Monthly Archives: April 2010

RP: Adventures of the Masked Outer

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(From "Police Comics" number 5, 1942.)

HM3: The music plays on

I've just uploaded the (probably) final update to the ItemRight-Music set in HeroMachine 3 Alpha, including:

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I was thinking about doing a big floor harp, bagpipes, and a tambourine, but just couldn't get anything that looked good when drawn. So this will probably be it for now.

Next -- either Fantasy Armor or Rifles. Pipe up with which you'd prefer, and once we settle on one I'll make a separate post asking for specific items in that set you'd want to see.

Brick Bat? Seriously?

Yes, "Brick Bat" from 1942's "Police Comics" sports a very bad costume consisting of a cheap Batman cowl and a poorly-fitting suit:

police-comics-5-1942-brickbat

But sometimes, the overall lame character concept can super-charge even a weak outfit, catapulting both into the upper echelons of badness.

Start with the name. What do a brick and a bat have in common besides alliteration? And in combination they tell you nothing, beyond suggesting something along the lines of "bric-a-brac", which sort of fits because, let's be honest, this guy is a random assemblage of only loosely related concepts.

Of course, bats fly and so do bricks, if they're thrown. Which is what this guy does -- he throws bricks. Seriously. Granted, usually the bricks are filled with some sort of deadly gas, which is both more sinister and more befuddling because what the hell is gas doing stuffed into a brick?

Setting aside that utter inanity, however, you're left with the fact that his whole power is throwing bricks. And not like with super strength or inhuman accuracy or anything. Nope, he's just a guy in a bad suit and knock-off mask throwing dried clay. What does the bat cowl have to do with that? I have no idea. Maybe he's just vaguely embarrassed by the whole business and hopes to hide his identity to avoid the ensuing mockery.

You'd hope he could come up with something clever like a Brickarang or a Brickmobile, but no. I hope at least he calls his house "The Brick Cave", even though it's just a house, but given his overall M.O. I seriously doubt he's that creative.

SOD.097 – Warforged

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I was trying to see how much I could do with items from HM3 in native Flash format, with extra new stuff drawn into them and the new coloring techniques I've been working on. I think it's a bit of a mixed bag. I like the way the belt turned out, and the cloak clasp, but the rest of it looks a little off.

RP: Life after "Three Stooges"

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(From "Police Comics" Number 4, 1941.)

Poll Position: Spellbinding

Continuing our D&D style RPG slant these days here at the ol' blog, here's a new question for you:

{democracy:}

Discussion after the jump, and you can find further explanations of all these spells (and more!) at the d20 spell index.

wizardcastspellI'm going to posit, for the purposes of this hypothetical discussion, that you're a sorcerer and not a wizard, thus obviating the need for a spell book. Which would be darn awkward to lug around the ol' steel factory here in the real world, you know? So you could cast this one spell multiple times in a day, but not an infinite number -- let's call it five times per day that you could cast it, along with the other inherent limitations of each in terms of duration and whatnot.

Now, when I consider these sorts of "magic or powers in the real world" sorts of questions, I have found I tend to think more about what kind of a person I would want to be, given that power, than about the power itself for the most part. So for instance, I tend to wonder how I would hold down a job if I could do this thing, and since I'm not really a mob type guy, "hit man" is not usually on that list. So I don't generally go for the more offensive sorts of abilities.

