
(From "Planet Comics" number 1, 1940.)
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(From "Planet Comics" number 1, 1940.)
Comments Off on RP: As long as no one looks at us
Posted in Daily Random Panel
Much to my dismay I have just discovered that at least one of the major changes I made to HeroMachine 3 got lost somewhere in the file confusion I had a couple of days ago. I haven't had the heart to check and see just how much of the bug fixing was destroyed. The backup I thought I had turned out to not be a backup, too. If I have to rewrite all the stuff I did last week ... man, I might have to cry.
In the morning when I am feeling better I will look into it further, but that's why all of a sudden things started coming up in the wrong slot, layers were hosed up, etc. It's because only some of the fixes turned out to be in the version I uploaded. I don't know what happened ... there was a weird episode where one of the working versions didn't load, and I renamed and reloaded some backups, and then ... I don't know. Feh.
More to come tomorrow when I know more. This sucks. But hopefully I can get it fixed sooner rather than later.
Comments Off on HM3: Oops
Posted in HeroMachine 3, News & Updates
(From "Planet Comics" number 1, 1952. Note that in addition to the condom-armored heroes fighting the "one-eyed monsters", the backup feature is "Spurt" Hammond fighting women warriors of the Moon. That's a lot of awesome in one cover.)
Comments Off on RP: Proper dress for wrestling the one-eyed monster
Posted in Daily Random Panel
I really enjoyed the first "Sharing Day" we had, so since I am in a "coding fog" at the moment and a break from "Open Critique Day" is probably in order, I thought we should revisit the idea. Hopefully we can all get to know each other a little better!
So here's the deal:
You can ask me any question you like about whatever you like, which I will answer either completely truthfully or not at all (in which case you can ask something else). I say that because, come on, there are some things no one should have to know!
But you can only do so if you answer the following question about yourself:
What "geek secret" do you have that, if known by your friends and/or co-workers, would really embarrass you?
I'll give you an example from my own life:
I frequently wear super-hero underwear, owning no fewer than four such items of apparel (Superman briefs, Fantastic Four boxers, and two others I honestly can't recall). I'm pretty sure our neighbors and the nice people at the community center would be completely nonplussed if they knew.
Now it's your turn! Try to keep them relatively clean and of the legal, non-lethal-if-known variety, please.
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Posted in Sharing Day
(From "Man'O'Mars" number 1, 1953.)
Comments Off on RP: That’s a lot of awesome in just one panel
Posted in Daily Random Panel
I'm currently working on adding options for how you want to export your character image, and this is the dialog box I have so far:
How do those sizes grab you? The 200x300 size I figure will mostly be used for portrait views, so you can have a handy image for using as a forum avatar, for instance. Should I have something similar intended for widescreen use? What size would that be?
Note that I am not 100% sure I can actually do all of this, especially exporting as portrait and widescreen, but I figure it's better to start out aiming for the stars.
Comments Off on HM3: Export options
Posted in HeroMachine 3, Previews
When last we left our outer-space, far-future adventure, Doctor Octopus' illegitimate cyborg love child was wrapping its metal tentacles lovingly around our only spacecraft. We decided to stand idly by as a witness to this Grand Theft UFO, and as a result:
You watch while, like some robotic garbage collector, the spider vehicle lifts your spacecraft off the ground and ascends into the clouds, leaving you standing helplessly on the barren rust-colored ground. A loneliness sweeps over you worse than any you experienced in space. You strap on your backpack and start walking over the flat, rubble-strewn terrain, trying to travel in a straight line.
The sun never shows through the clouds; the sky gets darker. Nightfall will soon be upon you. You have no idea how far you've traveled or how far you are from civilization -- if there is any civilization on this sad world.
Soon it's almost completely dark. At least you're not cold. You like on the hard, sandy ground and try to sleep. You manage to doze off.
You're wakened abruptly by a sound overhead. Opening your eyes, you see the spider vehicle hovering over you. The wires are already unreeling. You jump up, yelling at the craft above, hoping someone on board will hear you, but no one answers. Instead, wires drop down and get in position to wrap around you.
You try to remember the secret word the Oracle of Time gave you. Maybe you should use it now!
Well, Intrepid Bystanders, what will it be? Do we get nervous at the sensuous approach of those silky, glinting tentacles like some Hentai movie gone wrong and shout out our Safe Word, or do we grit our teeth and see our far-future adventure out to the end, hoping to get a free guided tour of Doctor Otto Octavius' Pleasure Palace of Ye Olde Earthe?
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Posted in Return to the Cave of Time, RPG Corner
I've just updated the HeroMachine 3 Alpha so any custom colors and swatches your character has will now be both saved and loaded. Old characters saved prior to this release will not be affected in any way.
If you have a bunch of custom colors active, then you load a previously saved character, your current custom colors won't be overwritten with white -- only non-white custom colors from the saved character get applied. In other words, your custom palette doesn't get wiped out by loading a save.
What that means is, you could in theory set up a whole suite of custom colors that you use a lot, and then save that "character" as something like "Jeff's Custom Colors". When you start a new session and character, the first thing you could do would be to load "Jeff's Custom Colors", and all the colors you'd saved would now be active. It's a way of saving your palette between sessions.
I also changed the default size for "Save as JPG/PNG" to 500x750.
The "Save" box now goes away when you click "OK".
Finally, I implemented a small bug fix where the custom color picker was showing on top of the save/load dialog box.
Please let me know if you have any problems with the release, and enjoy, all you custom color creators!
Comments Off on HM3: Custom color saving
Posted in HeroMachine 3, News & Updates
(From "Man'O'Mars" number 1, 1953.)
Comments Off on RP: Set queer tube to purple!
Posted in Daily Random Panel