HM3: Possible female template

I still have a much better artist working on a female blank body template for you all, but in the meantime (since I seem to be on a body-drawing binge) I wanted to get your feedback on this:


The current Zombie body (not intended for prime time, but it was there, so ...) is on the right, the proposed new one on the left.

As for what I am working on now, I'm honestly taking this week and week-end to sort of play around with some ideas (like the toon body) that I've been thinking about. So in other words, no real item sets are being worked on at the moment, I'm tinkering. Which doesn't always yield results, but is still a necessary part of the creative process. There's also some behind-the-scenes corporate paperwork type stuff I am having to get together. Dull, but needful.

Next week is a short one for me as I have to go to Fort Worth to help my wife with a big event, but I'll probably be posting something on Monday giving the set I will work on so you can make requests. I don't want to clutter up this feedback thread with that, though.

So yeah, anyway -- let me know what you think of this basic template illo in general.

60 Responses to HM3: Possible female template

  1. Tim says:

    The breasts seem a little…odd to me lol. The pose looks a little up-tight also, but that’s just how it appears to me.

    Still, not bad, Jeff.

  2. Timespike says:

    I actually like the more voluptuous figure on the right. The one on the left looks really tense and not all that feminine.

  3. The Imp says:

    I like it the new one, a lot. I assume those arms would be interchangeable with an ‘elbows out’ look like you have for the male body parts?

    Only thing that strikes me immediately though is that the female characters are going to be a bitch to do special poses for… (No pun intended. :D)

  4. Danny Beaty says:

    The body on the right is definitely the best. The new female pose has funny looking breasts and ugly legs.

  5. tristan says:

    I agree with danny deaty. also where are the new bodies nipples!!!!!!!!!!

  6. dementedtheclown says:

    I’d Go For Something More Like These.

    But A Little Less On The Abs, Supergirl Has Such A Nice Figure, n Her Breasts Are Too Ginormous.

  7. dementedtheclown says:

    Are Not* Too Ginormous. Yea I Need My Rest.

    I Like The Idea Of Messin Around With Creativity. The Best Stuff Comes That Way. Keep Up The Amazing Work.

  8. The Imp says:

    The new one is more anatomically correct; real women don’t have giant balloon breasts unless they’re in a certain line of work…

    Having said that, it would be most excellent if there was a separate ‘breasts’ body part that was scalable.


  9. SongBird says:

    Isn’t the voluptuous design the same one that we have in the zombie area already?

  10. neon_n64 says:

    The position of the legs makes me think she is really shy or that sheโ€™s scared or something like that. It definitely doesnโ€™t look heroic.

    And I vote for Impโ€™s idea, a separate and scalable body part for the breasts. But maybe that would be more appropriate for the final version.

  11. Kaldath says:

    I like the new pose, but my problem with it is the legs, they look good to me, however there position would make it next to impossible to use any of the current legware set as that has all really been designed around a wider stance that the new pose has. if you can take the new style of the newer body and put it in the same stance as the zombie body that would work the best IMO.

  12. Reid says:

    I prefer the body shape on the right but including them both would be the best option. Scalable breasts would be an awesome edition, to create a wide variety of female characters regardless of which body model was used as the base template.

  13. Hakoon1 says:

    It does look quite good, but I think it would make it a bit trickier to use the current HM3 items. You know, it kind of looks like that Marilyn Manson pic :D. I’m joking, but if we did keep this one, would you have to rearrange clothing to fit? It would seem like an awful lot of trouble, what with finishing the male sections, then converting them all.

  14. darkvatican says:

    While I like the pic, Jeff, I’m afraid that would be a difficult pose to work with. I make use of masking body parts over backgrounds and insignias a lot and the closer the limbs are together, the harder that is to do.

  15. Anarchangel says:

    Jeff while my initial thought is that it would be difficult to work with this pose, would it be possible to include it in the creator (at least temporarily) to see if anyone can do anything with it?

