
(From "Wonder Comics" number 1, 1944.)
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(From "Wonder Comics" number 1, 1944.)
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Goodness knows I don't have any room to talk on this subject since I can't draw women to save my life, but no one ever said you have to be able to "do" in order to "criticize". With that out of the way, let me say that reason number seven I hate Rob Liefeld's art is that he can't draw women to save my life, either.
We all know by now that he can't draw feet. So when it comes to drawing women's feet, well, it's like a perfect storm of suckage:
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Posted in I Hate Rob Liefeld's Art
(h/t, as always with out-of-context archaic boner and gay panels, to SuperDickery.com.)
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I am currently drawing new Pants for HM3 (to be known as "Legwear"). Post any requests you have for pants-like items.
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Posted in HeroMachine 3
Thanks to subtle reminders, I've added a dark and a light web pattern to the HM3 Alpha. I also changed the interface so that when you delete an item in a slot, you stay in that slot.
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Posted in HeroMachine 3
(From "Wonder Comics", number 1, 1944.)
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This week's installment of Bad Super Hero Costumes focuses more on the broader issue of Black guys who are super-heroes, and why they always have to have "Black" in their name. It's never "Superman the White" or "Batman the Pasty", although I'll have to go ahead and give you Gandalf the Gray. But dude was hanging out with hobbits, you know, the racial thing just doesn't play when you're worried about Sauron turning everyone into orcs, you know?
Which brings us to "Vykin the (of course) Black":
First of all, from a purely sartorial standpoint, he looks like an idiot. He's wearing athletic socks. Blue athletic socks. That's just not cool, especially after middle school's over. Take in the matching sweatbands and the skull-sucking awesomeness of an old-school leather football helmet dipped in avocado and you've got yourself a fashion disaster.
But that's not the worst thing.
It's not as bad, for instance, as having one Black guy on the team and sticking him with "The Black". We can see he's Black, do you have to point it out right in his name? If he were working for The White Queen, maybe, but that's a totally different title and the connotations are different, so don't try to get smart with me. And yes, to their credit Marvel did drop "The Black" in later years.
But that's not the worst thing.
I can forgive blue athletic socks, even though it pains me. I can forgive the subtle racism of his moniker. But what I can't get past is that they a) put him in a lawn ornament pose and b) gave him the job of carrying the team's m----- f---ing luggage! Yes, the main job of the only Black guy on the team was as follows, and I quote:
"It is Vykin who carries the Forever People's Mother Box."
Let's all just have a moment of silence to be thankful that the Sixties and Seventies are over, folks. At least now they don't make Black Lightning or Black Mass or the Black Panther carry the team's bags. That's just low, man.
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And with that I hopefully am out of "pattern" puns. In any event, I've just posted an update to the HeroMachine 3 Alpha (use the "HM 3 Preview" button in the header) that includes 24 new semi-transparent patterns in addition to the 8 the program already had. The complete list of patterns is now:
That's probably going to be it, because there are now enough objects in the basic shell app that it's starting to slow down. I think Flash CS3 has a problem when you put too many things in the library, it really slows to a crawl. If I add too much more it's going to be really irritating to work on.
In addition to those 32 built-in grayscale patterns, there is now a "Patterns" slot with one set of items, "Standard". The items in this set are just like any other items in that they can be colored, sized, rotated, etc. To get the effect, load up the item you want to be filled with the colorable pattern. Then load the pattern, click "Mask", and click on the target item to be filled. Just like any other masking effect.
The nice thing about that is you can, for instance, have blue stars with a sprinkling of yellow ones filling a dark blue body. Or red and orange flames scaled to size to fill a deep red body, making it look like he's full of fire. With the integrated grayscale patterns you can't do that, you have to rely on the color of the original item to carry off the effect.
Here's a sample of what I mean, with the "loaded as an item, colored, and masked" effect on the left and the "just use the built-in grayscale pattern" on the right:
Should I keep both the integrated patterns and the loadable, colorable set? One or the other? Neither?
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Posted in HeroMachine 3
(From "Wonder Comics", Number 1, 1944.)
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