Category Archives: Suggestions & Ideas

Feature requests, future version enhancements, and anything else you want the program to do.

Legwear

The push is clearly for doing legwear next, but looking at my list it appears all but the “Socks” from HM2.5 have already been converted. Which means I need suggestions for what else you would like to see in the Legwear slot, so let ‘em rip in the comments.

As usual, please edit your requests — spamming the entire contents of a Google Image search for “Pants” is not helpful. Only request items that are a) not already in the program, b) you would really want, and c) have some sort of wide appeal.

Suggestions with links to an image of what you are wanting are the most helpful, but if text is all you have that’s fine too.

And thanks in advance for your input!

Open Critique Day

Someone mentioned that we haven’t had an “Open Critique Day” in quite a while, so here you go.

Feel free to post a link to a HeroMachine character (or even just a drawing you’ve done) that you would like to get a constructive critique about in the comments to this post. Please limit it to one such image per person. I’ll do my best to make remarks about each one regarding where it works and where it maybe falls a little short.

The other commenters here should feel free to make their own observations on each one as well, but I do ask that you make your critiques constructive — don’t just say “This sucks”, say why specifically you think it isn’t working, and if possible how it might be improved. At the end of the day it’s not the critic’s job to actually figure out how to fix something, but it is the critic’s job to make coherent, specific, and constructive observations about a piece’s strengths and weaknesses.

I look forward to hopefully helping you out with any illustration you’re having trouble getting to the place where you would like it to be.

Mechs

As I mentioned last week, today (a couple of days late) I am starting work on a special HeroMachine Edition dealing with Mechs for an upcoming product that must remain confidential until release. Since I know almost nothing about mechs, I thought I would turn to you and ask for what you would want in such a version to help you build the ultimate big robot vehicle fighting machine.

I’m going to be using some of the items I build for the last, similar attempt that got canceled and which you can find in HeroMachine 3 now — the robot heads and arms and legs and such. But I need a lot more. If you have any ideas, I’d love to hear them in the comments.

I will probably be using a 3/4 view figure like in the old one, so the mechs will be facing off to one side. That makes placement in HM3 a bit awkward since that’s a head-on view but such is life.

I’ve also been doing some thinking about what slots should be available, and so far this is what I have:

  1. Background
  2. Weapon
  3. Driver
  4. Torso
  5. Head
  6. Hips
  7. Right Shoulder
  8. Left Shoulder
  9. Right Arm
  10. Left Arm
  11. Right Leg
  12. Left Leg
  13. Miscellaneous

I was tempted to put something like Insignia in, but these guys don’t usually have chest emblems, do they?

Anything you can tell me that you think I should know about building good mechs would be much appreciated.

HM3: Miscellaneous

OK, I am finally settled in Colorado, and although my internet access situation is still in flux (meaning, it sucks but I am working on it), I have the computer and tablet set up and have started drawing items for the ItemRight-Miscellaneous set. Please let me know in the comments specific items or types of items you would like to see, keeping in mind that I am going through the HM2 Miscellaneous set and the Expansion to port the relevant objects over.

Thanks in advance for your ideas! As usual, requests with links to specific images are the most helpful.

HM3: Armor up

It looks like the vote is to do Fantasy Armor next. As usual the plan is to convert as many of the 2.5 items in that set over as possible, and to kick it up several notches by including as many of your suggestions as I can. So by all means, please feel free to request in the comments to this post any specific upper-body armor you want to see in the program.

Comments with links to actual images of what you mean will be much more helpful than just plain text descriptions, although certainly those will be good to have as well. It’s just a lot easier to visualize what you mean if I have something to look at.

Thanks in advance for your great feedback, it’s suggestions and requests like these that make the program worth doing!

Art Talk 1

Hammerknight’s starting a new series this week, and would love your suggestions. Take it away, HK! Click the image for a larger, more legible version.

art-talk-week-1-01-19-2010

HM3: Body thoughts

I’m working on new alternate body types starting today, and am sort of feeling my way along here. My thinking (such as it is) is that I want to do up a series of complete bodies in a whole new set called BodyMaleAlternate. These will be completely integrated bodies that are greater or lesser departures from standard human norms, and which will NOT work with many (if any) of the clothing items in the program already. But, they’ll be fun changes of pace and will allow you to make some really bizarre monsters.

In addition to the piece-parts broken out from these complete figures, of course, there will be other distinct arms or legs or torsos or bottoms (like ghost tails, mermaid tails, etc.) that aren’t part of a bigger set.

How does that sound? Useful, not useful, good, bad, indifferent? Here are the first two samples to give you an idea what I am talking about (the ghosted-out images in the background are the standard male figure, for reference):

bodyalt-1
bodyalt-2

I’ll also probably put in a couple of regular-looking human bodies like a dedicated dwarf and an adolescent. The key thing to remember is that I am not — repeat NOT — redrawing any of the clothing items to fit on any of these. If you can Transform them to make them fit, great, but I am not redrawing everything to fit a dozen different styles.

HM3: Limb suggestions

It looks like most people want non-human limbs next, so let me know in the comments to this post exactly what it is you’re wanting from a set like that. Links to actual images are the most helpful, but just words are fine too if you can’t find a good image.

Note that leaving suggestions for anything not related to non-human limbs won’t be a lot of help, since by the time I get to whatever set you’re talking about, I will forget what you asked for.

The face of time

With many thanks to Hammerknight for his excellent ongoing series of how-to articles, I am happy to present his latest. Let him know in comments what you think and any other guides you’d want to see from him.

Hammerknight’s Recipes: Toon

(With many thanks to friend-of-the-site Hammerknight, who now presents you with suggestions on how you might use the new test Toon body. Enjoy, and be sure to thank him for volunteering his time! Click on an image to embiggen it for legibility.)

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