  16. Kalkin says:

    The one on the left has crooked thighs. Also no one stands with knees together if one could help it. It’s a really uncomfortable pose.

  17. David M says:

    I prefer the one on the left, but I agree with the folks who’ve commented about how it looks like she’s tense. I think elbows out might relieve that. I also agree with the comments regarding the proximity of the legs. The shape of the calves in particular is great. I think the legs are too close together though.

  18. Olli says:

    I’d like both pictures. Perhaps you could make the breasts as an extra-image, so every-one could decide on his/her own, which ones would be suitable. A warrior-princess needs voluptious breast, but the swift female thief should fit through the windows an shouldn’t get caught up in there.

  19. thejay says:

    If I got this for illustration class at my academy, I have no doubt my teacher would’ve told me that I haven’t made quite enough sketches yet. This one doesn’t fit, though it does look cool. Keep working Jeff.

  20. Danny Beaty says:

    The chick looks like a Sleestak from Land of the Lost. Why not ditch the Sleestak chick and just add a female head?

  21. Danny Beaty says:

    I think the Sleestak chick is mad because she has to wait to use the restroom.

  22. Mr.Vampire says:

    The new one looks like it is already wearing a top. That looks OK.
    The upper legs look a bit odd (inside angle I think). That looks not so good.
    The angle of the shoulders to arms is what give it the up tight impression (elbows pushed back sort of look). But thats OK too.
    The eyes and eyebrows are making it look cranky.

    I’m Glad other people have gone into the scaleable breasts idea. Now I can pretend I wasn’t thinking that.

  23. Hammerknight says:

    I like it ,but as you know I am up for almost anything. If you could make a section that had misc. bodies in it I think that would be great. They would make nice background characters. Kinda like supporting actors category with a half of dozen or so each of male bodies and and female bodies. This would also get some people the option to use they for main characters if they wanted to. The more body types the better if you ask me.

  24. Isia says:

    It actually isn’t that bad. The legs are ok, except for the upper “bowlegged” look. I would leave off the face, so we could customize it ourselves. The arms with the elbows back gives the effect of a palms up stance that would be cool with some of the energy effects. I personally would prefer a separate torso and add arms and legs as I currently do with the female zombie torso, but I know that may be a while coming. I appreciate all your hard work. And being a female myself, I actually LIKE the idea of scalable breasts.

  25. Anarchangel says:

    @Hammerknight: That’s actually a good idea. Add my vote to a misc bodies section.

  26. dementedtheclown says:

    @Hammerkight And Anarchangel, I Second That Vote.
    I Use The Military Body Alot

  27. cfc says:

    The style of linework looks like the style from HM2, not HM3. Thick and heavy, lacking in detail (no toes or navel?). It wouldn’t fit well with the male pose. Further, as others have mentioned, the pose looks awkward, and doesn’t exactly project the kind of heroic confidence I would’ve expected. And what’s up with her face? There’s practically no room between her nose and her chin. I think her head was supposed to be tilted, but if I were going to do a female character portrait, I would want to be able to see the mouth. I do like the fact that you’re obviously going for a more realistic body type — this looks a lot like an average girl you might see on a college campus, but not much like one you’d see in a comic book — I would love to see a realistic male body type to go with it. However, since you’re using an exaggeratedly muscular comic book hero physique for the male pose, for the sake of consistency I think there should be a more traditional comic book style look to the female figure as well — and frankly, the “zombie” option fits that bill better than the new pose.

  28. Jake says:

    This is a good idea. Just keep tinkering. Scalable breasts would be a great a addition. You could have different options depending on the cup size. Anyway, I like the tinkering process. I think it will be great if by the end, we have broad shoulders, narrow shoulders, large calves, small calves, muscular arms, slender arms, thick arms, etc. I’ve been trying to make Dwarves wit the program, but they just don’t scale appropriately. I know all of this is going to be a pain trying to match things up, but that is part of the process to the final version.

