I’ve just updated the HeroMachine 3 Alpha with BackplaneTails, featuring twelve various rump-appendages, from fox tails to a really cool mechanical scorpion stinger. Hope you like them!
Also, I put up a modified MouthStandard set featuring the evil sideways tongue teeth ensemble, as well as a BackplaneStandard that includes squid tentacles.
There is a bug with one of the tentacles in backplane/standard section. The second last artificial tentacle gives the same octopus tentacle as the picture.
I love all the latest updates Jeff but is there any chance of some female parts being included?
Thanks Kalkin, try it now — it should be fixed.
@Gabriel: Yes, but after the set of items is complete for the male. Keeping multiple sets of items coordinated across multiple body templates is a massive pain in the butt. It’s a lot easier to get everything done and then just convert it all at once.
Jeff, for once i don’t have any thing more that i wnt in the tails section, so your doing great!
Thx.
Hey Jeff, I noticed what may be a bug. Before you introduced the new head and face components, when you switched to portrait view, it gave you a pic of everything down to belt level. Now though, it cuts off at mid-chest. Was this intentional, or is it just some random bug?
Hi, Jeff,
Here’s a link to an HM3 character I made this afternoon that I think is pretty cool: Red Hawk 2. But I was wondering why the character seems to be standing closer to the left side of the viewing area and the screen. I didn’t move him or rotate him in any way. I’ll be glad when you finish a set of masks. I think HM 3 is going to be great, and you’re doing a great job.
@Imp: That was intentional, and I thank you for bringing it up because frankly, I forgot I did it and I meant to ask the community about it.
I changed it to zoom in closer because while I was testing the facial features, I still couldn’t really see them at the zoomed size. I figured if I was going to make a portrait view, I might as well make it a true portrait, head and shoulders only.
So what do you think, keep it like this or change it back to the waist-up view?
I like the new closer view
keep it and on tails a plain cats tail with no puff would be cool .and id like to see a chainsaw hand in gloves and id like to see a flint lock in items please thank you you strang fan
coyote
New zoom is good. Did the first face from scratch, and such helped lots!
Suggestions: In Left/Right Hand Items:
A rubber chicken (Like you buy at novelty stores.).
A seltzer bottle.
A Boston Cream pie.
Tops:
A squirting lapel flower.
This one takes explaining: Do you remember those toy robots that would walk a little bit, stop, and then doors on the chest would open and machine guns would pop out of the chest and begin firing? How about some of those pop-out chest machine guns? That would be cool.
Thanks Jeff!
He, he. A cool character :
http://img16.imageshack.us/my.php?image=manticore.jpg
id love to see several sawn-off-shotguns. with several i mean futuristic, modern, old, REALLY old, just let your imagination fly high. yust a wish you dont have to do this, but i just love sawn off shotguns
… damn i have to win one of these caption contests
ok just make one or two (or three)
PyHy
Thanks Jeff. I didn’t think of it that way. Makes sense.
Also someone made a request for some steampunk items. I’d like to second that request.
Thanks for all the hard work Jeff,
Any chance at seeing a shark-style tail?
Personally, I liked the old zoom level better. This one doesn’t show nearly as much of the character.
Just wondering if yoou are going to put in “mideveil” and or even “stone age” atire/backrounds/equipment?
@sckitz: Yes, just as there were many (many) such items in HM1 and HM2 and HM2.5, there will be many (many) such items in HM3.
A lot of people are asking for steampunk items. I’ll do what I can, but I don’t really know exactly what that means. If anyone can post or mail me some links to sites that have good images of what you’re wanting, that would be much appreciated.