Author Archives: AFDStudios

Random Panel: Worms for dinner AGAIN?!

fantastic-worlds-5-1952-bird-woman

HM3: You must acquit!

I’ve added the GloveLeftStandard set of items to the HeroMachine 3 Alpha, so you can now have matching items without having to manually flip them. I also added two dedicated “arm blasters” by request:

armguns

I’ll be moving on to Tops today, so holler if you want anything NOT currently in HeroMachine 2.x or one of the minis.

Poll Position: A new suit to remake the man

Our poll position this week comes from frequent commenter Collex, and I sincerely appreciate the suggestion. Here goes:

{democracy:76}

Discussion after the jump. And if you have any ideas for poll position questions, I’d love to hear ’em!

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Random Panel: How authors think

fantastic-worlds-5-1952-brilliant

(From “Fantastic Worlds”, number 5, 1952.)

HM3: If the glove fits …

I’ve just updated the HeroMachine 3 Alpha with the GloveRightStandard set of items. In retrospect I bet I’m going to have to change that to GloveRightMALEStandard, but oh well. Here’s a quick taste of some of the new items:

gloves

Like with the shoes, let me know any gloves you’d like to see but don’t, or any weirdnesses you encounter. I’m going to keep it just to the right glove for now, until the set is finalized, then I’ll swap them all over to the left side. In the meantime, you can use Multiples and flipping to get matching items if you like.

I also wanted to note that if you’re using one of the alternate arms, you can still get a good glove on it by picking one, rotating and scaling it to where it mostly fits, then Masking it with the arm piece to make it conform if it’s one of the skintight ones.

Finally, the applet itself has one fairly major update to it. Mousing over an item now fades it to 50% transparent instead of giving the blue glow. I am testing to see if the glow is part of the reason trying to mouse around in the canvas area is so slow when you add enough items to the stage. I also think it might make it easier to position items if you can see what’s underneath it. Let me know what you think of the change, it’s easy enough to go back to the old way if people prefer it.

Random Panel: Pre-Viet Nam era irony

ww3-1953-alwayswin

(From “World War III”, 1953.)

Random Panel: Great moments in Orwellism

fantastic-worlds-5-1952-for-peace

(From “Fantastic Worlds”, number 5, 1952.)

Random Panel: Bring me to this hatch, STAT!

abc-2-1942-boobyhatch

(From “America’s Best Comics”, 1942.)

HM3: The other shoe drops

I just updated the HM3 Alpha with the “LeftFootMaleStandard” set, so now you can have a shoe on each foot if you like.

HM3: The game is afoot!

I’ve posted a new update to the HeroMachine 3 Alpha. The big addition is the “FootRightMaleStandard” set, so you can start shoe-ing your creations. The FootLeft will be coming in the next day or two, but in the meantime you can use the “flip” button to get by. Just find the shoe you want, click the “multiples” button, add the same shoe again, click the “Flip” button, and put it where you want for a matching pair. Here’s a taste of the new items:

footwear

Also in this update I’ve changed the sort order on the slot dropdowns. Before the slots were listed in stack order, starting from the bottom layer (which currently is “Backplane”) and working its way up. Now it’s just in alpha order. Let me know which you prefer, it’s easy enough to change.

I also made the two dropdown boxes a bit larger, both for ease-of-reading and because before I had unknowingly shrunk them, which made it really hard to line everything up properly. It was really irritating. Now it’s all scaled at 100% and my math is working.

Finally, I changed the wording on the “allow multiples” radio button. Before it would say “Allow multiple Body items? YES/NO”, which I think is clearer, but it was all jammed up in there and looked crappy. I reduced it to read “Multiples/Singles”, but I don’t know if that’s going to be obvious or not. It’s a very important piece of functionality that I don’t think is immediately intuitive, so any feedback you have on the best way to present it would be appreciated.

Let me know any other foot-type items you want. I decided to consolidate Footwear into just Foot, since there aren’t that many plain old feet I could think of. Plus, with the Multiples thing, it works out a little better this way.

I will be adding a “LegwearKneepads” set as well for those sorts of items. I’ve got several from the Lordi and Warrior applet that are cool and deserve to be included, plus I want to include some medieval knight-type knee protectors.