Sorry I'm so late today! As promised last week, here's is the follow-up to my Super-Sizer Poses Post. I have to say, I felt kinda dumb neglecting the larger and more detailed problem of creating females.
Oh, and just so there's no puzzlement from Thursday's post, Hammerknight is doing some work or something for his stuff and asked that I go this one solo instead. Just so you don't think that I'm neglecting him.
So without further ado, let's begin! Continue reading
The one thing I wish I'd done at the beginning of this would be to give a basic art instruction course on the human form. I'm not terrific at drawing a human form, mind you, but I remember enough from those classes to teach it to you on here. And who knows, maybe some of you WILL use some of it to go draw, who knows? Continue reading
(Hi everyone! Damien here. Hammerknight is going to be doing a bit of this from now on, and this is his first post! These are some of the how-to's he's been posting on the forums, and he'll be joining me on my Saturday post this week also. After that, you'll be seeing brand-new stuff, and like me, he's always ready to do requests. So give HK a big warm welcome! Continue reading
Damien here with the super-giant post on how to make the head-on views of HeroMachine 3 work in your favor! (Or at least not hold you back too much.) So give a big hand to Violodion for suggesting this...almost a week and a half ago, I think? It's been awhile!
Anyway, when Jeff first unveiled HM3 with the new "full-frontal" view, many people including myself were somewhat disappointed.
"Why the change?" we asked and complained.
Well, to be honest, as I've helped Jeff out for the month-ish I've been working with him, there is one very noticeable flaw in creating HeroMachines: Continue reading
Sorry to make this one so much shorter, but I've had a busy week, done a whole other new Masking tutorial (see right, over...no, up now...there ya go, Quick Links! Check it out and let me know if I missed anything!) and a super-awesome Saturday post still in the works. So here we go with the unofficial Finding Inspiration sequel from last week! Continue reading
All right, apparently we still haven't gathered all the relevant information into one blog post. So I'll give you, right here, a comprehensive list of the abilities and faults concerning Masking. Mostly, it will be a reiteration of everything I've said on the subject in other posts and comments. Continue reading
That's right, today is a BONUS Mechanics of Creation, requested by Whit and seconded by RSC5 within literal seconds of each other. So any brain damage or seizures should be blamed on them. I don't know if they have a really good RSS feed or if they're stalking me. But either way, I am bound by the rather fuzzy terms of my contract with Jeff to write about whatever the dwiddle I care to, so here we go!
(Edited to add: Hey you two, I am so sorry that it turned out like this. I had no idea it would grow into this abomination. Forgive me?)
Today's subject is going to be MASKING. Apparently there's a whole lot more people having trouble with this than I thought, and certainly others who must want some pointers. So I'm going to tell you a little story about a guy named Mr. Blank. Blankey here is a normal guy who wants to be a cool superhero like Ratman, The Green Batterin' or Sliderman (patents pending.) But he has no way of doing all this without a spiffy costume, so it's time for Queer Eye for the Superhuman Guy Damien's Masking Tutorial! Continue reading
Time for the latest DamienBlog! Today we're going to look at the idea of "What you see isn't what you get." Now, for many of you who've been with this site for awhile (especially you contest finalists!) there's a certain familiarity with the program that allows you to make stuff up from items that weren't intended. Now, I'll help pass this idea on to those who may be struggling with it. Continue reading