After way too long and a lot of requests later, I’ve finally bundled all of the most current HeroMachine 2 items and the larger-canvas, no-ad layout into a downloadable bundle! This used to be an option back in the day when the program was available on a very smart-looking CD. Now it’s a digital-only download, making it possible to use HeroMachine 2 without an Internet connection on your local computer.
It will come as a ZIP archive, just extract it into whatever folder you want on your computer, then double-click heromachine2.html to launch it in your favorite browser to enjoy always-available, no-ad character creation.
Note that since it still requires the Flash Player plugin, it will not work on iPads or iPhones. Desktops and laptops and Android devices are of course fine.
Ho ho ho! Christmas is coming and Santa Jack brings you some gifts. For, as the saying goes, it is more blessed to give than to receive.
I’ve put a “few” new items in the ‘machine, but since my usual preview picture would probably go beyond the constraints of the blog, I’ve posted it after the jump … 😉
The Nate asked for a swaddled baby and I obliged. No questions asked. I just assumed that there was some crazy weaponization of a baby involved. This piece (2 pieces actually, swaddling and baby head) can be found in ItemRight/Miscellaneous. Enjoy this new bundle of joy!
So, I’ve been doing some thinking about Item Creation. I currently offer my services to create prizes for the Character Design Contests, which are weekly events. In the past I posted item polls, with selections gathered from user requests and my own whims, to determine what item to work on next. When JR asked me to generate prizes for the contests I originally planned to alternate between prizes and polls from week to week. I had forgotten that the Character Design Contests were weekly though and I abandoned the polls with that realization. Now I am reconsidering the alternating item creation scheme, doing a CDC prize one week and then posting a poll the next week. The downside of this is every other week there would be no prize offered for the contests. The upside would be more people would have a chance to influence what items are added to HeroMachine. Either way there would be one item generated a week.
I’ve made a poll to get a handle on what people think. Please feel free to post any comments if you feel strongly one way or another.
Here are some prize items for Valyndril (pointing fingers), Gargantua (sea shell), and Anarchangel (scifi helmet). And as a bonus, the first character to be created using the shell item —The Sea Witch. (Also an entry for the Females Only contest that was not completed in time, so my ego demanded that I share this with the unsuspecting Machinist community.)
The hand can be found in Hand/Standard. The shell can be found in Insignia/Nature. The helmet can be found in Headgear/Military
HeroMachine takes many hours a month to enhance, support, and develop, and hundreds of dollars a month to sustain. If you find joy and value in it, please consider supporting it by becoming a Premium Member for just $0.99 a month. Premium Membership includes access to HeroMachine 2 & 3 in full-screen, no-ad versions. You can create in peace!
Or if you're not interested in a recurring subscription, you can show your support with a single donation in any amount:
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I'm proud of the community we've built here over the years and welcome you happily. Thank you for your support!