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February 20, 2014 at 7:01 am #37993
SulemanParticipantThanks! It’s always nice to get some feedback, because sometimes I don’t trust myself to judge my own work. Good to see I didn’t make any glaring mistakes and that people appreciate these.
As a bonus, here’s a closer look at Shin’s tattoos.
February 20, 2014 at 8:59 am #37997
Herr DParticipantGlow-in-dark tats on a Yakuza. Because you’ll STILL not see him coming in time to do anything about it–Now THAT sounds intimidating! Good work.
February 21, 2014 at 9:28 am #2525
SulemanParticipantShin isn’t actually a yakuza, he and his brothers are noblemen fallen from grace in an rpg setting inspired by the animated series Avatar: The Last Airbender. So he’s a guy whose kung fu is so powerful he can fight evenly with people who can create flames with their punches or small tornadoes with their kicks or whatever.
In other news, I was inspired by this link to design some lady knights. Here’s how it goes: You pause of the gifs by dragging them and you make your character based on what options you happen to get.
http://dogbomber.tumblr.com/post/77216633474/its-no-secret-that-i-like-lady-knights-like-aI happened to get:
Weapon: Staff/Rod
Build: Top-heavy
Personality: Evil
Culture: American
Animal: DragonSo here’s Lady Drake and her vicious Dragonbone Staff.
…hold on, she’s supposed to be specifically American. Uhhh….
February 21, 2014 at 1:38 pm #1866
SulemanParticipantYou know, making a dragon-related character and not having them ride a dragon is such a waste. So let’s have her ride a dragon.
Please open the image in a new tab or window!February 22, 2014 at 4:19 pm #38033
SulemanParticipantAnother lady knight.
Weapon: Sword
Build: Tall
Personality: Nervous
Culture: Russian
Animal: Big CatSo this time we have Lady Tiger who feels really awful about having to kill you.
February 23, 2014 at 4:11 am #38051
Mad JackParticipantThat fighting pose is really nice – but I actually liked the “vampire monk” bald head the best. That with a few nice black tattoos on his chest would have looked very aweseome I think. Just my two cents …
As for Lady Tiger and her diffidence: Well – what must be, must be. It’s not like we don’t deserve it.
February 23, 2014 at 4:26 am #38052
SulemanParticipantIt’s not like there’s anything wrong with being bald! It can be quite intimidating and cool. However, long hair is great for portraying movement, same with flowing clothes. Kung fu and wuxia movies have demonstrated that.
I tweaked Lady Tiger a bit and put in some shadows. I might have gone a tad overboard, there’s just so many things that could potentially cast shadows in the design.
February 23, 2014 at 4:49 pm #38091
StulteParticipant@Suleman said:
You know, making a dragon-related character and not having them ride a dragon is such a waste. So let’s have her ride a dragon.
Excellent idea
I think the shading on Lady Tiger is really neat. Reminds me that I have to work harder on shadows myself.February 24, 2014 at 1:19 pm #38179
SulemanParticipantThanks. The shading I do is pretty basic and amateurish: I just find spots where something might cast a shadow and I apply a dark gradient where the shadow should roughly be. The problem is, I’m never quite sure where the light source is so the shadows are all over the place.
I’m not entirely sure when my next design is gonna happen, so here’s something to entertain you in the meantime: Lady Tigerless.
February 24, 2014 at 4:50 pm #38187
SulemanParticipantJust as I’d finished writing that, I decided to make another lady knight.
Weapon: Spear/Polearm
Build: Short
Personality: Perky
Culture: Chinese
Animal: Mammoth…so I’m guessing I should call this character Lady Mammoth? Seems inappropriate.
As a bonus, here’s a group shot of all three of the knights.
http://i.minus.com/ibafo6AgmT6OTg.pngMarch 1, 2014 at 4:58 am #38409
TrekkieParticipantGreat pose, amazing design!
March 2, 2014 at 6:05 am #38454
SulemanParticipantThanks! I wasn’t actually fully satisfied with the pose, so I made version that changes the foot a little bit.
March 18, 2014 at 1:34 pm #38986
SulemanParticipantI made an adventurer.
I tried to work in a water effect, but it doesn’t seem to work terribly well.
Any tips on how to get a wet look?
March 18, 2014 at 5:25 pm #39001
Herr DParticipantYou’ve given it a good start. Do about seven times that (very translucent) and add puddles and runoff under the feet. Different hair and dripping rope would help, too. Don’t forget to put water on ALL of her.
March 21, 2014 at 4:45 pm #39081
SulemanParticipantI tried out finishing the water effects, but I wasn’t satisfied with the end result. In the process, I also made this alternate unarmored version of the character. Perhaps a bit more fitting for the environment.
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