Category Archives: New Item Releases

Whenever new items are released for HM3, this is where you’ll find out about it.

I did the mash, I did the MONSTER mash! 61 times.

I’ve just released what I hope is a fun new set of items, Head->Monsters. It features a variety of different kinds of complete (eyes, noses, ears, mouths, etc.) heads in several different styles. I also am continuing to experiment with items that are not 100% front-facing, so you’ve got some profiles and such. I hope you like them!

More Monster Noses via Dblade

Dblade continues to do great work adding to the Nose set, I just pushed his updates to the live site:

These are available for your monster-creating convenience now in both male and female Nose sets. Enjoy and please thank Dblade!

Call me pushy, because here are some new bustiers

I’ve just released 9 new items in the Tops – Female – Bustiers set. Enjoy!

On the Nose

With thanks to All-Star HeroMachiner DBlade, who’s already responsible for a dizzying number of existing items, we have more new noses available. These seven “monster” noses should be there now after the previous DBlade set of alien items. Enjoy and please thank him!

New set: Head Female Complete

Continuing down the road of “experiments”, I’ve just released a new set of Heads for the Female template, called “Complete”. Each item includes the head shape, eyebrows, eyes, nose, lips, and ears, basically commbination of the “Face” sets and the basic heads. Because so many distinct elements are present, color1 is the head background and color2 is usually the eyes or eyeshadow. That means no interior shadow shape and no coloring the lips.

I’m curious how these will work and if you find them useful. A number of power users have been asking for heads in positions different than just straight-on to the camera, so I’ve included a sample of those. If you like these, I can do a similar set for Male Heads. Let me know, and enjoy!

Do Vikings Dream of Halftone Circuits?

This has to be the winner for the most obscure post title yet. The plainspeak version is, I’ve just released two new Pattern sets, some new Shields, and a small app update!

First up, the new PatternsCircuitry set:

And another new set, PatternsHalftones for when you want that classic comic book look:

Finally, just because they were easy and fun, I added these ItemRight/LeftShields:

I also updated the way masking works when changing items. When you had an item masked into another item and then swapped the masked item for a different one in the same slot, the masking relationship was lost, so you’d have to reapply it manually. Now the mask carries forward automatically. If the item being masked by another changes, that relationship updates too.

Enjoy!

Realistic(?) Hair for Women

A new set of Hair -> Female items just dropped, which I’ve dubbed “Realistic”. The most realistic part is I couldn’t think of a better name, it’s the same thing that happens with every RPG I play. Regardless, here they are!

These items are characterized by lots and lots of wavy lines. It’s a different style than I’ve generally used but I think they’ll play well with the rest of the artwork. They should also make for interesting items to mask into others as patterns with the lineart colored.

Enjoy! These were really time-intensive to create so I’ll probably do something a little more straightforward for the next release.

18 New-style Dresses

Live now in HeroMachine 3 Phoenix Edition, 18 new Tops -> Female Dresses in that lineart-heavy style I’ve been trying out with some of the latest releases. Enjoy!

ABS for AWS

All-time HeroMachine Legend AWS recently asked for a male torso with more abs to make more muscly characters. So now, as befits the legacy of a legend, you all get to enjoy it to! Now available at the end of the Body Male Standard set. Here it is (left) in comparison to the standard torso:

All (or at least, MORE) Hands on Deck

Ten new hand poses are now available in the Hand Right and Hand Left Standard sets! These are more of a “Casual” kind of set, so less “Dr. Strange casting spells” and more “Let’s just hang out” kind of a vibe. Here’s what they look like:

Hands are a lot more difficult to create than other items because I have to make an itemMask that gives the effect of another item being held in it. That’s always a mind-bender for me.

Also in this update, the “Color All Skin” button now works the way it should have from the start. It applies both Color 1 and Color 2 to all skin slots at once, and feet are now included in the skin group. No more having to manually color-match your character’s toes unless you’re into that which, hey, no judgment here, you do you.

I probably had it not that way before since so many of the “Foot” items are actually Footwear instead of body parts. If you don’t like “Color all skin” affecting them, let me know and I can change it back.