HM3: New backgrounds

I've just added the "Background-Standard" set of items, consisting of 8 of the "Floor" items and about the same number of walls. I needed to do a brick wall background for Gargoyle323's Character Contest 41 win anyway, and realized I didn't have a "Standard" set there yet. I needed a logical place to put the brick wall, and figured this would be a good time to set up the set. Then when I started looking at walls, I got motivated to do some extras, too.

So this one is just a placeholder for now until I can flesh it out a bit more.

The idea of those first two is that color1 fills the center of the hole, and that's what is masked to. So you could put whatever item you want on stage, mask it to this hole, and it would look like the item was peeking through. Color2 is the brick pattern, so if you didn't want bricks you could set that to the same color as color1, or remove it entirely, and be left with just the hole fill.

If you don't see the choice come up, clear your browser cache and try again.

20 Responses to HM3: New backgrounds

  1. CPrime says:

    Jeff, to be honest man, ever since you released the Bustier set, I’ve been having major issues with HM3. Some of them were bugs that have always been there, specifically where items decide they don’t want to be deleted. But now it’s gone from an occasional annoyance to a major nuisance. And now item sets won’t even load.

    Has anyone else had these problems?

  2. Jeff Hebert says:

    Sorry you’re having problems, CPrime. I accidentally uploaded the wrong version of heromachine3.swf that had a bad URL pointer in it for where to load the items from, which is probably what you’ve got in your browser — I changed it a minute or two afterwards, though, so clear your cache and try it again.

    Nothing else has changed in the code for a year or so, and new item sets don’t talk to each other at all. There’s nothing in Bustiers that should have affected the program at all.

    Curious if anyone else is seeing a problem …

  3. Gene says:

    Yes, I’ve been seeing that problem quite a bit. Place an item on, and go to delete it and it won’t. You also can’t move, re-size or make any changes to it other than color it. I was trying to track it down to somehting specific, but haven’t been able to.

    Only solution I’ve come up with is to save the character, reload the page, then try to load the character back in. Typically, some other random piece will be displayed instead of the stuck piece from before the save.

    I’d meant to report this earlier but a)Haven’t been using HM much lately, and b)I’ve been trying to narrow the problem down to something more specific. No luck, it usually doesn’t happen to the same piece, or even the same category, twice. It appears to be totally random.

  4. Gargoyle323 says:

    WOW! THANK YOU! THANK YOU! THANK YOU! I am so glad I asked for the brick wall. This is a great addition. There are so many great possibilities for using these backgrounds. Again,thank you,Jeff!

  5. Me, Myself & I says:

    I cleared what I can from my cookies, etc. but I still can’t load. Can you remind us again where to clear the cache data from?

  6. Me, Myself & I says:

    Well after shutting down my computer and restarting it it is working now. I guess I did clear out all the correct data.

    Really great addition Jeff! Most unextected to so that is great!

  7. Kaldath says:

    I had the same problem today off nothing wanting to load, I updated my flash player to 10.1 and now everything is running the way it always has.

  8. Kaldath says:

    @Gene: When ever an item locks up on me, I find that I can still usually change its layer, so instead of starting over ( as I don’t like saving characters, cause the saved characters always screw up Layers on me ) I just send the locked up item behind the background layers to hide it. Though I have noticed items lock up more easily and frequently then they used to within the last couple weeks.

  9. Danny Beaty says:

    More good stuff from the J-man!

  10. Rozenstal says:

    Wery-wery thanks, Jeff!

  11. Watson Bradshaw says:

    I love getting home from work to find All New stuff added to this site 🙂 Great work Jeff.

    It would be great if we could get a few more interiors added to the standard, for the steampunks out there I thought a boiler room would be cool.

  12. Panner says:

    Easy way to reproduce ‘Items won’t delete’ bug:

    -Start Hero Machine 3.
    -Pick any Slot that has multiple Sets.
    -Pick any Set.
    -Select ‘Multiples’ and place any item.
    -Select a new Set within the same Slot.
    -Place any item from the new set.
    -In the ‘workspace’, click the first item placed.
    -Heromachine is now in bugged mode and all new items are in danger of not being saved and/or unable to be modified.


    -Start HM3, go to Body – MaleStandard and place a torso. Select ‘Multiples’.
    -Switch to FemaleStandard and place an arm.
    -In the ‘workspace’, click the torso.
    -Heromachine is now in bugged mode and all new items are in danger of not being saved and/or unable to be modified.

    The best thing to do when you notice HM being in bugged mode is to immediately save and reload the page. Hopefully the damage is minimal.

    I checked the character savefile, and while I couldn’t make much sense of it, it looks like the Set for each item is stored twice. If so, I assume bugged mode results from these two entires not matching.

  13. Jeff Hebert says:

    Panner, it’s unfortunately more random than that. I am pretty sure the basic problem is an incorrect entry in the array that tracks all the items, but that involves pretty much a complete rewrite. Which is next after I do the male-female and right-left conversions.

  14. CK says:

    If its possible it would be cool to have the skins catagory just like the one in heromachine 2 it makes it easier to have a character look like a robot or an armored type, cause diffternt things iv tried to do is nearly impossible with the patterns tool. Its just a thought if you could that would be a pretty cool update, cause a lot of the bigger guys would look cool with different looks.

  15. ArcaneFire says:

    hey jeff
    i was just wondering how to use clothes for the female body poses in HM3, because you can only really get them to look okay on the plain front on view, either because the shoulders are to slanted or hips a different pose.
    thankyoooou x

  16. david says:

    sorry my can t item rigth heavy weapons on new machine guns.

  17. Jeff Hebert says:

    ArcaneFire, at this point not all the sets have female-dedicated iterations, which is what I am in the middle of doing now. Regardless, the sets that DO have female-dedicated clothing items are all meant purely for the straight-on, hips level Standard female body. The other poses are for variety and are not supported, they’re kind of catch-as-catch-can in terms of item usage.

  18. Jeff Hebert says:

    At some point before launch, yes, hopefully all the 2.x sets will have analogues.

  19. Jeff Hebert says:

    I don’t understand this question, David, I’m sorry.

  20. Rozenstal says:
    And still it is possible so to use.