  • Air Walk: This is kind of like levitation, but with the additional bonus of being able to walk around while airborne. Which is kind of neat. I'd think this would be a blast for outdoor explorers, or even for just getting around the city.
  • Animate Dead: For those of you with a more sinister bent, this would have to be appealing. Remember, though, you're not reincarnating or raising the dead, you're just animating them -- zombies and skeletons and that sort of thing. If you like the idea but "evil" isn't your bag, you could be the greatest special effects guy ever.
  • Charm Animal: Siegfried and Roy are looking for a new partner. Or you could be a great horse trainer, whale tamer, horse jockey, etc.
  • Charm Person: Essentially you get to make someone feel like you are their best friend for a while. Excellent for getting out of tickets, getting someone to help you shoplift, scoring a date with that person who never talks to ANYone, etc. You basically could get by almost on your charming personality alone.
  • Clairaudience / Clairvoyance: The ability to see or hear through walls, at a distance, as if there were a video camera in the target room. You could be a spy, or a blackmailer, or an investigative journalist, or the greatest employee the National Enquirer ever had, or just kind of a pervert. Endless possibilities!
  • Commune: You get to ask your divinity simple one-word-answer questions. Depending on your deity, bugging them from time to time could be either a Good Thing or a Very Bad Thing, so believe wisely. Pretty powerful stuff, though.
  • Cure Moderate Wounds: You could help a lot of people a fair bit, but not work miracles. I always loved the idea of healing magic.
  • Darkvision: Who doesn't want to see in the dark? It's a spelunker's dream! As an aside, I love that your choice of components for this spell are either a gemstone or a piece of dried carrot.
  • Dimension Door: Basically a short-range teleport.
  • Ethereal Jaunt: Like being Kitty Pryde for a while.
  • Finger of Death: If you DID want to be a hit man, you'd be the best one ever, as within a range of fifty feet or so you can cause instantaneous death.
  • Glibness: Unlike Charm Person, this spell would work on multiple people at once, by making you sound inherently more believable. So in other words, it would presumably work through a television camera. I'm just sayin'.
  • Levitate: Pretty self explanatory.
  • Locate Object: Hey, you could make a living.
  • Polymorph: You get to change someone else into almost any other creature you can think of. What I like about this idea is how flexible it is, but that you'd have to rely on others to help you accomplish your goals. If you were creative enough, you could duplicate an awful lot of other spell effects by polymorphing someone into a magical creature with a similar ability.
  • Remove Disease: You wouldn't be much good in a trauma ward or combat situation, but think of the great good you could do.
  • Speak with Animals: I'm an animal lover, so this would be pretty cool for me. Note that you don't get any special ability to order them about, just to talk. I've always wondered why my dog eats poop, for instance, I'd like to find that out.
  • Water Breathing: This would be pretty amazing, but the drawback is that it doesn't protect you from pressure, so you couldn't go all that deep into the oceans, for instance.

So, looking over that list, I'd probably go with either Remove Disease because I love to help people, and hate disease, or with Polymorph for the flexibility it'd give you to do other things with a willing accomplice. Plus, you could make a fortune getting people to pay you so they could experience a few hours as, say, a leopard or gazelle or whatnot.

What about you, what would you choose to be able to do?

SOD.096 – Nova

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I know nothing about this character, so I probably got a lot of details wrong. Like, I think his wrist cuff thingies are actually Quasar's or something.

RP: Great moments in navigation

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(From "Police Comics" number 4, 1941.)

Character Contest 31: The weapon's the thing

To coincide with our last RPG Corner, your challenge this week is something completely different -- if you come up with the best weapon design, you'll win either any item you like or a portrait of yourself, to be included in the final HeroMachine 3 Alpha program! And bragging rights, of course.

The idea here is to create just the weapon, using any pieces from any sets you want except for anything in the Body slot. I don't want to see androids or ninjas ("But their whole BODY is a weapon!"), I want to see something a character would use that exists outside of him or her self to cause damage. Otherwise the rules are as usual, only there's no limit of three this week -- knock yourselves out and submit as many designs as you think are good.

Just make sure you post a link to your weapon creation image hosted somewhere free on the web (the UGO forums, PhotoBucket, etc.) as a comment to this post, and you're good to go. I'll judge the winner next Monday.

Good luck! Bonus points and special consideration given to weapons that have a name and/or a brief description of them, similar to some of what was posted in the RPG Corner.

Caption Contest 73 Vote!

I have picked the Finalists for Caption Contest 73 and now it's time for you to pick the overall winner. Many thanks to everyone who submitted an entry, they were very funny overall. And now, on to the funny!

Oh, click on an image to embiggen it, and you can vote for as many as you think are funny enough to merit a win.

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