Reply To: Heroes & Villians of Vengeances

Reply To: Heroes & Villians of Vengeances

Reply To: Heroes & Villians of Vengeances

Reply To: Anarchangel’s Archive

Continuing our journey around the world of superhumans, we return to Mexico, where we meet the wolfman, Lupas.

Lupas sold his services as a mercenary and general goon for hire for years to anyone who could afford them. He was never a particularly A-level threat but he was capable and earned his money, gaining a reputation for competent work along the way.

But then Lupas vanished.

It was like he had dropped off the face of the Earth and no one, not even his closest allies, had any kind of contact with him for years.

Unexpectedly though, the monster-hunting hero Codex (coming when I finally get around to making him) stumbled upon the former mercenary hiding out in the wilderness. He didn't seem entirely together, muttering somewhat incoherently to himself about some kind of imminent danger.

When he locked eyes with Codex, Lupas seemed to address his rants much more directly to the newcomer. He claimed to have seen the future. To still be seeing the future. A future that Codex played a part in. An incoming calamity that would test the entire world.

As the brother of Harbinger, Codex was no stranger to prophecies of doom. He had heard them for most of his life so he took Lupas' comments at least somewhat seriously. Uninterested in apprehending the still wanted criminal, Codex left Lupas to his ramblings.

It was an encounter that set Codex on a journey that would test not only him but the entire world.

No one seems to know why Lupas gained these visions of the future, least of all himself, but he is convinced that the end of the world is coming and has now decided to return to that world to play his own part, either in its destruction or its salvation.

Lupas

Reply To: DJuby Gallery – Volume 2

CDC Prize for ForgivenMonster...

Reply To: Blazing Blue Universe

Jumping Jack uses his Burst Boots, which can expel blasts of air from their soles to leap hundreds of feet into the air, as well as absorb the shock of his landings.

Reply To: Blastmasterism's Big Gallery

Gideon Levi/Bilge: The crackpot inventor of the Seafarers. Bilge is an excitable, eccentric, and eternally curious manchild obsessed with tinkering and building new and increasingly bizarre gadgets, and is happy to babble on and on and ON about his most recent device... when it works. He's both the Seafarer's most valuable asset and their biggest problem; for every one gadget that works and guarantees victory for his team, there's three more that will blow up in his face and set his lab on fire. Bilge is also the medic for the Silent Sunrise, and it's here where he gets to show off his more compassionate and nurturing side.

Bilge is the subject of affection for fellow Seafarer Marcie Gordon/Siren. While he is aware of her feelings for him, Bilge is terrified of her because of her forceful and even violent personality.

Bilge has the ability to manipulate rust and sea salt and solidify it into a variety of different shapes; he typically uses the power to create models of his latest gadget, but can also use it offensively, telekinetically creating barriers or spikes from the water. He is also equipped with a cybernetic eye equipped with night vision and telescopic vision.

In accordance with each Seafarer representing an aspect of the sea, Bilge represents rust and saltwater eating away at ship hulls and wharfs over time.

 

Reply To: Blazing Blue Universe

Judas Iscariot was an apostle and friend to Jesus; and also his betrayer. Shortly after the last supper, Judas led a group of Roman soldiers to where Jesus was praying. Jesus was arrested and Judas was paid a sum of 30 pieces of silver. It was only a few hours later that Judas began to feel the weight of guilt on his shoulders, and by sunrise he had hanged himself from the branch of a tree.

He awoke in Hell.

There is no concept of time in Hell, so Judas had no idea how long he endured the tortures therein. Days felt like millennia. Minutes felt like eons. He had long given up hope before he saw Jesus.

For three days following his death by crucifixion, Jesus was also sent to Hell. These three days were necessary to complete the ritual of forgiveness of humanity. Judas threw himself at Jesus's feet, begging forgiveness for his betrayal. When Satan caught wind of this, he offered Jesus a choice: he could leave Hell early but still fulfill the ritual, or he could free Judas, the man who led him to death for 30 silver pieces. Without hesitation, Jesus chose to free Judas.

He awoke in a cave.

Over the next few days, Judas discovered that although he had been saved from the depths of Hell, he could never again inhabit the world of mortals, let alone ever be welcome in Heaven. Instead, he had been assigned to be the keeper of the Cave of the Restless, a place where the souls of those who had died violently and unavenged would dwell until their murderers were brought to justice. He would also serve as Heaven's liaison with the Deadwalker, a human endowed with the ability to learn the identities of those murderers and, with the power of Heaven, set things to rights and allow those haunted souls to pass into Heaven.

After his time in Hell and over 2,000 years of existence, Judas's body is warped and scarred, leaving him an awful visage to behold. The thirty pieces of silver that Judas was paid to betray Jesus were molded into a crucifix that he must wear upon his chest for eternity.

Reply To: a bit of lime

Hey Lime, long time no see, great to see you back. Love the colour usage on the sky.

Reply To: a bit of lime

Been a while! I'm glad to see HeroMachine still going, and hopefully all will go well with it surviving the end of Flash.

Have a cityscape!