Character Contest 43 – Laborer

In honor of the American holiday of "Labor Day", your character creation challenge for the week is to come up with a character who in some way incorporates the concept of a laborer, your basic person who works with their hands and tools in some ways. Ditch diggers, brick layers, construction guys, assembly line workers, the people who go out and toil away in the hot sun getting their hands dirty.

Only in this case, they do it with super powers.

Some examples from the comics would be "The Absorbing Man", who has a demolition ball and chain as his weapon, or the "Bulldozer", or even the horrible "Truk".

The rules are the same as always:

  • All entries must be submitted as a comment to this post;
  • Each entry must have a link to a publicly accessible web site (i.e. the UGO Forums, ImageShack, whatever) where the image of your character is posted;
    • Please name your files as [your name]-[character name].[file extension]. So DiCicatriz, for instance, would save his "Bayou Belle" character image as DiCicatriz-BayouBelle.png.
    • If possible, please make the link go directly to the image (like this) and not to a hosting jump page (like this). If you see "preview" or "rotate" somewhere in the link you're probably doing it wrong.
  • The contest ends next Monday, whereupon I will choose an overall winner, who receives his or her choice of either any item they like, or a portrait, to be included in the final HeroMachine 3 version.

Good luck, everyone!

Final Dragon*Con 2010 update

The last few pictures from the Con.

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RP: So very, very wrong

(From "Wonder Boy" number 17, 1955.)

Dragon*Con Ewok sketch

Collaborative marker sketch by Mr. Hartwell and myself.

Possible new HM3 layout

Out of the blue, I got a fantastic set of potential layouts for the HeroMachine 3 interface from all around awesome UI Guy Jim Marcus. You can see some of his other stuff at LiquidCrack.com. Here's what he had to say about this redesign:

What I was trying to do was to keep the interface professional and recessive, so that the characters would pop. I wanted to try and make it feel very much like an application that might run on the desktop. I also think that the comic loving community is savvy and might enjoy a nice dark interface.

Here's the basic page (click to embiggen all of the screen shots):

I think it has a very clean look to it, and everything seems to be organized rationally. The space is used well, and everything seems to fit. I especially love the various "View" options below the character canvas, that's awesome. The space for the ad in the upper right corner is perfect and I don't feel like it's intrusive any more than it has to be.

If you can't tell, I like this proposed treatment a lot. I definitely want to hear what you all think, though, and after the jump I'll post the remainder of the screen shots. I'm going to put them in as a gallery, so just click on any one to see it at the larger size. And please, let me know in the comments what you think, what you like, what you'd change, and so on.

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RP: A unique blend of clueless and courteous

(From "Super Mystery Comics" number 2, 1940.)

Dragon*Con 2010 update

Dragon*Con has been fun so far. I passed Edward James Olmos in a walkway, said hi to George Perez. And have seen more unadulterated geek joy than you would think possible.

Half of the experience is, of course, the fan costumes. We've been taking a lot of photos (albeit with my crappy iPhone), and thought I'd share a few with you.

I am doing this via the WordPress app for iPhone, which I have never used before, so apologies if this blows.

Ewok sketch?

Do you guys want me to get an artist here at the con to do an Ewok vs someone sketch? Let me know what you'd want!

Waiting for Stan

So far, Dragon*Con has consisted largely of standing in line. But this time it's in a good cause as buddy John is going to get "Fantastic Four" issues 48, 49, and 50 (the first appearance of the Silver Surfer and Galactus) signed by Stan Lee. Upping the awesome factor, all three were already signed by Jack Kirby. I think that's worth a little line time.

The Laundry List of Doom or, How To Describe Your Characters In Words, Not Pictures

(We're lucky to have guest blogger and author Ian T. Healy with us today to give us a quick lesson on how you translate the very visual medium of super-heroes and other "genre" characters into the written word. Take it away, Ian!)

Description is one of the fundamental aspects of good fiction writing. Writers wield it, like so many other tools, to create a scene and set the stage in the mind's eye of the reader. Sometimes descriptions can be somewhat vague, allowing the reader's own imagination to set up the details. In situations like that, five people might read the same description and come up with five wildly different images in their minds of what the author is describing. Rookie writers often go to extremes, either not using nearly enough description to even give a bare-bones outline of a scene, or else inundating the reader with an exhaustive level of detail right down to the color, material, closure-method, texture, scent, and number of pouches strapped to their hero's left leg (obviously in this case, the hero is a '90s Image character).

