HM3: Oops

Much to my dismay I have just discovered that at least one of the major changes I made to HeroMachine 3 got lost somewhere in the file confusion I had a couple of days ago. I haven't had the heart to check and see just how much of the bug fixing was destroyed. The backup I thought I had turned out to not be a backup, too. If I have to rewrite all the stuff I did last week ... man, I might have to cry.

In the morning when I am feeling better I will look into it further, but that's why all of a sudden things started coming up in the wrong slot, layers were hosed up, etc. It's because only some of the fixes turned out to be in the version I uploaded. I don't know what happened ... there was a weird episode where one of the working versions didn't load, and I renamed and reloaded some backups, and then ... I don't know. Feh.

More to come tomorrow when I know more. This sucks. But hopefully I can get it fixed sooner rather than later.

19 Responses to HM3: Oops

  1. NEON_N64 says:

    Yep, been there.

    I guess all programmers have at some point accidentally lost a version of their code in a similar way, at least I know I have (a couple of times). And yes, it sucks.

    I hope you find a good version of your code somewhere. If not, well… at least fixing those bugs will be easier than the first time.

    Good luck Jeff.

  2. The Imp says:

    *sends Jeff a virtual beer*

  3. Asherian says:

    Here here, it could be a lot worse.

    I mean I’ve had some issues with it, especially if I use multiple types of the same layer, but its workable. Hopefully the code is hidden away somewhere you can find it.

    Just to say it again, thank you for the program!

  4. Myro says:

    Oops is right. I sympathize Jeff. I can’t say I’ve written computer code, but I do write, and I have lost work before. Hopefully it’s not as bad as you fear it is.

  5. Anarchangel says:

    Jeff, I hate to pile on the problems but none of my new characters seem to be saving properly. I thought I had saved a couple last night and I definitely pressed the button and gave the save file a name. It seemed to work but when I went back to load them later they just weren’t there. All of my characters from before you tweaked the save options are still there but none from after.

  6. Anarchangel says:

    Disregard my last statement Jeff. I just tried it again and it seems to be working now.


  7. Big Mac says:

    What a kick in the shamrocks! Thats alot of work man. Well I and the multiverse populace of geeks will be patiently waiting.

    I’ve been rocking with the Hero Machine since the WAY EARLY version when you could only design a charecter from the brick, martial artist type templates..(..but you could design a basketball jersey…wierd) I’ve been utilizing your sight to embelish my RPG’s and further my escapeism this long…i’m sure as hell not quiting because of some bugs.

    Keep rocking it out Jeff.

  8. CPrime says:

    While I’m not a programmer, nor have I encountered any bugs since you made the update, I can definitely sympathize, Jeff. I remember playing video games back before the days of Auto-Save, which btw, is the most underrated standard feature of this generation of gaming. And I’d play for hours, never bothering to save to my memory card, and then power would go out or something would happen. And I’d actually sit there and cry. There are games I never played again because I just couldn’t bear the thought of starting over and doing all that work again. So my heart goes out to you, pal.

  9. Nick Hentschel says:

    Sending a virtual ice cream….. cheer up! It’ll be fine!

  10. ZamuelNow says:

    That sucks. I can certainly sympathize but we’re all grateful for your contributions.

  11. Me, Myself & I says:

    This can indeed be frustrating and I am certain it is something that most of us can relate to. I wish there was a way for us to help you with the rewrite.

  12. jak o spades says:

    sorry that happened i hope it is not too severe.


  13. Tim says:

    That’s alright Jeff. It happens sometimes. Since Imp and Nick are sending beer and ice cream, I’ll send a virtual pizza 😀

  14. Jeff Hebert says:

    I was pretty bummed all weekend. The bad news is, I still don’t know how much work was lost. On the plus side, I made a major breakthrough a few minutes ago on how to get the “Save as” various sizes and orientations working. So yay!

    Long ways to go but at least I see the outline of the map showing me how to get there.

  15. Fendaan says:

    No worries, my friend. I once lost the lighting design for the entire first half of a show I was working on. And to tell the truth, it came out looking much better the second time round. I can totally sympathize. Hope you get it sorted out quickly, for the sake of your sanity.

  16. Thomshow says:

    That’s a real pain Jeff. Ow!
    Thinking of you and sending you a few virtual malts from this side of the pond.

  17. Scorpidius says:

    Terrible news for yourself Jeff, really feeling for you.

    But every cloud has a silver lining, so fantastic news on the “Save as” options!!

    Hope you manage to get back to where you were as painless as possible.

    All the best


  18. Nick Hentschel says:

    Keep on pluggin’; I just made a few “discoveries” myself!

  19. PapaKrok says:

    Sometimes it is actually a blessing in disguise and the second run through is better and more elegant than the first…I had that happen uploading and converting a book I had just finished editing into PDF format for publishing. I forgot to save it and ended up reformatting from the PDF a page at a time…I wanteed to scream but found several fundamental errors in the process that would have been disasterous…. like the word “shift” being autocorrected as “sh%t” several times. Whew!!