Damn man... the perspective in both of these images are astounding. It really feels like she's standing in a room!
Gotta hand it to you for those color combinations too!
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Damn man... the perspective in both of these images are astounding. It really feels like she's standing in a room!
Gotta hand it to you for those color combinations too!
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Fantastic contrast of color, really love that pose too, dude!
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Originally a prototype suit of protective armor created for search & rescue and bomb disposal work in warzones, the prototype was stolen and has been used by many different criminals for their nefarious ends. The suit is blast-proof and the shoulders hide a mechanism that can unch the arms of the suit forward with enough force to smash through a foot thick concrtet wall, so it is unsurprising that the suit was highly sought after by criminals. It always seems to find its way back into the hands of professional criminal Charles Urban, who nicknamed the suit Copperjacket and is by far the most notorious person to have worn the suit, even using it to fight The Protectors at one point (although it was not a fight he would win).
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Thank you!
As much as i prefer brute force over magic, I think that Ice Mage would be able to take down the Minotaur very easily.
Anyways, here is my next piece:
https://www.deviantart.com/abominal401/art/High-Priest-Lazarus-842407498
https://www.deviantart.com/abominal401/art/High-Priest-Lazarus-2-842407491
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Elizabeth Tolman/Mothwoman: The long string of natural disasters the people of the Grand Lands have suffered will go down in history as one of the most intense few months they've ever endured... and the strange sightings of a winged figure with massive red eyes among the carnage have become a destructive omen. But few have noticed that approximately a week before the first earthquake hit, MassiveMart cashier Elizabeth Tolman disappeared without warning. Even fewer have made the connection that the two events and the red-eyed figure are all correlated.
Now having been reduced to a mothlike-wraith by Project: G.E.M's nefarious experiments, the missing Elizabeth Tolman finds herself surrounded by disaster and death wherever she goes, cursed to know that she is the cause of the catastrophes. A kind and empathetic woman with absolutely no control over her powers, the crushing horror and guilt she feels may be what eventually causes her to snap.
Elizabeth Tolman/Mothwoman's Toolkit is based on the urban legend that inspired her; she is incredibly strong and agile and her senses of hearing, smell and sight have been enhanced past the peak of human perfection. She is capable of seeing in darkness with incredible clarity, flight, adapting to a variety of environments, clinging to walls, and generating silk. However, her defining power is her ability to trigger natural disasters wherever she goes; she has caused hurricanes, floods, tsunamis, earthquakes, and a vast variety of other cataclysms. Mothwoman currently has no way to control her powers, and is desperately searching for a way to do so.
Mothwoman's price in exchange for her powers was her ability to physically feel; she describes it as if she's floating in a nightmare.
Project: G.E.M: END Phase 1
NOW ENTERING PHASE 2
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Norris Allmond/The Basilisk: it's quite uncommon for a subject of Project: G.E.M to be truly evil before receiving their injection; career criminal Norris Allmond is one of those individuals. A low-functioning sociopath who doesn't even bother to hide his horrid sadism, he takes a perverse delight in spreading pain and misery to as many people as he can, and the vast majority of his fellow villains regard him with sickened loathing. Now that he's been transformed into a Paradigm, Allmond takes an icy glee in the new ways he can inflict harm...
Heavily inspired by the Greek myths of Medusa, the Basilisk's Toolkit revolves around the abilities of a snake. He is capable of shifting from a human to a giant, snake-like form; when in this form, he can sense vibrations, possesses an incredibly powerful healing factor, is incredibly agile and fast despite his size, and he is capable of feats of immense strength in both his bite and his body; he will often contract around an object to crush it. However, his most dangerous weapon is his gaze; he can turn anyone he makes eye contact with into stone.
The price for Basilisk's power is unknown; it is generally believed to be his mental self-restraint, which allowed his raw sociopathy to get even worse.
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Guk can set a pike to kill the horse, kill the rider with his helm, and snap the archer on the horse behind at once. His padded armor is ice fox, his helm is bronze, and his hide armor is this peculiar green leather gifted him by St. George's party.
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Comments Off on Reply To: ONE PART, MANY CHARACTERS contest……
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Here's a Gif of the process to create the Warrior Fighter - Analisse:
and the final image:
I hope to make an entry for each part of the current theme so as an added incentive, I'm going to write a story to go with it:
The night closed in, which made the Lucky Dragonâs torches glow all the brighter. Outside, the sounds of cicadas and crickets filled the air, but inside conversations ranged from drunken nonsense to secret whisperings of ancient tales. One half-elf hunched in a dark corner staring at the bottom of her glass with her one good eye while a stranger watched her from the bar.
Before she realized it, the odd fellow stood over her with a grimy grin. âHey pretty, why donât you give me a smile to match that lovely face.â As he went to brush the hair from her face, a chain suddenly squeezed around his neck. His face slammed into the table and a sickleâs blade stuck into the side of his mouth. âYou first,â she rasped.
The bartender yelled over the noise, âIf youâre going to cause trouble, then get out!â The one-eyed fighter glared at the barkeep but decided it was better not to draw more unwanted attention. She threw a coin towards the bar and entered the quiet of the night, but another eye was watching her from the shadows. The eye entered to light of the tavern making her armor gleam. âGood journey, Analisse. I see youâve already made yourself unwelcome. Oh, and Iâve brought a message from your âbig sisterââ.
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