So where does a writer find that balance?

Well, first of all, you can't treat description like a laundry list. Let's say we're describing a character from a steampunk space setting - if anybody remembers the RPG Space: 1889, this is the kind of thing I'm talking about here. Suppose our character has the following important points in his description:

  1. Brass goggles (a steampunk genre requirement)
  2. Wealth (you have to be to ride on an orbital train)
  3. Period-appropriate dress (tweed coat, vest, cravat)

You could describe all of those things in a sentence, perhaps using the cliche of having the character examine his appearance in a mirror. Let's face it, characters in books spend a lot more time staring into the mirror than most of us probably do, because most of us are uglier than a Rigellian Snotlizard's cloaca in full rut. Hey, did you see what I did just there? None of you have ever seen a Rigellian Snotlizard, because I just made that up. But I'll bet every one of you formed a distinct mental image from that phrase, and now you're feeling a little ill. Back to our lesson, though. Suppose we wrote out the following:

Jonathan examined his reflection in the mirror of his stateroom, looking at the brass goggles on his head, the tweed coat over his vest and cravat, and thumbed the money clip stuffed nearly to bursting in his pocket.

Does that description give you a successful image of the character? Yes, it probably does. Is it interesting to read? No, not really. Why is that? Because it's boring to read about someone looking at himself. It's passive and just a little bit perverse, like we're staring in through the keyhole. There's nothing here to tell us about the character, nothing to hook us. And when it comes to writing successful fiction, failure to hook means failure to catch the attention of an agent, editor, and publisher. Let's look at the same descriptive points, now using an excerpt from a manuscrpt I'm coauthoring with a friend called The Oilman's Daughter:

The majestic Earth hung over Jonathan Orbital’s head as the cars of the Circumferential Rail chugged along the parallel steel tracks that vanished into the darkness of space. He adjusted his brass goggles with the smoked lenses that rested against his forehead, ready to be lowered at a moment’s notice when the sunlight became too much to bear.

Everyone on the train had similar eye protection, whether the gawky industrial models with a single oversized lens, the wire-rimmed pince-nez preferred by the Europeans, or the fashionable dual-lensed models with India rubber straps like Jonathan wore. He smiled at the blue planet above him and wished he was back on its surface, breathing the fresh sea air of his home in Houston instead of the canned air of the train with its metallic stink. Far ahead on the rails, the atomic-powered engine’s radiators looked like a moth’s feathery antennae, sprouting forth from the great steel reactor and boiler. They glowed a dull red even in the naked sunlight. The engine’s vent of excess steam left behind a wispy cloud of snowflakes that sparkled like diamonds.

A knock sounded against the teakwood door of Jonathan’s stateroom. Most passengers on the CR would be traveling coach, forced to doze in the microgravity and sour exhalations of their neighbors. Jonathan, and the other wealthy passengers like him, got to travel the orbital rails in the comfort of private staterooms with brass fittings and Indian silk pillows. Some would say it was wasteful to bring such luxury up the gravity well into orbit for a journey that lasted less than a day, but Jonathan’s father—Victor Orbital, the railroad tycoon and founder of the CR—was a visionary who believed Circumferential Rail would soon live up to its name by encircling the entire globe instead of a single line running between Houston, Texas, and Paris, France.

Jonathan adjusted his tweed town coat and smoothed his muted paisley vest. His cravat was a stylish black. It wouldn’t do for the CR owner’s son to appear sloppy in public. He slid open the door to reveal the dark face of his butler and oldest friend, Jefferson Porter.

(Excerpt from The Oilman's Daughter © 2010 by Allison M. Dickson and Ian Thomas Healy.)

I still included the salient points: goggles, wealth, and period-appropriate dress, but instead of just using a laundry list description, I couched them as part of setting the overall mood. The goggles have a clear purpose. The wealth is evident not just in the character, but in his surroundings. His period-appropriate clothing does at first seem to only fill a couple of throwaway sentences, but they tie back into the overall description of the wealth.

Which would you rather write? And more importantly, which would you rather read?