You know guys, the 200th Contest got me thinking, we’ve had two contests now where we’ve been asked to enter what we think is our best ever work. But what would enter if you had to pick someone else’s work? What is you favourite piece of heromachine artwork that someone else has done?
It’s not an easy decision this one, I mean there’s been so many great artworks all the way from the classics from people like Zyp, AMS or djuby, to the more recent additions from ‘machiners such as Valyndril, Jeimuzu or Stulte. But having considered it long and hard, personally, I’m gonna have to go with this one by SeanDavidRoss.
You know how, last week I said about when I first found the blog side of the site. Well this was one of the first pictures I stubbled across when I did find the blog. It looked like it was hand coloured then and still does. Ok, looking at it now compared to some of the more clean and neat shading styles that people have adopted since, it does look a bit rough in some places. But that really doesn’t matter. It’s still a stunning piece of art.
So that’s my pick, now it’s over to you guys. You can mention more than one if you so wish, I’m not that mean, I’m just interested and I don’t have anything better to post today.
So, I’ve been doing some thinking about Item Creation. I currently offer my services to create prizes for the Character Design Contests, which are weekly events. In the past I posted item polls, with selections gathered from user requests and my own whims, to determine what item to work on next. When JR asked me to generate prizes for the contests I originally planned to alternate between prizes and polls from week to week. I had forgotten that the Character Design Contests were weekly though and I abandoned the polls with that realization. Now I am reconsidering the alternating item creation scheme, doing a CDC prize one week and then posting a poll the next week. The downside of this is every other week there would be no prize offered for the contests. The upside would be more people would have a chance to influence what items are added to HeroMachine. Either way there would be one item generated a week.
I’ve made a poll to get a handle on what people think. Please feel free to post any comments if you feel strongly one way or another.
Here are some prize items for Valyndril (pointing fingers), Gargantua (sea shell), and Anarchangel (scifi helmet). And as a bonus, the first character to be created using the shell item —The Sea Witch. (Also an entry for the Females Only contest that was not completed in time, so my ego demanded that I share this with the unsuspecting Machinist community.)
The hand can be found in Hand/Standard. The shell can be found in Insignia/Nature. The helmet can be found in Headgear/Military
So I’m working on Extremely Epic’s backward bending robot leg prize. This one will take a bit more time than usual. Thought I would share a working draft of the “foot” section. Ultimately the complete leg will be three separate pieces.
“Why not wait until you have completed all three sections before posting an update?” you may ask. I guess I’m feeling kind of lonely without the warm welcoming embrace of the forums.
After a busy summer the Whiz Bang Dispenser is back on track. I’ve started working on the prize items again. Normally I would just post in the forums but since they are down for the time being I thought it would be prudent to remind the Machinists that I’m still here and producing items. Here is a working draft of Candruth’s prize. Leg armor that matches an existing torso piece (included in this sample).
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