Category Archives: Meta

META: He's baaaaack

I just wanted to let you know that I am back in Texas and working on the HeroMachine 3 Alpha save code once again. The old way I thought was working is, in fact, not working. So it’s back to the drawing board, but the new approach is promising in its early stages. We’ll see.

I should have the last contest results posted this afternoon.

HM3: Working on saving

The latest on HeroMachine 3 development is that I am working on the Load/Save code, which we’ve been badly in need of for some time. The good news is the fundamental trick that was needed turned out to be much easier than I feared it would be; I know how to do what needs to be done and have that basic bit already in place.

The bad news is all the other stuff that has to surround that heart. There’s a lot of it, and it’s going to take a while to crank out.

To elaborate, I have the bit in place that takes all the items you’ve put together and saves them to your local hard drive, then reloads them — IF you already have all the preview sets loaded up. But I still have to write the part that cranks through each item set you need, loads it up, then moves on to the next one until they’re all loaded. And I have to write all the error checking and dialog boxing — “Are you sure you want to load/save a previous character, this will lose your current one” and “Which character do you want to load” and the like. For each of those you have to provide functionality based on what the user picks — ok or cancel — and all the associated baggage that goes along with it.

Along the way you have to be sure you’re resetting all the other stuff that needs to be reset like variable names, toggle button settings, arrays, and the like.

So while the basics turned out to be easy enough, there’s still a lot of grunt work to go through to make it all work usefully. Which is going to take a while, probably about a week.

In the meantime, I head to Oregon tomorrow for a long weekend, which means I won’t be back to work on HeroMachine stuff till Tuesday.

I’ve got posts scheduled to go up while I’m out, and I should be able to access everything through my iPhone to approve moderated posts and such, but I won’t be releasing any new updates or items or anything.

META: A brief pause

I’m pretty buried working on HM3, so I am taking a break and canceling this week’s Caption Contest. Sorry folks, but I am way behind and am spending all my energy on drawing HM3 items. Some time today or tomorrow I should be done with all the facial items — Ears, Eyes, Noses, Mouths, and Eyebrows — and have them posted. Until then the posting’s going to be fairly light.

I’ll announce the winner of the previous Caption Contest some time tonight, after I get a chance to go through them all. Apologies again for the delays.

Contest week off

I just wanted to let you all know that I’m skipping the Caption Contest for this week. After a full 52 contests I think a break is probably in order anyway, but I’ve also gotten behind on prizes and HM3 is taking up a ton of time. So we’ll take a breath for Spring Break and come back strong next week!

META: FAQ updated

I’ve updated the HeroMachine FAQ page with HeroMachine 3-related material. Holler if you think of any I left out.

META: New RSS feeds

I’ve introduced a new feature here on the blog — RSS feeds for each category, so if you only want to subscribe to certain kinds of posts without being bothered by the rest, you can. In the sidebar on the right you’ll see the category list like always, but now each entry has a little RSS logo next to it. Clicking on that will take you to the feed for just that category.

For instance, you can subscribe to just the HeroMachine 3 updates, or just the Daily Random Panel, or whatever else tickles your fancy, without having to sift through Bad Costumes or inane Movie Reviews and whatnot.

META: Comment problems

Apparently something is going amiss and I am not getting email notification when someone posts a comment. Which means if you’ve posted anything for me today (maybe even late yesterday), I probably haven’t seen it. I’ll try and manually go through the last few posts to see if anything major’s come up. The “Contact us” link and form are still working, though, so if it’s urgent you can use that. Sorry for the problems, I can’t tell what’s up.

META: I got faced

A couple of weeks ago my buddies finally dragged me, kicking and screaming, into 2002 and I set up a Facebook page. I know, talk about a day late and a dollar short. Anyway, they’ve got a blog feeding beta applet up but you have to have 10 subscribers for it to work, and I wanted to play around with it but have been unable to twist the arms of a sufficient number of Facebook friends to sign up for it.

Which is where you come in!

If you’re on Facebook, I’d appreciate it if you could check out the HeroMachine blog feed dealie-whopper (not to get all technical on you) located here and sign up for the feed. Once I get to 10 fans/followers/subscribers/whatever the heck they call it, I can start to play around with their feed settings to see if it’s going to be worthwhile or no.

If any of you have Facebook advice for me, fire away, I’m a noob ready to learn. Also, I love that Scramble game, so if anyone wants to rough me up in the verbal department feel free.

META: Ice outage

Texans don’t like ice, and neither does our internet equipment. I’ve been forcibly offline the last two days due to a “wintery mix” that sheathed my wireless broadband antenna with ice, hence the lack of posting. My apologies, but I should be back to normal now.

Well, you know, as normal as I get, anyway.

META: Installation upgrade

I upgraded to the latest version of WordPress today, and although it looks like it’s working you never really know for sure. So give me a shout if something is broken.