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Monthly Archives: August 2012
SOD: Medieval Superman
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Posted in Sketch of the Day
The Third Army Rises
The Third Army Rises
By: Andrew Hines
 The last year has had several twists and turns that nobody saw coming, primarily the return of Sinestro into the Green Lantern Corps. Even more surprising was that he was sponsored by the Guardians and replaced Hal Jordan. Yes, you read that correctly.  Okay, so now that's out of the way. In the past year, they've teamed up, fought the Sinestro Corps, fought the Indigo Tribe and gone after Balck Hand, which gets us to where we are now. During this ginormous issue, Hal and Sinestro wake up six feet under. It's a hell of a way to start an issue.  From Here on out I really can't say much more without giving away a HUGE piece spoiler.
The last year has had several twists and turns that nobody saw coming, primarily the return of Sinestro into the Green Lantern Corps. Even more surprising was that he was sponsored by the Guardians and replaced Hal Jordan. Yes, you read that correctly.  Okay, so now that's out of the way. In the past year, they've teamed up, fought the Sinestro Corps, fought the Indigo Tribe and gone after Balck Hand, which gets us to where we are now. During this ginormous issue, Hal and Sinestro wake up six feet under. It's a hell of a way to start an issue.  From Here on out I really can't say much more without giving away a HUGE piece spoiler.
So, how 'bout that Geoff Johns guy, huh? He's gone on a few ridiculous streaks with a full year of writing Green Lantern, Aquaman, and Justice League (reviewed earlier this week). This is a great issue in many respects, most notably Johns' introduction of the Third Army, which is not what I expected. It's a giant "WTF?!" moment when you finish the issue. That, in my mind, is fantastic. It's a game changer for the Green Lanterns, an event that will play across all 4 Lantern titles for the next 4 regular issues in the "Rise of the Third Army" story arc.  The dialogue, transitions, pacing and inclusion of canon make this as close as we've gotten to Johns' masterpiece in his 6 years of writing the Green Lantern characters.
Ethan Van Sciver does a great job on his first issue of Green Lantern following Doug Mahnke' departure from the title after issue 12. He ups the ante just in time for some real changes in the title. The pencils he's laid down are a step or two up from Mahnke's work on the title for the last few issues. He's aided by Cam Smith's inks and Brian Miller's colors, which round out a beautiful issue. The detail and colors are amazing on this one.
I give this an "A". The beauty of the images fits the silver tongue keyboard of Mr. Johns. This really is the best comic I've seen in the last few months. If you only pick up one Annual this week, make it Green Lantern Annual #1.
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Posted in Super-Hero Stuff
Sharing Day, Geek Interview Edition
One of the cool things about Dragon*Con is getting to see some of the creators and actors you've loved in person. So my question for you is:
If you could have one hour of live, in person, one-on-one time to talk with any real-life, currently alive person from the world of geekery, with whom would you choose to conversate, and what would you ask them?
As for me, I'd choose Joss Whedon, as someone who has excelled at producing geeky content from multiple genres (supernatural, super-heroes, horror) in multiple media (television, musicals, movies, the web) and who just seems like a nifty guy. Among other standard questions ("What was it like directing Sarah Michelle Geller!?"), I'd ask him what commonalities he sees between super-heroes powers and stories, and more standard fictional entertainment. And if he's surprised that out of all the people he's "made big", that David Boreanz would be the one to ultimately star in another big hit.
In return for playing along, you can (if you want, no obligation) ask me a question about whatever you like and I'll answer truthfully.
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Posted in Sharing Day
Weather comparisons you rarely hear
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Posted in Daily Random Panel
Certain Developments
Certain Developments
By: Andrew Hines
 I know what you're probably thinking. "Why is Superman kissing Wonder Woman instead of Lois Lane?!" Well, simmer down a bit and I'll tell you. It all started a year ago, when the DCU got relaunched, ending up with Lois dating some dude named Jonathan and Clark being all alone. Skip ahead 5 years in comic book time and things have been heating up for the Amazon and the Big Blue Boy Scout. In this issue there's a whole big thing with Diana and Steve Trevor finally coming to terms with their relationship or lack thereof. Anyway, that's not really what this issue is about. For the last six issues the team has been battling the villain known as Graves, formerly a famous novelist who chronicled the League's formation and rise to prominence.
I know what you're probably thinking. "Why is Superman kissing Wonder Woman instead of Lois Lane?!" Well, simmer down a bit and I'll tell you. It all started a year ago, when the DCU got relaunched, ending up with Lois dating some dude named Jonathan and Clark being all alone. Skip ahead 5 years in comic book time and things have been heating up for the Amazon and the Big Blue Boy Scout. In this issue there's a whole big thing with Diana and Steve Trevor finally coming to terms with their relationship or lack thereof. Anyway, that's not really what this issue is about. For the last six issues the team has been battling the villain known as Graves, formerly a famous novelist who chronicled the League's formation and rise to prominence.
Geoff Johns brings his "A" game to the twelfth issue of Justice League. Cleanly wrapping up the last year's worth of story, it works as seamlessly as always. The villain, Graves, doesn't just show us how the heroes act when confronted by "ghosts", but gives us insight into the real tragedies of the characters' lives. We see that Flash is still haunted by the same demons as he was pre-New 52. We all know Batman's deal, but the real mysteries have always been Cyborg and Wonder Woman. Their ghosts, especially for Cyborg, hit a bit closer to home. Their demons are the ones that folks on the team have actually met. There is an interesting moment wherein one of the characters becomes a scapegoat for the team's decline. Johns, as always, keeps it true to the new canon and never glosses over the smallest detail.
