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Neat! I love what you did with the colors for Magpie. She looks a bit tall for a halfling, but that could be a matter of perspective. Great work, I’d say.
The shield is a bit of an interesting case, as my design had it as a buckler, which is actually worn like this:
That’s a very minor difference, though. I can dig this!
A wood elf druid I play in a Dungeons And Dragons campaign.
The druids of Yofor’s order believe their fates are tied to their soultrees. When Yofor was barely over a 100 years old, human shipwrights cut his tree down to be a great mast while he was away on his initiation.
When he returned and discovered the tragedy, he decided not to give in to sorrow or a lust for vengeance, and instead enlisted on the new ship, letting his tree guide him in a different way.
He has sailed with the ship on many an adventure and has now arrived in Baldur’s Gate, where he feels his destiny lies. For now, at least. The tree is patient, and the wind calls.
Much like a ship at sea, Yofor lets the wind lead him. He believes in omens and takes opportunities where he sees them.This approach to life may make him seem like a chill hippie philosopher, but his core is hard like heartwood.
Made some tweaks to the shading:
- This reply was modified 10 months, 2 weeks ago by Suleman.
I’m digging these! Your shading is looking great and the characters’ outfit designs and colors really work well.
Leetha is probably my favorite, the background with the busted wall is a super cool idea. Also, the designs on her cuirass are great, I love the color choice.
If you’re looking to play around with colors even more, one thing I always recommend is trying out different line colors. It can work especially well if the design has a lot of items with thick outlines, which will stick out less if the line colors are less dark. For instance, I might use a very dark brown instead of black for body items, a very very dark blue for black hair, and a dark grey for metal items. If that sounds like too much work, no worries, these are looking really good as they are.
I’m not dead!
Here’s a straightforward DnD character just to shake off some rust.
Dungeons And Dragons character:
Magpie, Halfling warlord/commander/whatever
The woman who would become Magpie served in the border guard of the kingdom, before she got in the way of a corrupt official who wanted to blame a town’s orcish resident for the town’s troubles. She was deemed a traitor and a thief and was sentenced to hang.
Thankfully, the executioner was unused to hanging tiny halflings, and got the length of the drop wrong. Rather than snapping her neck, she permanently injured her throat and vocal cords, resulting in a nasty cough and a ludicrously raspy voice for someone her size.
Having survived the hanging and played dead, Magpie was saved by her few remaining friends and went to exile under an assumed name.
By adventuring, she hopes to find allies and resources to weed out corruption in the land.
(Yeah, I used the name Magpie for a similar character before. I liked the concept so I played it in a game.)
That’s a bit complicated!
The mat itself is made of two triangles from Backgrounds-Shapes. The corner pole is a staff from ItemRight-Polearms. The turnbuckle pads are male heads turned upside down. The ring ropes are also staves from ItemRight-Polearms.
Here is the code for the ring/arena. Just paste it into the Load->Text menu.
Welcome to the forums! Nice to see another wrestling fan.
I made quite a few wrestler characters, which can be seen here:
That Decibelle design is great! I love the way the mask and the hair look together.
Oh hey, it’s a thing I made! I noticed the image quality there isn’t great, so here’s the Deviantart link as well, the images should work better there.
Neat! I dig how you modernized the faux-70s aesthetic into a true modern superhero costume. I can dig it. Great work with the pose and the background as well!
I’m currently having some time and motivation issues, but I will get back to you with my half of the art trade eventually, it will just take me a long while before I can get back to it. Sorry to make you wait.
Storm Crow is a little bit closer to my heart, so let’s go with that. I’ll try and pick one soon as well. Any preferences on your end?
Well, since you’re offering, how about we do an art trade? You do one of my characters, I do one of yours?
If we do this, it’ll take me a little while to get started with mine. I don’t currently have a special preference on which character I’d like you to do, so feel free to pick one. Our styles are a little bit different, so you yourself know which one is best suited for you. Here’s a link to my gallery.
Great work, man! Really impressive, and you keep getting even better.
Great costume work, details and absolutely fabulous colors on ReJen, very gritty stuff. The bullet holes look neat and the action pose in the second one tells their story in a cool way. The blood spatters are also well done.
King Solomon has a fantastic pose, it immediately tells a story. I’ve always been fond of heromachine characters sitting on chairs or thrones, it’s not trivial to do and generally looks cool.
I was pondering a little bit about how the Gryphon Rider’s outfit would work in the previous picture I posted, so I painstakingly reconstructed the character in a front-facing view. That’s about all there is to this. This is pretty rough and has no shading, but not everything needs to be so pointlessly detailed.
The dashing Gryphon Rider hitting on a young nobleman. She can show you the woooorld.
The Gryphon Rider is, technically speaking, opposed to the evil Empress. However, she is way too busy doing things like this to actually be very useful to the cause.
She is driven by her own moral code and libido, and is thus blinded to the plights of the common folk.
I have no idea how this design ended up like this. I just wanted to make an opera singer, and suddenly she’s standing on a gryphon for some reason? All I wanted was a ladder!
Thanks, both of you! I had a fair amount of trouble getting the ground under Boneface right, eventually I just gave up. I do agree that it could look better.
This is a return to a more simple time. It’s a design for a space fighter flightsuit in a friend’s roleplaying game campaign. Nothing fancy.