I've just added the Tops-FemaleFantasyArmor set to the HeroMachine 3 Alpha. Let me know if you spot any problems (other than the one that shows the pattern in the midsection that's supposed to be bare). As usual, if you don't see it in the list, clear your browser's cache and reload HM3.

YAY!!!!
http://lh6.ggpht.com/_vAlcFDVMhZ4/TPU5O805UvI/AAAAAAAAHZw/-Ckvf_qUy1A/s512/hm3-beta%20(1).jpg
Haxxx (2) that’s cute, good idea.
I second that sentiment Jeff. This addition is welcome indeed. Thank you for your hard work Jeff!
Thanks, Jeff. Been looking forward to these.
Very cute, Haxxx 🙂
Glad you guys like the release, and I’m sorry it took so long.
I have to say this is awesome! This will most likely help out with some of those aliens.
Found one problem with patterns though.
http://i16.photobucket.com/albums/b33/Oquies/Hero%20Machine/PatternProblem.png
Excellent work Mr. Hebert!
Awesome !!
Thanks Jeff !
Male Fantasy Armor Tops was one of my favorite updates, and I like the female version even more! 🙂
Thanks for the nice update Jeff! Really appreciate all the work and effort you put into these updates.
Yay, Jeff!
However, I’m already running into problems, similar to what I always run into when dealing with the Bustier set. If you place a Bustier or Female Armor piece and then place another top from a different set (for example, Female Spandex), it always glitches when you click back on the original piece. It selects that piece but the menu changes to Female Spandex. And it won’t let you delete the item or select a new one. Many times I have had to start over from scratch because of this.
CPrime, I can’t duplicate that error consistently. I think it’s just coincidence that you’re seeing it in those particular sets — it can happen with pretty much anything at any time.
Has anyone else noticed it being consistent with these particular sets?
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I’m a happy guy today! WOOO!!! Been waiting for these!
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CPrime (11) & Jeff (12) I have experienced that issue many times myself. I can confirm that it does happen on almost every set and not just the bustier’s or female armor, etc. I have actually had it happen as early as being the 3rd item I’ve selected though that is rare. Jeff, I think you are right that it is not focussed on any specific set.
hey i like the female tops and stuff, but could u make some more male stuff, cause im getting kinda bored with the other stuff, i want NEW stuff. new hair, headgear, tops, that stuff.
think about it
Bobtheb (15): I hate redoing this stuff too. But it has to be done. I’m basically finished adding new items at this point, once the transfers are done I’ll be moving on to a code rewrite. So it’ll be many months before you see a big rollout of new items (except for contest prizes).
That error as bad as it is I actually did find a way to fix it some what. The error creates an item that you can not delete or move; however I was able to fix this most of the time just by taking that item and layering it all the way to the back.
This error mostly happens, in my experience, when you go back to working on a slot after leaving it and working on another. If you have items from two categories of the same slot, like Female Dresses and Female spandex, and you last had Spandex as the one you were editing, if you go back to Tops by clicking on an item you had in Dresses, this often produces this result.
The problem is that since the last Tops menu you actually had open was spandex, for some reason your internet browser seems to want to go back to that, no matter what category of Tops the item you clicked on was in. I’m pretty sure that this is what’s going on.
The workaround is just to go through the menus at all times, instead of clicking on any part to get back to that menu. It sounds a bit tedious, and it is, but it can save you a lot of headache.
Also, if you save you piece and then reload, the glitched item usually shows up as something from another slot, and can be deleted as normal.
Oquies (17) I’ve done very much the same in many cases. Either that or sent it so far to the right or left that it goes off screen. While that works in many cases, there are times when you have not finished with the ‘hung up’ item and can no longer select it. In those cases you either have to change your plans somewhat and come up with something else or start over.
I’ve also encountered this problem Jeff. It’s been going for a few months now.
Praise you for the female armor set though. I’ve been waiting for that for some time.
Woot, Christmas came early this year! Thanks Jeff!
Jeff, okay maybe I’ve just noticed it on those two sets because I tend to work with new stuff a lot when it comes out. So maybe it’s just law of averages.
Iago, I will try out your advice to go through the menus rather than clicking on items. However, if I am trying to select that item then clicking on it is the only way to.
