
Arthur Stokes/Man-O-War: A former mercenary and bounty hunter now working as the Silent Sunrise’s primary lookout. Still an outlaw at heart, Arthur Stokes lives by the philosophy that rules are made to be broken. If there are laws, he’ll go out of his way to break them. If something isn’t tied down, he’s taking it. His ideology has earned him a reputation as a wild card among his team, and the people on said team itself have lost track of the times they’ve had to drag him out of a situation of his own making; it leaves them annoyed at best, and at worse the captain screaming at him. But all of them understand Stokes genuinely doesn’t mean harm; he just finds laws stifling. It helps that he’s a genuinely welcoming Seafarer who will gladly take the younger generation under his wing and promise them adventures and rewards of treasure that he follows through on, and his jolly, devil-may-care attitude ensures it’s hard to stay mad at him for too long.
Arthur Stokes/Man-O-War is a human-jellyfish hybrid who can generate massive amounts of electricity from his own body and manipulate for both offense and defense. He is well known to stick his hands in the water and electrocute any pirates wading their way to shore, and he is capable of choosing how much voltage he releases; it can range from a mild static shock to searing flesh clean off the bone. He is capable of staying underwater for an infinite amount of time and no longer needs to sleep or eat, making him an ideal candidate for the ship’s crow’s nest. Man-O-War has two primary weaknesses; he can only manipulate electricity he himself creates, and is a notoriously slow swimmer.
Man-O-War represents an unconventional aspect of the sea; he emulates the Stingsilk, a jellyfish-like creature that lurks off the coast and preys on anyone who gets too far out to sea, and is capable of devouring great white sharks and even orcas.
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Wanda Bryant/Rockweed: A deckhand who works alongside Flotsam and Jetsam, and the Seafarer you can expect to see the least. A sufferer of crippling social anxiety and a recluse who spends most of her time in her cabin when not needed; she’ll be the first to leave the dining hall when the Seafarers eat together and will blush and hide her face when directly interacted with. Despite her overwhelming shyness, she’s not entirely closed off to relationships; she has established a close father-daughter bond with fellow teammate Man-O-War and is surprisingly close friends with the crew’s resident rule-sticker Glaciation. The more she emerges more from her shell, the more the Seafarers realize the girl has one of the kindest and most empathetic hearts on the entire ship.
Wanda Bryant/Rockweed is capable of manipulating seaweed, kelp, and various other marine plants; when in an area with a large amount of sea plants, she becomes a force of nature who can ensnare, trap, and drag down opponents with thick chains of seaweed. She is also known to create large “rafts” of seaweed when the Seafarers aid a wrecked ship. Finally, Rockweed is able to breath underwater for a short period of time, allowing her to remain somewhat out of reach during battle.
Rockweed emulates the feeling of a piece of seaweed wrapping around one’s foot when in the water, in accordance with each Seafarer representing an aspect of the ocean.

Silas Steinberg/Maelstrom: Bilge’s closest friend, lab partner, and one of the most dedicated Seafarers to ever live. He is also a frenetic, and high-strung paranoiac with a hair-trigger temper and an obsessive need to worry and overthink every last detail, every possibility. He absolutely hates traitors to the core of his being, but the one thing he hates more than that is his supervillain-turned-teammate, Cade Vanderbilt/Leviathan. As far as Steinberg is concerned, Vanderbilt will turn tail and betray the Seafarers the minute it suits him, and not even the reassurances of his teammates of Vanderbilt’s goodwill will sway him from his obsessive hatred; though it’s only rumors, many believe that Steinberg’s vendetta against his teammate has something to do with the city Cade dragged to the bottom of the sea. Despite this, Steinberg does understand who his friends are and will do everything he can to keep them and any innocents out of the line of fire; when properly convinced, he is even willing to save his eternal arch-rival from harm, even if he spends most of it complaining.
Silas Steinberg/Maelstrom can manipulate ocean currents to create whirlpools, the size and strength of which depend solely on the ocean depth; shallow waters will only destroy some rowboats, while deeper areas enable him to create vortexes gigantic enough to devour entire fleets of pirate ships.
Maelstrom emulates the myths of giant whirlpools devouring ships, in accordance with the Seafarers each building a motif around an aspect of the sea.
Thanks bud 🙂
[quote=166294]Kraken’s Widow is particularly t–uh, well done. [blushes blue for a moment][/quote]
Heh, I know. She’s a stunner for sure 🙂
I REALLY want Izumi’s sword. Chopping hatred down to size would be neat. Filleting a war into a few thousand extra shouting matches would be downright cool. Halving grief or pestilence? Yikes. Take the edge off of suffering? Wow…
The Seafarers are coming along very well. Kraken’s Widow is particularly t–uh, well done. [blushes blue for a moment]
Tanks and compressors HAVE miniaturized with advances in materials (and engine) engineering. Burst Boots may be that small within the decade. Also air-powered now are all other tools and weapons currently out there. This one may be soon arriving, BB.
I like your reference sheets. I’ve been working on a format that would assist the memory-impaired. (Slow going.)