take a look at "Forge" as he poses for an action-packed conversation:

I'll let Chris take it away:

For a while there I couldn't figure out if the most hilarious thing about this panel was the fact that he's wearing Wonder Woman's new jacket over a jacket over a turtleneck, or the his spread-legged Computer Usin' Stance, but then I noticed the crown jewel: In order to show off his cybernetic leg, Forge has manufactured an individual pant leg out of spandex and belted it just above his knee.

That is fantastic.

Couldn't agree more, big guy. Also, how hard is the air conditioning blowing in this place? That bandanna looks like it's alive, whipping about in a mad fury. Apparently it's enough of a hazard that it's severed the head of the unfortunate sunglasses-wearing gentleman behind Forge's shoulder. That takes some serious BTUs, folks.

Finally, I can't wrap my head around that one strap running down his left side. It just ends at his crotch, which forces me to wonder what in the hell that buckle attaches to. I pray it's actually free-floating, because if not ... ouch. Does he have to think about baseball scores and math to make it unbuckle?