  29. Ian says:

    I’m thinking that female arms and legs should be constructed with the same angles as male parts to make for the easiest usage of items. I like the idea of scalable breasts, and you could expand upon by making scalable hips and even waist to allow for a wide variety of body styles from waif to athlete to BBW. ๐Ÿ™‚

  30. Jeff Hebert says:

    Good suggestions everyone, thank you. I’m revising that first pass now.

    And Ian, I think we’d all like to scale some breasts. Ahem.

    Separate hips and chest and such are something I probably need to go back and add to the male figure, actually.

  31. Eric says:

    I like having both options on the female look. And like Hammerknight, I think it would be great to have the multiple body part options for the females.

  32. remy says:

    As has been mentioned, the hips and legs are kinda awkward. Same with the arms. Scalable breasts would be nice, but only God knows what people will do with that…

  33. theamazingkitty says:

    thank god finaly please please put it in

  34. Melis says:

    small tits!!!! thats’s something I’m rather pleased with. Not every superhero needs to be she-hulk. The shoulders are a bit much, and I agree, the pose is awkward, but I really like the proportions.

  35. Melis says:

    I’d love the misc. body section. would you break up those bodies like you do with the others (torso, legs, arms, etc.)?

  36. Jarred says:

    I think that a body on proportion and folling the same basic layout of the current male standerd one would be a good idea, the new one looks really weird and HM2ish, whitch wouldn’t fit in with the HM3 items. I like Hammerknight’s Misc bodies idea and the breaking up of various body parts. I also second the idea of the scaleable breasts. Like Olli said, it could really help personify the charachter.

    P.S. appologies for any mis-spellings or out of place capital letters. I do both alot.

  37. Jarred says:

    Sorry about that last one, *following

  38. Jigglypuff says:

    the one on the left is much better than the other one. It’s more realistic and also more workable. I want the body both whole and broken up.

  39. robert ball says:

    Okay, I gotta go with both of them. Variation in physical types is a lot easier when you’re assembling a stable of characters. But I do think the thighs are a bit awkward looking. Of course, it’s a lot easier criticize than to do. Your Heromachine is a big help to someone my age who’s starting to get a little arthritic. It’s a lot easier to click a mouse than it is to wrestle that pencil across the paper. Whoa, gotta go! Just had a flash on another great costume!

  40. el908 says:

    Now as a guy, I have to go big boobs oveer there, but yes the other one is good two, but it needs to be upgraded. Now that is not a euphimism, I simply mean, add some variations, like this one all over about sizable breasts (Tee hee). It would be simpler, and easier to work with. now I feel at to my sadness, I must add that the other one on the left is more realistic in size, so yes you need to keep something like that. by the way add in some other body stages, like a teenager body, which would be good for a high school loser, or kids which would be good for sidekicks.

  41. robert ball says:

    Yeah, I can agree with e/908. A teen boy and girl would be great! I’ve got a few kids on my roster that I’d like to work on through Heromachine. One of the girls is pretty mature, but another is a flying character and a real stringbean! I’ve been working on a “then/now” character for the contest, by the way. “Then” is straight out of 1943, using Veronica Lake for a model. “Now” has a red and white mohawk! If I can manage to get them in on time, they’re sure to get a good laugh!!!

  42. MrMib says:

    Yeah, Different aged bodies for both genders would be awesome.

  43. marx says:

    As long as you’re experimenting with body shapes, what about a torso turned 3/4, the way the HM2 torsos are? I suspect that you could create a number of great poses with the existing arms and legs. The only drawback is that you’d have to create tops for the 3/4 view as well as the full view.

  44. Jeff Hebert says:

    Anything besides the straight-on view that requires redrawing all the Tops and Belts and Legwear items is not going to happen until after everything else is completely done and we’re ready for an Expansion. If then.

