HM3:PNG (The PNG Next Generation)

I've just uploaded the HeroMachine 3 Alpha "Violodion Edition", which has a new button right next to the "Save as JPG" one that lets you "Save as PNG", allowing you to save your creation as a transparent-background PNG format instead of the lossier JPG.

Holler if you have problems with it. It should let you produce images that are slightly larger in terms of file size, but without the pixelation and degradation of the JPG format. Since some operating systems and browsers don't play well with JPGs PNGs I am leaving both formats in. More options are more better!

Random Panel: Yeah, 911 is for chumps!

wonder-comics-9-1946-murdersound

(From "Wonder Comics" number 9, 1946.)

HM3: The write stuff

I just uploaded a new set, "Fonts-Standard", to the HeroMachine Alpha. You now have 21 fonts to use to type in your character name, add a number to a jersey, etc.

The file is very large, 720KB, so be warned. Fonts don't come cheap. You can only apply the line color, the text you type doesn't change automatically as you change from font to font, and it's a little funky to move (the letters get all highlighted and you have to click back in the text field to make it stop).

Down the road, if this is a popular addition, I can add some logic that does at least some of that missing functionality. But for now it's a nice way to add text in to your creation without having to know another Paint program.

More cool characters

I wanted to share some of the really cool characters people have already been making with HeroMachine 3. You can find these and more on the UGO HeroMachine - Hero Archives board. Hats off to all the creators, and hope you don't mind me linking to your guys!

Continue reading

HM3: I saw the sign (and it opened up my eyes)

We have insignia! One hundred of them, to be exact, by far the largest number of items in any set in HeroMachine history. And to think just a few days ago I was wondering what in the world I'd put in the Insignia slot that I hadn't already done! Many, many thanks to the fantastic response in that last thread, you all had some great ideas that really helped flesh out the set. I couldn't get every suggestion in, but an awful lot of them are there. Everything from the Tech set is also present, as is almost all of the 2.x stuff. Take a look and let me know what you think.

Here are a couple of previews to give you a taste of what's now available:

insignia-1

(Some of your old favorites, plus variations on them -- like multiple lightning bolts and birds -- and some totally new stuff to boot.)

insignia-2

(Lots of suggestions from the comments are in the new set as well, including the crosshairs, the swastika, the bomb, the scales, the caduceus, and many more.)

I'm probably going to take a bit of a breather for the rest of the day, gather feedback, and then put out at least one more sub-set of Insignia if not more. I really liked Hakoon's idea of labeling the runes Kalkin suggested in the actual preview box with the name of the rune. That's pretty cool. So I'll be knocking those out, and then probably doing at least one set of letters. If anyone has a super-cool font you want to point me at as a guide, I'll take a look.

I want to also point out how flexible these insignia items are with all of your transformation tools and the use of multiples. For instance, the last two items are a Union Jack and the US Stars and Bars. The careful observer will note that each of those flags has three colors -- red, white, and blue -- and yet HeroMachine only allows for two colors. If you want to have an authentic-looking flag, therefore, you're going to have to use multiples.

First, choose the square insignia, and make all three colors white. Scale it into a rectangle, longer than it is tall, like a flag. Make sure the "Multiples" selection is on and pick one of the flags, and make the first color red (or blue, I can't remember which is which), and vice versa for the other color. Size it so it fits onto your white square, allowing the white bits to show through the stripes and stars I left transparent, and you've got yourself a flag.

As just one more example, in HM2.5 I had an Insignia that consisted of an archer on top of a circle. You'll notice that in this new 3.0 set the shooter is alone, with no circle. That's because you can choose the circle Insignia, set multiples to on, then choose the archer and layer him on top. This allows you to recreate the same logo with up to four different colors, while still giving you the flexibility to have a square shape behind him instead, or a triangle, or whatever you like.

Finally, whenever I get to the ItemRight/Left-Shield set, you'll be able to use any of these Insignia as the boss on a shield. Or to decorate a tabard, or a piece of chest armor. The possibilities are endless.

I hope you like the new options and artwork, let me know if there's something missing (besides what I mentioned above -- runes and letters) that you just have to have and I'll see what I can do. Oh, I also want to do a "Flags" set to include the Confederate stars and bars, that was a good idea that I just couldn't fit in. The file started acting really funny at 97 items, I couldn't actually click on them any more and had to finagle my way around, so this is pretty much the cap on the total number of items I can have.

Random Panel: That's one happy emperor!

wonder-comics-9-1946-happy-emperor

Random Panel: Optics are SO confusing

wonder-comics-9-1946-hat

(From "Wonder Comics" number 9, 1946.)

HM3: Show me a sign!

Or an insignia would be even better, actually. I'll start on Insignia-Standard tomorrow, so if you have any special requests, let me know in the comments below. I'll of course be making every effort to convert over all the 2.x Insignia, plus a whole bunch more in the spirit of what you've seen already.

I realized earlier that I'm starting to get perilously close to having all the planned Slots filled with a set of Standard items. According to my rough working draft, the remaining unfilled Slots are:

  • Insignia
  • Companion
  • Belt
  • Facial Hair

Can you think of any slots I am leaving out? There are some pretty hefty sub-sets, of course, including a bunch of environmental/setting ones for Background (bits and pieces of scenery like chairs, desks, doors, wall dividers, text boxes for character names and/or headers like in a comic book, etc.). But if I am missing any big, glaring areas that merit their own Slot but don't have one, by all means let me know.

HM3: Hair of the dog

I've just updated the HeroMachine 3 Alpha with a new "Standard" set for the "Hair" slot, replacing the former "HairMaleStandard". All of the items that used to be in the old one are in the new one too, starting on preview page three, I think it is.

The new set has a total of 71 different hair styles and pieces, hopefully giving you everything you need to customize your character to the tee. Here's a set of twelve to whet your appetite, but by all means check out the live set available now:

hairstyles

Let me know in the comments if there are any styles you were really hoping for that didn't make it, or if there are any changes you'd like to see made. Thanks for all of your earlier suggestions, they were very helpful in putting the group together!

Random Panel: Awkward conversations twixt father and son

wonder-comics-9-1946-scratching

(From "Wonder Comics" number 9, 1946.)