Category Archives: Meta

And we're back.

Good evening, everyone!

I just finished fixing the bug with logging in. You should now have full access to the forums and other membership-related aspects of the site. Please comment here if you find any other issues.

Over the coming weeks, we will be making other technical changes to HeroMachine in order to give you a better, more reliable experience. This will, unfortunately, include some downtime here and there, but once we’re done, we’ll have a rock-solid site for the foreseeable future.

As always, keep your eyes peeled here for updates. And thanks for your patience with our site upgrade!

META: New site updates

As you’ve seen from the most excellent Ben Finn below, we’ve migrated the server over to the new host, but with some problems. Specifically, the Premium content pages and the forums aren’t letting people log in.

Ben (and I, but mostly Ben) is working assiduously to figure out what the bug is. I apologize for the inconvenience and frustration, but hopefully things’ll be squared away soon. In the meantime, the apps all still work so you can continue to create away.

A big THANK YOU to Ben for handling all this, too!

HeroMachine – Site Upgrade in Progress

Hey, folks!

We’ve moved HeroMachine.com to it’s snazzy new server. Most things are up and functional, but we’re still encountering a few bugs, specifically:

  • logging into the forums is problematic
  • some premium content may be unavailable

We’re working overtime to correct these bugs, and we’ll let you know when they’re fixed.

If you’re having any other issues with the site, please comment on this post.

Thanks, and sorry for any inconvenience!

– Ben

Chrome Exporting is now fixed!

Over the weekend an old client called with a new bug in their HeroMachine version after the last Flash Player updated. We spent a couple of days figuring out what went wrong and now it’s fine, but along the way I stumbled across a workaround for the image exporting bug Google introduced in their last Chrome updated. Using this new (actually, very old) method instead, I was able to get this important feature working again. So now if, like me, you’re a Chrome user, you can once again export your HeroMachine 3 creations as a PNG or JPG. Hooray!

File Export in Chrome Workaround

UPDATE 04/29/2014: Ignore this post, the core issue has been fixed and exporting from Chrome is now working again.

I’ve found a workaround so you can get the Image Exporter in HeroMachine 3 working again. The steps are outlined in this article but I’m reproducing them here. I tried it on my Mac install of Chrome and it worked great, taking no more than thirty seconds.

To disable the new PepperFlash:

  1. Open the Chrome Plugins page by typing this URL into the address bar: chrome://plugins
    chrome-plugins1
  2. Find the “[+] Details” button in the upper right to show the details of each installed plugin and click this button.
    chrome-plugins2
  3. Find the Flash Plugin Section in the list of Plugins.  There may be (1 file), (2 files) or (3 files) in this section.
    chrome-plugins3
  4. In the Flash section there should be 2 or 3 different versions of Flash listed.  If the Flash section only has one Flash file listed, Click Here to go to the Adobe website and download and install the Adobe Flash Plugin for Non-Internet Explorer browsers. 
  5. The first Plugin listed in the Flash section is the PepperFlash implementation.  You can tell that the first one is PepperFlash by looking for “PepperFlash” in the Location string.  See yellow highlight below.
  6. Find the “Disable” link and click that link.
    chrome-plugins4
  7. Now Close all open Chrome windows and tabs and restart Chrome and MySpeed should work as before.

Note: If no video will play or the website says that Flash is not installed after disabling PepperFlash, go back and Read Step 4 again more carefully.

META: Server changes

Overnight tonight we’ll be switching to a new host for HeroMachine.com. Hopefully this will drastically increase speed and reliability for the entire site and all the apps. You shouldn’t notice any change in saved characters or your account, but I wanted to give you a heads up just in case.

I’ll update you when the changeover is finished. Thank you for your patience as I continue to try and make the site as easy to use as possible!

More Layout Changes

I apologize for how frustrating all this is, but I’m still testing various layouts and ad partners to try and get revenue where it needs to be to keep the site afloat. As a result you have probably noticed that I’ve returned to the old layout for HeroMachine 2 and 3, with no sidebar column and an ad unit integrated into the app itself.

I’ll likely be changing the sidebar to a narrower width and putting it back in some time today, so be warned. I’m also still working on a premium membership where you can have the no-ad layout full-screen sized. I’ve encountered a bit of a problem on that front, though, which is delaying me.

Thank you for your patience and your support.

The AFD in AFD Studios

For those who don’t know, the company name I’ve operated under for however many years is “AFD Studios”, which stands for “April Fool’s Day”. Why? Because that’s the day fourteen years ago that my father passed away from an aneurysm, a complication of the asbestosis that had robbed him of most of his lung capacity. I was there when it happened, which I still think about every few days even all this time later.

We always joked, my six siblings and I, that when our father died we’d all inherit one seventh of his debt, but as it turned out he was able to leave us each a little bit. It was enough, anyway, for me to take a year off to work on what became HeroMachine 2. Thus the company is named in his honor, as he helped make it possible.

I wrote the following article back in 2006, and it still sums up my feelings pretty well. I wanted to share it with you folks, who have made the time since so much fun and so fulfilling. This is the guy we owe part of the success of HeroMachine to. Thanks, Pop. Rest easy.

Today, April 1, is the anniversary of my father’s death. I’ve put together some thoughts about him and me below the fold … it’s pretty raw and heavy, so don’t click on the button unless you’re ready for that. The short version is that I miss him more now than I did while he was alive, and appreciate the fact that he raised seven great kids and greatly contributed to his community. I also mourned and came to peace with the fact that my idea of what I needed as a father died long before his body did.

My relationship with James L. C. Hebert was complicated while he was alive, and has only gotten moreso since his passing. Now that I am the same age he was when I was born, I realize how difficult life must have been for him and Mom. Seven children by the age of 36, and him without a college degree or a steady job. Yearning for the freedom of the open road and no obligations, even while overloaded with them. Driven by the loss of his own father while forced to be a dad for seven little ones. Destroying his body with alcohol and cigarettes while unknowingly being eaten from the inside out by asbestosis.

