Category Archives: HeroMachine 3

HM3: Mech!

On one hand, I’m sad to report that the HM Mini I’ve been talking about has been canceled again. They didn’t like the coloring book idea, so the whole thing is dead at this point.

On the other hand, that loss is your gain, as I have now translated over all of the mech stuff from it to the HeroMachine 3 Alpha! It’s in two parts, “BodyMech” and “HeadMech”, with the Body set having torsos, arms, and legs. All of this was drawn at a three quarter angle view as opposed to the regular HM straight-on model, so the pieces aren’t going to work with most of the existing clothing and such. But you can build a pretty cool looking robot and some of the heads go well on existing creations, giving them a looking-off-into-space look.

Here are a couple of screen shots to show you some of the options:

mech1
mech2

Let me know what you think, and if you want me to edit the arms so they lack hands (allowing you to drop in your own from Left/Right Hand).

The next few days I’ll be working on cleaning this stuff up, adding some more to Mark’s great Polearms set, and then we’ll see from there.

HM3: Hot rides

I’ve just added the Companion-Vehicles set to the HeroMachine 3 Alpha, including the following:

vehicles

Most of these were drawn by using Flash’s automatic “Trace” feature and then patching, so they’re a little different stylistically than most of what is in the program. The very last car (not shown above), the 1920’s style roadster, was hand-drawn, I’m curious what you think of the difference between the tracing and the drawing styles. Auto-tracing (no pun intended) is a LOT faster than hand-drawing, I did about six of these in the time it took to draw the one roadster. But, if the quality is different enough, I’ll do what I have to do.

Let me know any other vehicles you’d like to see, and while we’re at it, any Polearm bits Mark didn’t include but that you want to see added in.

It looks like the Mini I was working on has been canceled after three weeks of hard work. Such is life. On the upside, most of these vehicles were drawn for it, so you’ll get some spillover benefit. Most of the rest of it is probably not applicable to the main HM but we’ll see.

HM3: Yet more polearmage

Mark has updated the ItemRightPolearms set with another group of items (including some favorites from 2.5) and a few tweaks to existing ones. Check it out when you get a chance, and thanks once again to Mark!

HM3: Girl stuff

With thanks to Demented the Clown for the gentle nudge and the painful (in a good way) face-plant of idiocy I subsequently administered to myself for not thinking of it before, I just posted the “TopsZombie” set to the HeroMachine 3 Alpha. This should be of particular interest because it includes the Zombie Female tops like the cheerleader outfit, the fitted jackets, etc. so you can hopefully get a somewhat better female figure assembled a bit more easily.

Note that I was able to squeeze this in because it only took like thirty minutes. All I had to do was rename stuff and update the previews, so it was quick. The down side is that I don’t have time to do the tops up in the “new” style of removing the sleeves as separate elements, so for some of these you’re stuck with the arms in the regular down position.

This is just a quick and dirty stop-gap measure to get you something nicer than what we have, without implying that it’s the optimal or final resolution.

Anyway, hope you get some use out of it until we can get the real female template up and itemized. In the meantime, back to the Mini grind, which hopefully should be done soon.

HM3: Polearm update, Asian style

Mark added some new heads to the ItemRightPolearms set for HeroMachine 3, featuring several new Asian-inspired entries. Enjoy!

HM3: Polearms update!

Although I haven’t been able to work on the Polearms for HM3 due to the new mini, long-time HeroMachine contributor (and designer of many of the most-loved items from 2.x) Mark Shute has stepped up to the plate and generously offered his time to put together a set of them for you all to use and enjoy. His mix-and-match polearm shafts and heads are now available in the HeroMachine 3 Alpha in the ItemRight slot.

Let Mark and me know in the comments what you think of the new set. Once the new mini is out I’ll circle back and add in my own bunch of items to it as well, so it’s not complete by any means, but Mark’s provided a very solid and flexible collection that should greatly enhance your ability to make the perfect character illustration.

Enjoy them, and be sure to say thanks to Mark, he worked hard on these and did a great job!

HM3: On hold

Good news and bad news — we got another paying client for a HeroMachine Mini version! Wahoo! That’s good news because a) it continues to make the program valuable to UGO in a monetary sense (sales is what drives them) and b) it gives us a new toy to play with when it’s done.

However, it’s also bad news because it means work on HM3 will grind to a halt for the next 3-4 weeks while I crank non-stop on this very short deadline. So Polearms are going to be on hold, as will much of anything else except this new thing until further notice.

I’ll still be updating the blog on the regular schedule so by all means keep checking in, making suggestions, generating hilarity, etc, but I wanted you to know the latest status, and to not be too surprised as new releases come to a halt for the next little bit.

Hammerknight’s Recipes: Toon

(With many thanks to friend-of-the-site Hammerknight, who now presents you with suggestions on how you might use the new test Toon body. Enjoy, and be sure to thank him for volunteering his time! Click on an image to embiggen it for legibility.)

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HM3: Polearm requests

I’m moving on to Polearms for HeroMachine 3. Please make any polearm item requests in the comments below, and I’ll see what I can do. As usual I’ll be doing my best to port over all the 2.x items where relevant, so you can skip those. I’ll be breaking each item up into at least three parts — complete item, head, and shaft.

Finally, a few tips for making these requests to make sure you’re not wasting your time.

  1. While you’re free to request anything you like, any non-Polearm suggestions will likely be in vain, as I won’t be working on any other sets and by the time I do, I’ll have forgotten about this thread. So stay focused on Polearms for the best results.
  2. Requests which have a link to a specific image on the web somewhere are the most helpful. It’s just a lot easier for me to click a link and BAM there’s the item you want.
  3. Please take a few moments to make sure the items you post are something you’d actually want to use, and which you think a fair number of people would also find useful. Spamming in three dozen links to stuff that’s either already been suggested, or already exists in 2.x, or which is just kind of silly (a big stick with the Pillsbury Dough Boy hanging from it!) are kind of wasting your time and mine.

I don’t want to inhibit your enthusiasm at all, so please feel free to request at will. But I do want to make sure I’ve done my best to help you understand the most effective way to getting your requests turned into actual items, so you don’t end up feeling I’ve wasted your time.

Thanks everyone!

HM3: Possible female template

I still have a much better artist working on a female blank body template for you all, but in the meantime (since I seem to be on a body-drawing binge) I wanted to get your feedback on this:

femalebody2

The current Zombie body (not intended for prime time, but it was there, so …) is on the right, the proposed new one on the left.

As for what I am working on now, I’m honestly taking this week and week-end to sort of play around with some ideas (like the toon body) that I’ve been thinking about. So in other words, no real item sets are being worked on at the moment, I’m tinkering. Which doesn’t always yield results, but is still a necessary part of the creative process. There’s also some behind-the-scenes corporate paperwork type stuff I am having to get together. Dull, but needful.

Next week is a short one for me as I have to go to Fort Worth to help my wife with a big event, but I’ll probably be posting something on Monday giving the set I will work on so you can make requests. I don’t want to clutter up this feedback thread with that, though.

So yeah, anyway — let me know what you think of this basic template illo in general.