The Flash version didn’t allow you to customize the interface in any meaningful way, but the new version will:

Here’s a list of all the preferences you can set to tailor your HM3 experience how you like:
Continue readingThe Flash version didn’t allow you to customize the interface in any meaningful way, but the new version will:

Here’s a list of all the preferences you can set to tailor your HM3 experience how you like:
Continue reading →Posted in HeroMachine 3, Meta
Can you tell I’m workshopping the name of this update? Anyway, I want to keep you all apprised of how the conversion process is going.

You can now upload not just saved character strings but old Flash Cookie “.sol” files. For a long while that was the only way to save characters but it was tucked away in a hidden location that was hard to get to. Now if you have one from Back In The Day you can import it like any other file and all of your saved characters will be there, fully editable, without needing Flash at all. The test file I got from a long-time and awesome HeroMachine community member had 375 characters saved, and now they can all live again.
In addition I added an “Export All” button so you can keep your characters in a safe place outside of the site. I dread the thought of clearing your cookies and suddenly all your data is missing.
I’m also adding more new items under a central theme!
Continue reading →Posted in HeroMachine 3, Meta
After way too many years, I can hardly believe that the return of HeroMachine 3 as a non-Flash, fully-functional character creator is not just very real, but quite imminent. Here’s a proof-of-life screenshot:
Continue reading →Posted in HeroMachine 3, Meta
[Note: As of April, 2026 you can use HeroMachine 3 natively in your browser, no extra setup needed. If you prefer to use the Flash version, though, this article still applies.]
Hi all, with big thanks to HeroMachiner Eric Bowling, here’s how you can use HeroMachine outside of your browser. Adobe has said they’re going to be force uninstalling the Flash Player (the standalone player basically) but I don’t know that applies to this particular version.
Basically you download a local Flash Player application, then put in the URL for a .swf file (a compiled Flash object, which is what HeroMachine uses) and it plays. I’ve tried it on my Mac with HM3 and HM2 and it seems to work like a champ. You’ll still need an Internet connection but if this goes well I may bundle up the files and make them available online so you could truly run it all locally. We’ll just have to see, I don’t want to sell people something and then BAM Adobe force uninstalls the Flash Players and it no longer works.
Posted in HeroMachine 3, Meta, News & Updates, Tips & Tricks
Update: Check this post for instructions on how to keep using HeroMachine in a local Flash Player Debugger.
Flash has reached its End of Life and HeroMachine no longer works. Thank you for your support over the years and for your interest.
I have paid thousands of dollars and worked for 2+ years for a replacement but alas, it is not yet done. I’ve investigated replacements for Flash that would allow it to remain operational, but they haven’t worked out.
We’ll continue to work behind the scenes to see if we can complete the work that’s been done so far but clearly, my promises are worth very little right now. I’m devastated and so sorry that we weren’t able to bring this thing in for a landing in time.
I’m proud that for 20+ years, this site has enabled people to bring their inner creativity to life. I feel like I’ve lost a bit of my soul today and I am so, so sorry to have let you all down.
Check back occasionally and / or join the Facebook group (https://www.facebook.com/HeroMachine/) for any future updates.
All the best, and please keep on creating.
Jeff
Posted in HeroMachine 3, Meta
Hi folks! It’s been a while since I posted anything, but since hardly a day goes by without someone asking me what the future of HeroMachine is given that support for Flash (the software HeroMachine is built with) will be ending in 2020, I thought I should give you an update.
This year I have been working with Ben, the developer who helped with the site migration a number of years ago, on a non-Flash version of HeroMachine 3 built with Javascript and PHP instead of Flash. Once complete, this version should work on all devices and browsers without needing Flash at all, including (in theory) iOS so you can Machine on the go.
We have a ways to go yet, but Lord willing and the creek don’t rise, I hope to have something to show you all next month.
As for what will happen with older HeroMachine versions, I honestly don’t have an answer yet. I don’t plan on making a non-Flash version of those, though my hope is that someone will have a “non official” Flash player plugin available at some point that you can use in a browser so they’ll just keep working. We’ll see.
Thanks for sticking with me and best of luck in all your creative endeavors!
Posted in HeroMachine 3, Meta
Heromachine 3: Design choices, starring Apatite
This is a little piece on how I personally make choices in character design, using my latest Heromachine thing, Apatite, as an example. I’m not a professional and these are only my uneducated opinions, but maybe they can help you as well?
Posted in HeroMachine 3, Tips & Tricks
Starting my spring clean next weekend, I need to throw out some old stuff and I thought you might be interested in them. Here’s what I have to offer:

(As usual it’s strongly recommended to clear your browser cache to see the new items – but be careful when doing so, since you could be loosing all your saved files. Better if you save those externally as text files beforehand.)
Posted in HeroMachine 3, New Item Releases, News & Updates
Hi guys, JR here with the formal announcement of this years Creators Club Poster.
This years poster is being done by Stulte and the theme is Magic. So what you guys need to do is create a self portrait of yourself, either realistic or idealised, as some form of Fantasy based magic user, be it Witch, Wizard, Mage or other. You can show magic use if you wish and use poses other than the standard base pose, however we must insist on a few things. 1. The character must be forward facing, 2. Faces must be visible, so no masks or face coverings please, and 3. No backgrounds. Shading is optional, so you don’t have to shade if you don’t want to. And obviously all entries must be full-body pictures.
Of course, as with all previous CCP’s, for your entry to be acceptable you must complete the following criteria. If you don’t then you don’t get on the poster.
1. Your entry must be in .png format. You must title it in standard contest entry style i.e. Username- Creators Club Poster (for example I would title mine JR19759- Creators Club Poster). Don’t screenshot the picture and send that in, export it as a .png please.
2. You MUST include the text for your entry. Mandatory. This is incase Stulte needs to re-export any of the files in a bigger or smaller format. You can include it as an attachment in the email or just paste it into the email, but you have to have the text accessible.
3. Your email has to be titled something applicable to the Creators Club, so its easy to recognise as not-spam.
4. You only have one entry, so make sure you’re happy with it before you send it in. It doesn’t have to be the worlds best creation, this is only for fun after all, but we don’t want endless revisions.
After you’ve done that, send your entry to Stulte at creatorsclub2016@gmail.com . Submissions will be open until Feb 1st as of today, so you’ve got a whole month to do your entries, just don’t leave it to the last minute and not give yourself enough time. This is open to everyone, so you don’t have to be especially prolific or a Power User or anything, just a part of the community. And remember, this isn’t a challenge or anything, so just have fun with it.
If you have any questions, just leave them in the comments and Stulte and myself will try to answer them as best we can. If Stulte has anything else to add, I’m sure he’ll do so in the comments as well. But with that, I look forward to seeing what everyone comes up with.
JR out.
Posted in HeroMachine 3, Meta, Open threads
Three middle-aged nerds (including yours truly!) review all of the MCU movies in chronological order. Short, funny, and full of good vibes, check it out and let us know what you think!
Nerdmudgeon.com