Of course I knew nothing of that as a child. Children, like animals, aren’t terribly interested in your burdens or your demons, in what happened to you when you were younger or in how hard your life has been. Children need love and security, and I got little of either from Dad growing up.

Dad was less a person while I was growing up than a kind of elemental force of angry nature. Life as a child for me was spent figuring out how to avoid his rage. My most vivid early memories of him are of yelling — at me, at my siblings, at my mother, at people on the phone. I remember a birthday party of mine (maybe I was seven?) when I was apparently acting like a brat, whining and sullen. I don’t remember why I was being rotten, but I am pretty sure I was.

I do remember Dad hauling me inside the little entry to our house while the other kids were outside playing Red Rover. He started spanking me, yelling at me to shape up. I remember it hurting, but it was probably more from the emotional trauma than that the blows were terribly hard. He spanked me into a corner and I was crying so hard I peed in my pants. At my own birthday party. I had to go change and then wipe my eyes and pretend that I was happy to be there.

That was probably the lowest moment.

There were good memories too, of course, but honestly, not very many. Most center around him bringing stacks of comic books home … maybe that’s why I love super-heroes so much. The idea of a person with amazing powers, able to escape whatever mundane troubles plagued their secret identities to become a crusader for justice and righting wrongs. Plus it was about the only thing Dad and I could share, so that made it even more special.

He and Mom took my sister Donna and I to Dogpatch, USA, which was fun mostly for the scene of him in a centrifugal force ride. It spun so fast his toupee flew off his head and stuck to the wall. That was pretty priceless.

I still think of his lessons about road manners. He spent a lot of time travelling as a salesman for one thing or another, and had good insights about how you should act on the road. I still thank him whenever I flash my lights at a semi to let him know that he can move over safely.

It’s tempting, when talking about someone who’s died, to suppress the bad and emphasize the good, to end on a positive note and wrap things up in a nice neat bundle with ribbons and good cheer. But life’s more complicated than that. When he died I didn’t really mourn. I didn’t have crying jags, or get terribly depressed, and I couldn’t understand why.

I finally came to realize that the father I had needed and longed for as a child had died long before in my mind. In fact, in some ways he’d never been allowed to exist. The hugs and the love weren’t there when I needed them, as a scared and lonely little boy, convinced his father despised him and yearning for approval that was never to come. When I was no longer a child, I had already buried that idea of a Dad.

What replaced it was respect for a man who did the best he could, and who (all things considered) did pretty damn well. Along with Mom he helped raise seven great kids, who have all gone on to success and happiness. He helped hundreds of drug and alcohol addicts recover and move on with their lives. He brought happiness and love to his siblings and his mother and his grandchildren.

It gets easier, with each anniversary of his death, to concentrate on those things and not on the father I needed, but never had, as a child. I feel sorrow for the people I love who miss him, and I hope against hope that he is in a better place now, free from the burdens and pain that dogged him throughout his life, able at last to hit the open road with a clear conscience and a happy heart.

HM2 Changes (ads)

Hi folks, if you visit HeroMachine 2 today, you might notice that I’ve reverted to the old version with the controls on the right and the ad integrated into the app. The ads, however, are now being served by Media.net as a test, since they don’t mind this layout and they’re not Google AdSense. I’ll leave it like this for a week or so as a test, and will make some decisions based on the results at that time.

Subscriptions

After one work week, the new ad layout has proven to be a disaster, financially. That means two things in all likelihood:

  1. I’m going to have to go back to the old layout with the ad integrated, hoping that Google really only objected to the drop down menu covering the top ad and not the one in the app;
  2. The implementation of some sort of paid model.

I very much want to hear your thoughts on both of these but I imagine it’s the second that’s going to cause the most angst.

I should say at the outset that this is not set in stone. As always, your opinion matters very much to me. I’m just spitballing here; just like when I created HeroMachine, I’m trying to involve the community in coming up with solutions.

First, why am I considering this? The answer is simply that Google’s new layout has cost me 75% of ad revenue. I can’t live on that. And if I can’t live on that it means I can’t continue to host HeroMachine any more either. So something has to be done.

Second, I’m thinking that initially at least, all HM versions will continue to be free just as they are now, but that I’ll add a “Premium Members” area to the site in exchange for some subscription fee. What would you get for that fee? Two things, mainly — no ads at all on the page, and the ability to make the app window as big as your browser will allow. If you have a monitor that’s 2400 pixels wide, you get HeroMachine 2400 pixels wide. You could do HUGE screen shots, see all the controls and items in crisp, crystal clear detail, and have an enormous palette to work with. All with no ads.

Does that seem like something worthwhile? More to the point, is it something you could see yourself paying for? And if so, what would be reasonable? My gut instinct is a dollar per month. That’s $12 for a year, which doesn’t seem like much since I used to charge $20 for a CD.

Alternatively, I could do what I used to in the CD days, and make it so the free version had only the “Standard” set of items. Anything else you tried to load would give you a “This set of items is available only for Premium members” sort of message. Is that better or worse?

Look, we’d all like to be able to continue in the current mode of it all being totally free for you to use. But that depends on Google ads which, as we’ve seen, isn’t necessarily sustainable. It might be that there’s no longer enough support out there to keep the site going on a paid model either, but I won’t know until I try.

Again, this isn’t set in stone by any means. I encourage and welcome your feedback, though as always I do ask that we be respectful towards each other.

http://www.dreamstime.com/stock-photo-set-fully-editable-vintage-premium-quality-labels-woodcut-style-eps-vector-illustration-image29732770