I’ve just added a new set of items to HeroMachine3, “Body-Male-Materials”. It has the following options:
As usual, you might have to clear your cache for the new stuff to appear.
From left to right and top to bottom, they represent a direct translation of the options in the same set for HeroMachine 2. They are:
- Banded metal (already exists in another set);
- Crystal (already exists in another set);
- Lava/dirt with veins/blobby stuff;
- Classic riveted robot;
- Shiny metal;
- Classic “Human Torch” style flame lines
I haven’t broken them into pieces because a) I’m lazy and hate doing that and b) I wanted to see if there were any additional materials you’d want to see here. I think it makes more sense to have the full set available up front, then all the pieces later, to save so much scrolling.
Fabien raised the good point that a crystal body needs a crystal head, which I’m pretty sure must be an ancient Buddhist saying or something. Regardless, HeadMaleStandard now features this piece:
As usual, you might have to clear your browser’s cache for the new item to show up.
I’ve just added the following crystalline body to Body-Male-Alternate. Female version pending. Enjoy!
I’ve just uploaded the “Companion-Dogs” set of items for HeroMachine 3 featuring some from the existing Companions and a lot of brand new ones. Hope you like them!
I’ve just updated HeroMachine 3 with a new set of items, “Background-Rooms”. Currently they’re all domestic home style interiors, though more exotic stuff I am sure can come later. Before I do too many of these I wanted to get some feedback as to how they work.
The main drawback is that the Patterns don’t really work all that well with them, but I think that’s probably just something we’ll have to live with for now.
I’m considering adding a set of items to the “Background” slot that would contain set decoration types of things like beds, chairs, walls, doors, etc. Stuff like this:
Would that sort of thing be helpful?
I’ve just added the following three items to the “Companion-Humanoids” set. Enjoy!
I’ve just updated HeroMachine 3 with the “Headgear-Mask-Female” set. Previously when using the existing headgear sets, the default placement was too high and the head outline wasn’t really right for female figures. When I first planned out HM3 the thought was that these items would be generic and if you picked a female body I’d just programmatically move items to whatever the new default position/scaling was. That didn’t really work out. So now I’m going back through and manually fixing these sorts of sets that just don’t quite fit properly.
I’ll move on to the rest of the Headgear items next, but I thought the Masks were the most pressing. On some of these I just moved them into place, but for others I actually redrew the head outlines and reshaped the shadow color areas. I hope this helps make the creation of female characters easier and more rewarding.
Finishing the collection of female-specific hands, I’ve just made “HandLeft-Female” available for HeroMachine 3 to go with its right-side sister. Enjoy! As always, you may have to clear your browser’s cache to see the new options appear.
I’ve just uploaded the “GloveLeft-Female” set to HeroMachine 3 to complement the GloveRight-Female items from yesterday. As always, you might need to clear your cache to see the new option.