Monthly Archives: September 2012

Superheroes battle to save City of Heroes once again!

(In lieu of our usual "Versus" matchup, today I'm bringing you a guest article about how you can help in a fight to save City of Heroes, the popular super-hero MMORPG. It's the players versus the world! The article is by Jason Brannen.)

How I Feel

[Illustration by Joe Rossow]

On August 31, NCsoft announced the abrupt closure of their City Of Heroes MMO. NCsoft immediately terminated its entire Paragon Studios staff, ending all development and plans ending services on November 30. The game launched over eight years ago and allows players to create their own customizable hero/villain and battle to save the world/and struggle for unlimited power. It was still profitable and one of the first non-fantasy MMOs on the market.

The announcement left the game's community in shock, but within hours, a rallying cry had gone forth. The players behind a group of virtual heroes began battling to save their Paragon City in the real world. Artists, programmers, financiers, legal professionals, and journalist volunteers began long-term planning. #SaveCoH appeared on Twitter. The Save our City of Heroes Facebook group was created. The community published multiple electronic banners, profile pictures, and forum signatures to spread their message. A write-in campaign quickly materialized. A petition organized by Meggan Russell has had more than 15,000 signatures in the first week.

Michael T. Eastham, subscribing for more than eight years, writes to Taek Jin Kim, CEO of NCsoft Corporation, "In the time since I first received an invitation to join the game, I have moved four times, held six different professions, had two friends and two beloved relatives pass away, and restarted and completed college. During hardships, I knew I could turn to those people I had made friends with within City of Heroes, and to the game itself as an escape from the pain and fatigue. I created countless characters, each unique with life of their own, whose problems I could create, and solve, giving me power to tackle my own hardships. City of Heroes has been there for me for a quarter of my natural existence now, and much of my life has been touched by its influence. When I went to college, I chose to go into game design because I held the dream of one day helping to craft the characters and stories I had become attached to within Paragon City.

"Everyone is experiencing the prospect of something we are passionate about being relegated forever to only existing as memories", says Tony Vazquez, administrator of the fan-run Titan Network. "We are Titans, all of us. We've shed blood, we've cried tears, we've never stopped and we're not about to quit now. We've been saving Paragon City for eight and a half years. It's time to do it one more time."

Links:
Save Our City! FAQ: bit.ly/SaveCoHFAQ
Titan Network: http://www.cohtitan.com/
Petition: http://bit.ly/savecoh
Write-In: http://bit.ly/write2ncsoft
Facebook: http://www.facebook.com/SaveOurCityOfHeroes
Twtter: http://www.twitter.com/#Savecoh

Notes:
City of Heroes (CoH) is a massively multiplayer online role-playing game based on the super hero comic book genre, developed by Cryptic Studios, and published by NCsoft.
The game launched in North America on April 27, 2004 and in Europe (by NCsoft Europe) on February 4, 2005.
Twenty-three free major updates for City of Heroes were released since its launch.
On August 31, 2012, NCsoft terminated its entire studio (Paragon Studios), ending all development on CoH and other games with a planned end of services on November 30, 2012.

Jeff's Contact: Jason Brannen storyteller@fuse.net

Great moments in bad pickup lines

(From "Captain Courageous" number 6, 1942.)

All HeroMachine Versions Now Online!

Remember the Modern Warrior app, the first taste of the HeroMachine 3 engine? Now you can play with it again! Along with the Pinup Edition, Zombies, and more.

That's right, after much work and code wrangling, I am happy to announce that you can now get to all of the old HeroMachine Mini versions! I've put together a page with links to all of them, and also added a link in the header so you're never more than a click away from the full list.

I've tried to test them as well as I could, so hopefully you won't run into any major problems. Please let me know if you do. And have a good time strolling down memory lane!

Caption Challenge 129

It's time for another new Caption Challenge! This week you're tasked with coming up with the best caption for this comics panel:

This one is a little different in that you're not filling in a dialog balloon, but rather coming up with a caption that might appear above or below the image. I'll pick out some as my personal favorites to highlight in a post next Monday, and then I'll choose one of those to bear the standard as the "Featured Creator of the Week" atop the right tool bar.

All entries must be left as a comment (or comments) to this post. Keep ‘em clean (appropriate for a late-night broadcast TV show), but most importantly, keep ‘em funny!

