Reply To: G. W.'s New Superverse

Finally, rounding out the founding members of the (modern) All-Stars is the Electric Eel, the team’s field leader. Given that he’s the leader, as well as the one who contacted the Warrior to form the team in the first place, I probably should have had him first, but I wanted to save him for last because he’s my favorite piece.

The Electric-Eel is the son of the current Poseidon (yeah, I’ll explain the Olympians in a future post. For now, all you need to know is that the Gods are families, not individuals), and the Prince of Atlantis. His uncle, calling himself Neptune, aligned himself with Zeus’s traitorous brother Jupiter and his group of Olympians who claim themselves to hold the true power and model themselves after the Roman pantheon and tried to take over Atlantis. Neptune’s forces launched a siege on Poseidon’s castle, and the Electric Eel, using an enchanted cloak made with squid ink that can turn its wearer invisible, managed to escape the siege and contact his father’s ally the warrior, who helped him raise a team, and thus the All-Stars were born.

I am extremely satisfied with how this piece turned out (except for the legs).

The Electric Eel has the enhanced strength, speed, stamina, endurance, and lifespan that come with being an Olympian, the significantly enhanced swimming skill and underwater breathing that come with being an Atlantean, and electric powers (that somehow manage to work underwater without killing a bunch of fish.)

Reply To: G. W.'s New Superverse

Crap! I just made an entire long, detailed post about Eagle and Chameleon, and it’s gone! Okay, fine! I’ll write up a new one later.

Anyway, Chameleon can climb up walls and alter her colors and patterns, as well as the size and shape of her hair. Eagle has wings, talons, speed, strength, and enhanced senses (especially sight. To enhance it further, he wears contacts with a zoom feature.)

I experimented with lighting for Eagle. Any thoughts? I also updated Chameleons look to be all black, with no logo.

Reply To: The Lord Captain's Shenanigans

Okay, enough from the Consortium for now. Let’s see who some of their enemies are…

 

Navigator:

Name: Lewis Baxter

Alias: Navigator

Species: Terran

Planet of Origin: Tordan Eta

Occupation: Bounty hunter, private courier, pilot

Special Notes: Possesses limited precognition of movement and trajectory, I.e. he knows whether any vector of movement will hit it’s target or not. Thus, he has seemingly-perfect aim, improbable dodging skills, and a seemingly-supernatural gift for piloting and navigation, hence his nickname. Left-handed.

Bio: Lewis Baxter was born with a bizarre genetic anomaly that made his brain extraordinarily receptive to specific wavefront-disturbances in the Drift, giving him what essentially amounted to limited precognition of movement around him. Plagued by constant visions of all moving objects around him since a young age, he eventually received help in the form of a cybernetic implant that regulated his ‘extra sense’, as it were. Baxter soon discovered that his ability enabled him to almost perfectly know where a projectile would land before firing it, or where a spacecraft would go after a gravity-slingshot, and so on. He joined a local courier service as a pilot and served with them for several years, until the Galactic Consortium besieged and annexed Tordan Eta, putting him out of a home and a job. Since then, he has wandered the Frontier in his courier ship, now upgraded with aftermarket mods, hiring himself out as an independent courier, bounty hunter, pilot, and even sometimes spy to make a living. Somewhere along the line, the Consortium caught up to him after he smuggled liquid quadrium fuel across their borders, and it was here his ability was first put to the test wholesale. A full squad of Consortium troopers cornered him in a bazaar on Hifk II, only for him to slip between their bullets and put a few shots squarely into each one’s eyes. He’s never seen without his trademark custom Krieger-Buzinsky VX-99 “Falcon” plasma pistol, which, thanks to his mutation, he virtually never misses with.

Reply To: The Lord Captain's Shenanigans

Three months later, I’m back(ish), with two more Galactic Consortium units!

(sorry about hiatus, college happened)

 

The Galactic Consortium does not use normal human troops. Rather, their legions are almost entirely composed of Synths, lab-grown supersoldiers manufactured by the billions. Synths are fundamentally derived from human DNA, but have been extensively gene-tailored and cybernetically enhanced. Superficially, Synths resemble ordinary humans, but are distinguished by their unnaturally pale skin and pure white hair, bright red eyes, and massive size, towering over even the largest of regular humans at an average of 8 feet tall. However, below the surface they are radically different, having been redesigned on the cellular level for one purpose: war. Their notable features include carbotanium-nanopolymer reinforced cells, rendering them totally bulletproof to ordinary weapons and very difficult to harm; polyspectral eyesight with thermal, gamma, and even Drift-wave vision; completely redesigned muscle tissue with organic molecular actuators giving them the strength to effortlessly crush stone and steel with their bare hands; respiratory membrane-filters to protect them from even the most hostile of atmospheres; hyperefficient internal air bladders allowing them to survive unaided in deep space for days at a time; impact-dampening tissues to dissipate blunt-force trauma; multiple redundant backup organs; implanted sensors to allow for inhumanly precise perception and fast reaction; and a neural-implant comm relay enabling them to communicate rapidly with any other Consortium units over an entire planet so long as a Consortium ship or satellite relay is in orbit. Contrary to popular myth, Synths are not mindless drones with no free will, and in fact have almost as much personality as an ordinary human. Rather, they are controlled simply by a fundamental indoctrination starting at “birth” – in essence, their personalities are hardcoded to be unswervingly patriotic and loyal to the Consortium. 