    I cannot overstate how much I loathe redrawing items. Having to do that six times over for 2.x is what took that program so long. I hate, hate, hate, hate, hate, hate doing it.

  45. marx says:

    In that case, I wonder if it would be possible to achieve a similar effect by skewing items–compress the left side while keeping the right side full-sized in order to create the illusion of depth. I don’t know if Flash supports an interface that would let you do that or not.

  46. Jeff Hebert says:

    No, Flash does not support skewing at run-time (i.e. after it’s published and usable in a web browser).

    Honestly, this discussion was had and re-had and hashed over dozens of times in the past. This is the basic pose you’re getting with HeroMachine 3. When you factor in the scaling and moving and rotating and the separate body parts, you’re going to be able to get dozens of possible body TYPES, and you’ll be able to pose it in a variety of ways, but they’re all going to be front-on perspective. There’s simply no other way to do it without redrawing everything.

  47. marx says:

    Heh. Yeah, but no matter how many times you tell us, we’ll probably keep asking. After all, you’ve raised our expectations pretty high by being so good at this ๐Ÿ˜‰

  48. dementedtheclown says:

    I Was Wondering About Skewing Aswel, Now I Know [o:

    Still Would Like Random Body Types To Play With, Strait Up View 3/4 W/e The More The Marryer

  49. kingmonkey says:

    I’ve been meaning to address a problem with Hero Machine for some time. Where are the nipples? If I want to create a costume in full Schumacher mode, I have to copy it to MS Paint and draw nipples on my costumes. Why, man? Why?

  50. Kaldath says:

    Well if you did decide to give us a 3/4 torso to use I suspect that we could get some of the tops to work ( certainly not all of them but that is the price you pay for using a non-standard pose ) using Masking

  51. Xstacy says:

    kingmonkey, if you need nipples that badly, maybe you could use round insignias and scale them way down.

  52. JR says:

    ok, uh evry and any body say yes or no on keeping the body on the right but have scaleable breasts as well: HK? imp?Arcangel? isia? EVERYONE IF U WANT THE BODY ON THE RIGHT SAY ‘I AGREE OR I VOTE YES- SOMTHING Like THAT. THE REST SAY I DISAGREE, i vote no,etc. im TIRED of nobody actually not agreeing or voting on somtin’. i want some democracy and not string contracts and stuff.

  53. Jeff Hebert says:

    I hear you JR, but this isn’t really a democracy, it’s more like the starship Enterprise — there’s only one captain at the end of the day who makes the decision after soliciting opinions, and that’s the bald guy.

  54. JR says:

    i still think 48 comments about the same 2 ideas is kinda annoying man. and i’d like for evryone to say ye or ney and just get something overwith really fast so that u pop in and say ” ok well, i’ll do that” and then u go off to de next thing.

  55. Jeff Hebert says:

    This isn’t a voting situation. Neither body is “the one”, neither is going to be used as-is. This wasn’t to decide on a final product it was for me to get feedback on possibilities. Which I have gotten and am getting, and for which I am grateful.

  56. dementedtheclown says:

    Wait We Get To Keep The 1 We Got Regardless Though Rite?

  57. purple_phoenix says:

    I would just like to a more feminine head. That and I think the breast on the old model is a big large. This really shows or don’t when using a shirt.

  58. Katana_Geldar says:

    The breasts are way too round and scream implants, though some guys like them. Don’t like either of them.

    Unrelated, with the 3rd one be having longer hair?

  59. J says:

    I have to disagree with Imp about real women not having breasts like that unless they are in a certain line of work. Someone women do, of course they often get breast reductions. I also prefer the one on the right with the exception of the breasts. The one on the left might work for an android or robot type but not as a real human.

  60. Froggygirl says:

    The left one’s hips and legs look better but the breasts on the right one look better. I think that the right one’s breasts should be put on the left one’s body.

    Thanks ๐Ÿ˜€