No limit to entries, but please, self-edit and only put up ones you genuinely think are good!

In the Beginning….

In The Beginning...

By: Andrew Hines

Though I haven't reviewed it in a while, I've enjoyed the last year of Stormwatch. It's a big picture title, which really pulls you in. They're not just there to save America or even the Americas plural. They exist in order to deal with big threats before they become a problem for teams like the Justice League. This issue deals with their entire history. It goes from the time that they were known as the Demon Knights and gives a new reason for the name change. In other words it tells us why they're called Stormwatch. The recurring characters throughout the history have been Adam One and the various Century Babies which seem to just be incarnations of Jenny Quantum.

Peter Milligan has given me plenty of reason to love Stormwatch in the few months. He began writing at #9 and has given us plenty of action. In this issue, however, action takes a backseat and the story takes over. Don't get me wrong, there's plenty of action, it's just not (the comic book version of) "real time." Instead, we get to see some heavy-hitting past incarnations of Jenny Quantum and Adam One doing his best Benjamin Button impersonation. It's a new look at how to write an origin issue for a super team and frankly, it was an interesting one. I'm not typically a fan of "0" issues, so I was pleasantly surprised by this one.

Will Conrad has done a good job here on both pencils and inks. I say good and not great because at several points, both Jenny Quantum and Adam One begin to look like ReBoot characters a little bit. Overall, however it's a good issue, but those moments kind of stuck with me. There was slightly better work in regard to the effects generated by each version of Jenny. Along with that, the colors from Guy Major were a decent fit. The shading was a tad "off" in certain bits which didn't exactly help correct the ReBoot look.

It was a slightly above average issue in terms of art, but the writing was really what saved it. This one get's a "B-". My faith in the creative team's true potential is all that keeps it from getting a C-range grade.

Character Design Challenge 99 Results!

We had lots of great entries for Character Design Challenge 99! Thank you all for sharing your creativity with us.

Unfortunately, the following folks are disqualified for not naming their files properly: StrangerousRex, Maniacmick, Jawsabi, sivad96, Mr. Chowderhead, DarkWarrior076, Overseer, Fennec Bob, BloodlessRose, Josh, ka5zr, jeremythurlow, zdog101, and tackin. If I can't tell who created it from the file name once it's downloaded onto my computer, there's no way for me to give you credit.

Moving on, here are a few of the entries that were my personal favorites:

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Pop Quiz 26 – Horny Results

Thanks to everyone who entered Saturday's Pop Quiz! Unfortunately, Jawsabi, Overseer, and jeremythurlow's entries were disqualified as their files were named improperly and I couldn't tell who made what without going back and manually checking the comment. I included them here for your viewing pleasure, however, along with all of the other great entries:

Continue reading

Overly Attached Girlfriend joins the singalong

(From "Captain Courageous" number 6, 1942.)

Racial politics in 1942 were rough

(From "Captain Courageous" number 6, 1942.)

Pop Quiz: Horny

Happy Saturday, folks! Your one-day quick-fire challenge today is to create an awesome image that uses the following item from Ears-Standard:

What ELSE would you think the contest title would mean?!

You must use the horn at least once in the illustration (and not necessarily AS a horn), but you can then use it as many times after that as you like.

You only get one entry -- that's right, just one! So make it your best. Most of the other rules are the same as for a regular challenge, but instead of a whole week I'll announce my favorites either tonight or tomorrow morning. Elaborate backgrounds aren't necessary, though if you've got one it's fine.

  • All entries must be in JPG or PNG form (BMPs are too big), posted to a publicly accessible website (like ImageShack, PhotoBucket, the HeroMachine Forums, whatever);
  • Entries must be made as a comment or comments to this post, containing a link directly to the image and the character name;
  • Please name your files as [your name]-[character name].[file extension]. So DiCicatriz, for instance, would save his "Bayou Belle" character image as DiCicatriz-BayouBelle.png.
  • Please make the link go directly to the image (like this) and not to a hosting jump page (like this). Here's a quick-start guide on how to do that for various image hosting services.

I'll pick one entry as my personal favorite, which will get to be featured in the side bar to the right for ultimate glory! As a bonus you're allowed to say you won the Internet for a few days.

Good luck!