Now, Synths come in multiple varieties, each suited specifically for a different task. As clones, all Synths of a single class look almost identical, but for subtle random genetic variations, and any personal changes an individual Synth chooses to adopt to distinguish themselves. At birth, Synths have no name, only an alphanumeric serial number, but they almost invariably pick up a nickname in the field which becomes their de facto name.

 

Now, with that bit of lore wall of text out of the way, allow me to present my first two Synthtrooper designs:

 

Assault Trooper:

Assault Troopers are the outriders of the Consortium’s forces, the lightning-fast shock troops that descend from orbit to make hit-and-run strikes on enemy fortifications and deployments, softening them up for the main assault while simultaneously garnering vital reconnaissance data. Clad in heavy sealed power armor and equipped with massive jetpacks, Assault Trooper fireteams are dropped directly from the launch bays of orbiting Consortium supercarriers onto an unsuspecting world below, burning across the sky at hypersonic velocities before suddenly decelerating, landing in the midst of the enemy lines, wreaking havoc, and retreating. Armaments vary based upon deployment, but the Assault Troopers’ archetypical weapon is the Krieger-Buzinsky MR-558 ‘Nidhogg’ fusion driver, a fearsome man-portable plasma shotgun ideal for devastating enemy troops at close range.

The Assault Trooper seen here is presently in the midst of maneuvering during an orbital descent.

 

Slayer:

Galactic Consortium Slayers are among the rare elite grade of the sprawling Synth armies, rarely deployed in large numbers due to how deadly even a single one is. Slayers feature a different augment package than most Synthtroopers, specifically tailored to their unique battlefield role. They have an unsurpassable femtosecond reaction time, tremendous strength and speed, and local ESP systems, and a Drift-powered contrivance known as an Acceleron, which enables them to perform hypersonic “dashes” across short distances, demolishing everything in their path with a wavefront of destructive energy. Slayers are armed with two colossal 7 foot long carbotanium greatswords with power-fielded edges, which they swing with effortless ease despite their massive size and weight, cutting swaths of destruction through enemy fortifications faster than a normal human mind can reasonably comprehend. It’s extraordinarily rare for more than a single Slayer to ever be deployed to a single conflict at once, and for good reason: Slayers have been known to defeat entire armies singlehandedly without being hit even once.

Here a Slayer stands victorious over an unseen foe on the scorched, war-torn crags of a planet under all-out Consortium siege, as bomber craft cruise past above and plasma beams lance down from orbit. Seems whoever owns this planet royally pissed the Consortium off, to warrant this treatment.

Reply To: DJuby Gallery – Volume 2

CDC Prize fir Ubiquitous Pixel

Reply To: CantDraw Gallery of Bad Art

Back to the Tempest, Chapter 3-1:

The Tempest 3-1

Reply To: Anarchangel’s Archive

I really like your work! Every design is great, and your colors in particular are chosen and distributed beautifully! Also, I find it kind of ironic that your first post in this forum mentioned that you suck at posing. Even if that was the case then, it certainly isn’t now. Frankly, you have far more patience then I ever will.

Reply To: Heroes & Villians of Vengeances

[img]https://i.imgur.com/cZzQZi4.png[/img]

Reply To: JR’s Characters

Geyser- Lowell Stone
Powers: Liquid Thermo-kinesis

A thief with the ability to control the temperature of most liquids, Lowell Stone manufactured his own high pressure water cannon system for use during his crimes. Using a combination of high pressure jets and boiling heat, these cannons are quite a formidable weapon, though capacity is still a major problem and, as such, the cannons can only be used sparingly.

Reply To: Keric’s NOT A Challenge Gallery

Anime Exploration: Two fur this time! Did you ever want to know what it takes to be a Japanese Idol?  Look no farther than Dream Festival and/or Uta no prince-sama!  Dream finishes in 12 episodes and features magical transformations, while Prince-sama is more realistic and spans 4 SEASONS!!! Both are quite enjoyable!