And thanks Jeff for looking into the problem. Don’t think for a second that I’m in any way unappreciative of all the great work you do.
You can still go through the menues, CPrime. Every active item gets a little tool bar on its preview icon. You can click on that to select the item.
No worries, I know it’s a huge pain in the butt and it’s the number 1 thing I will be looking into at the next code rewrite.
Thanks very much, for this and all the other great work you’re doing…
Iago (18) thanks for the menu tip. I’ll be using that for now on because this glitch is perhaps the most annoying thing in HM3 (otherwise a great program, imho).
Wow! Seriously awesome. I have been waiting a long time for this one. I’ve got a lot of female warrior characters waiting for some armor.
Jeff, If you are going through the script can you fix the Mask tool?
1. If I add an item of the same tab and the previous item is masked the new one will be mask instead of the first one. It’s really bothersome when I try to build weapon from different parts.
2. When I save the project and reopen it all the masked items are unmasked.
@Haxxx #29 Best way to deal with masking is to mask everything at the end. And if you want to add a new item after masking, you will need to unmask everything first.
what happened to the winners prizes womens armor was unnessary
Danny (31): Winner’s prizes are on the list for doing as time allows. Women’s armor is unnecessary only if you think having one complete gender without clothing is unnecessary. Naturally different people have different priorities, but there’s no question doing conversions of the current male-only sets is a must-have before the program can leave alpha status.
my point is that there are items waiting to be made. you dont have to make the same items you can make from the male fantasy armor just by changeing the x,y axis just my opinion worth as much as the paper its writen on!
danny (33) while the male items can be re-sized they do not have the correct shape to fit the female form correctly in all cases. Therefor I agree with Jeff that the conversions are, sooner or later, necessary.
I can not speak for everyone else in the community but I for one appreciate the female fantasy armor set (and will also appreciate all the other female conversions when available as well). Really I suspect that a great many others have also been looking forward to this set.
Jeff, the HM3 is a very well thought out project I wish to thank you for all of your hard work in making it come to fruition.
danny (33): What difference does it make that I have a list of items that I could draw? Items that are going to go in before launch anyway? The hard, time consuming part isn’t coming up with ideas, it’s actually creating them.
Converting the items from male to female is not a simple matter of changing the x-y axes, most of them have to pretty much be redrawn. I’m not sure how familiar with the differences between female and male anatomy you are, but they’re not terribly similar, at least when it comes to clothing them.
I understand your preference is to ignore all the people who want to create female characters, that you would rather have all new items added for use with only male figures. But there are a lot of people out there who would rather have access to the entire set of items regardless of the gender they make their character. For those people, there simply is no option if they see a piece of fantasy armor they want to put on their female elf warrior — they’re SOL as they can’t just change the x and y axes (which you can do with the program, by the way, you don’t need me for that).
Finally, even though your opinion is written in pixels on a computer screen and not on actual paper, I appreciate your sharing it. I disagree as to the priority of the two initiatives, feeling that we have enough items in general, and now it’s time to focus on making the existing items fit on the other standard body.
And since I’m the one doing the work, I win! 😀
I have to say Jeff, I for one am Very glad your not ignoring the female set. I often use this as a poke around tool when designing a new rpg character or npc to get my thoughts on the character out. Being female I have a bias towards that gender for characters in particular. Every time you update the female set brings a sheer glee to me of not having to go through hoops to try and get a similar male item sized/positioned correctly. Most of the armors were unusable since the hips/chest ratio is so different, to have the right sized ones is just amazing.
The fact that some of you feel that this is so unimportant as to be an insult to you somehow that Jeff is spending time on.. well obviously your bias is the other way and want him working on your things. Well he works on your things first, so stop giving him crap when he goes back and fills in for the rest of us. Like he says soon the day will come when none of us shall be updated in image only in code (Which is Still fantastic), if your really so hurt about it win more competitions to request items yourself ;p
I really like the female fantasy armor, but i think that you should start on female pants to match with them.
Those are great. Hope to see more Female stuff. Particularly clothing that will “fit” the alternate poses found under Female Standard (on the last page). I know it takes a while to create the items, and I’ve been able to work around some things with a little creativity. 🙂