Jim Lee's cover(s) as shown and his alternate cover, here: JUSTL_Cv12_var.jpg, show the dual story in this issue. The artwork is great on the inside as well. The men don't suffer as much from the "sucked in abs" as they did in a lot of Lee's previous works. The shadowing  is great, as a result of both Lee's pencils and the inking team with too many names to mention. The coloring is great as well, particularly on the main cover.
With all of that going on, the "0" issue coming out next month and then a whole new arc beginning in October, this has really been a fun book to follow. I give this one an "A+" rating and urge you to pick up the entire year's run, either in single issue format or the first two trades.
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Posted in Super-Hero Stuff
You're Going to Die V
If youâre just tuning in, our goal is to write our own Choose Your Own Adventure where every choice is twofold, with one leading to further adventure and the other to a gruesome death. Last week featured:
A. Continue honing your paper ball throwing skills.
As another wadded up paper ball bounces off the rim of the waste paper basket, you get the distinct feeling that someone is watching you. You shrug it off, however, and continue to crumple up your âimportantâ meeting notes and show-off your skills to whomever is watching. Hopefully, itâs Angeline.
This time, the ball goes in! âYes!â You shout while pumping your fist into the air, â200 points.â
âThatâs the first one Iâve seen you sink,â Jimmy, the bossâs kid says.
Startled, you try to compose yourself. In your excitement, you had forgotten someone had been watching you. âWell,â you reply snarkily, âMaybe each basket is worth 200 points.â
âIâm telling my dad,â he retorts. Then runs off to your bossâs office.
Oh crap! This could ruin your dayâŚwell, more than your day. What if you got fired? What if you got fired! Thereâs always unemploymentâŚ
Do youâŚ
A. Chase after Jimmy
or
B. Let Jimmy report you to his father?
We had five really fun entries, many thanks to Myro, Shookman, Gero, HerrD, and Renxin. I decided to go with The Shookman's take, partly because I think it lends itself well to the supernatural twist I'm asking for. First, here's how we would have died:
B â Let Jimmy report you to his father: So you were throwing some mildly important documents at a trash can to pass the time. Big deal, right? Screw that little devil spawn, youâre hungry again, and you would rather chase a burger with a soda than chase a brat with an attitude.
You sneak away to the kitchen, ready to eat something that will finally satisfy. You pop open the fridge. Sweet! Left over Chinese food! The note says, âPAULâS. DO NOT EAT.â Ppphhhh, as if that ever stopped you any other time. Paul has a good taste in food, and if you donât eat it, how are you going to make sure it doesnât go to waste?
Following your half-assed logic, you start to chow down. You see Paul in the distance, who is clearly making his way towards you. Oh wow. He looks pissed. Well, no point in stopping now, right? You begin to shovel the food down as fast as possible, when you suddenly realize youâve stopped breathing, which is odd, because Paul isnât close enough to choke you yet. Panic sets in as you realize itâs the food, and the only person in the office certified to do CPR is⌠Paul.
He walks away, muttering how you deserve it, as you choke to death, alone, in the kitchen of the office. Just like your mom always said you would.
Your office adventure ends here.
Bummer! But goodness knows, I've wanted exactly that fate to befall a coworker before who helped himself to my lunch. And now, here's the continuation of our adventure:
A â Chase after Jimmy: Oh, youâre going to tell daddy over my dead body! You spring into action, grabbing a handful of those cheap office pens, just in case you need to throw stuff at him. You begin to notice your age as you pant towards the brat, but youâll be damned if that stops you! You whip a pen at him, missing completely (unless you were actually aiming at Sue with the lazy eye from accounting, but you know you werenât).
He looks back to see if that was you, makes an obscene gesture, and picks up the pace. If you donât do something soon, youâll have to listen to your boss lecture you for 15 minutes about conducting yourself in the office! 15 friggin minutes!!! You take every pen in hand, and throw them with all your might. Nailed him!
He turns around again, probably to make some stupid remark, when he runs right past his dadâs office, and down a stairwell. You hear him make a large amount of shrieks and shrills, as any annoying child is prone to do when theyâre making a big deal out of some broken bones. Oh wait, this is bad! Now heâs going to tell his dad you made him fall! Unless he broke his mouth. Can you break a mouth? Youâre not sure, but you bet that kid just found out.
Do you:
A â Check on the poor boy with the possibly broken mouth?
B â Beat him to his dad, and make up a story about him screwing around?
Now itâs your turn, but with a twist: I want something "fantastical" to happen this week. You can introduce magic or spaceships or zombies or talking rabbits, but something not of this normal reality should appear in both your choices. With that in mind, write up the results of Choice A (âCheck on the poor boy with the possibly broken mouthâ) and Choice B (âBeat him to his dad, and make up a story about him screwing around?â), with one ending in death and the other presenting us with two options from which to choose.
I canât wait to see what you come up with!
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Posted in RPG Corner, You're Going to Die
Out of context quotes are terrifying
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Posted in Daily Random Panel
Chris Samnee's "The Mighty Thor"
Normally on Wednesdays I talk about Bad Super Hero Costumes, but today I want to take a break from negativity to show you what a top-notch redesign can do.
The artist in question is one of my absolute favorites, Chris Samnee. His use of blocks of shadow to give his compositions form calls to mind Mike Mignola, but with a cleaner and more hopeful take to it. I think that blend of stark contrasts and bright designs made him the perfect choice when Marvel decided to create a friendlier version of the classic hero in "The Mighty Thor" last year. They've since canceled the title, I believe, which is a real shame.
But let's take a look at how a truly gifted and thoughtful artist can update a classic look while maintaining the essence of the character.
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Posted in Bad Super Costumes
They don't LOOK gripped by terror
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Posted in Daily Random Panel
 
							





