HEAVYWEIGHT!!!


Thanks, Vengeance. I love some of your costume designs!
Comments Off on Reply To: Mr. Vaudeville's Gallery
You’re most welcome! I found a lot of inspiration in this thread; your work really shows off what can be achieved with the program. I look forward to seeing your future projects!
Comments Off on Reply To: PLANET AMS
good start welcome to the forums
Comments Off on Reply To: Mr. Vaudeville's Gallery
Thanks for the support and welcome to forums! Always great to see new blood coming in with their original concepts. Cheers!
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Notes: Inspired by Yves Rossy, the real life Jetman. I was too lazy and not good enough with the program to create a better Mechsuit at the time. Will update in the distant future, I’m sure.
Profile
Alias: The Jetman
Legal Name: Jerome Järvinen
Gender: Male
Age: 29
Ethnicity: Finnish
Occupation: Former military fighter pilot/test-pilot; CEO; Businessman; Hero
Height: 6′
Body Type: Athletic, Trim
Hair Colour: Blonde
Hair Type: Short, Messy
Eye Colour: Jade Green
Skin Colour: Pale
Species: Human
Powers and Abilities
Powers: Flight, enhanced strength.
Details/Limitations: Standard gear can fly for up to four hours with a top cruising speed of Mach 3 and max altitude of 50,000 feet (comparable to a decent military fighter jet); jetpacks contain a parachute and reserve in case of power failure. Additionally, armoured suit increases strength and provides some physical defence against attack.
Abilities/Skills: Mechanical engineering, fighter pilot training, Systema, Taekwondo, first aid, diplomacy, aerial acrobatics.
Costume: Bulletproof, shock-absorbing exoskeletal armour and helmet – with winged jetpack – over a fire/cold/water-resistant flight suit.
Weapons: Standard gauntlets contain wrist mounted submachine guns (with lethal or non-lethal rounds), tracking-device launcher, EMP grenade launcher, and short range tasers; various attachments include a shotgun arm, a pulse-cannon arm, a railgun arm, wrist mounted missile launchers, wrist mounted ion cannon, an ‘electronic interface’ gauntlet, a ‘disaster relief/construction’ gauntlet, a circular saw gauntlet, shoulder mounted air-to-surface and air-to-air missile launchers.
Gadgets/Tech: Power-armour increases strength and lifting power to beyond human levels; helmet contains communications gear, targeting computer, satellite navigation system, and a dynamic HUD that shows tactical information, altitude, speed, and environmental statistics; hidden waist and thigh compartments contain disposable handcuffs, caltrops, tracking devices, and other small tools.
Physical Weaknesses: Powerless without suit, save for martial arts. Suit itself is vulnerable to certain EMP and EMP-like weapons, and susceptible to freezing up, overheating, or shorting out in extreme environments.
Mental/Emotional Weaknesses: Vulnerable to psychic attack; public identity puts his family and loved ones at risk.
Personality and Relationships
Primary Traits: Charismatic, decisive, dedicated, resourceful, and industrious.
Likes: Technology, cars, productivity, justice.
Dislikes: Organised crime, bureaucracy, traffic.
Habits/Quirks: A natural, intelligent leader and strategist that appears outgoing, quick to smile, and flashy in public, but introspective and thoughtful in private, spending a lot of time tinkering and inventing alone. His dedication and industriousness can often lead to frustration when things don’t move quickly enough or as planned, but he’s learned to cope with this. Deeply loving and quick to smile, he’s always clinical and calculating when it’s time for business.
Fears: Drowning, spiders, leaving or losing his family.
Family: Marko Järvinen (Father), Maria Järvinen (Daughter).
Romantic Interests: Calandra Järvinen (Spouse)
Allies: Paragon, Mantis, The Magician, Overmind, Solara
Affiliations: International Freedom League, Society of European Superheroes, Iron Patrol, Astroforce, Terran Defence Corps.
Rivals/Nemesis: –
Enemies: The Shadowguard, the Mutant Syndicate, Tau Magi, Church of the Fractured Dawn.
Origin
Raised in Finland by his father, a working class auto mechanic from Helsinki, Jerome lost his mother before he was old enough to remember her. A bright, thoughtful child, he developed an early passion for technology, and became a huge fan of Knighthawk, the avian avenger – a popular ‘rocketeer’ like hero whose adventures were serialised in comic books around the world.
Inspired by his father and his hero, he enrolled in the Finnish Air Force and studied mechanical egineering, becoming an accomplished F/A-18 fighter pilot and test pilot. This made his father very proud, and the two continued to have a strong relationship. Seeing how beurocracy and corruption in the political process often bogged down efforts to fight organised crime, he began designing and building his super-suit and jetpack in secret, obtaining funding via a ‘covert military weapons program’ with the permission of his superiors.
Still in his early twenties, he began fighting crime as The Jetman, while continuing to refine and upgrade his suit. After single-handedly causing the violent crime rate in Helsinki to plummet by over 60%, he left the military with honours and joined the Society of European Superheroes, quickly becoming one of Earth’s most prominent, charismatic, and popular defenders over the next few years. During this time, he held short term positions with both the Iron Patrol and Astroforce, married an Italian actress and had a daughter, Maria.
After his real identity was revealed to the world by an unfortunate military intelligence leak, he took steps to hide the identities of his family, and used his newfound fame to take over his fathers auto repair business and transform it into a large, successful engineering corporation, Järvinen Enterprises. He also began to recruit other heroes from around the world to form the International Freedom League, of which he is a core member and de facto leader. Constantly afraid of the risk to his loved ones due to his celebrity status, he goes to great lengths to keep their identities secret from the public, which he manages with relative success.
Comments Off on Reply To: Mr. Vaudeville's Gallery
Just wanted to stop by and say I’m a huge fan of your work! It’s so good!!
Comments Off on Reply To: PLANET AMS
Absolutely awesome art, as always!
I just read that you have a crime boss character called ‘Paragon’. Which is freaky, because my first superhero (who uploaded mere minutes ago) has the same alias!
Alas, it’s so hard to think of names that haven’t been done already.
Keep up the inspiring work, my friend!
Comments Off on Reply To: Blazing Blue Universe
Hey fluid. We have the same views on Brexit. I like you.
Also, great art, keep it coming!
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So, here we go…
———————-
Notes: This first hero, Paragon, was inspired by the real life case of a baby born some years ago in Germany with a defective Myostatin gene, which caused his muscles to develop to extraordinary size and essentially gave him super-strength. There’s also a young man from Michigan(?) with a similar condition.
Profile
Alias: Paragon
Legal Name: Chris Petrakis
Gender: Male
Age: 32
Ethnicity: Greco-American
Occupation: Construction worker; Lab-rat; Superhero
Height: 6′ 4″
Body Type: Muscular, Powerful
Hair Colour: Black
Hair Type: Short, Wavy
Eye Colour: Blue
Skin Colour: Olive
Species: Mutant
Powers and Abilities
Powers: Super strength, superhuman endurance/durability.
Details/Limitations: At least as strong as a dozen big men; able to punch through walls, bend metals, lift cars and other reasonably heavy objects. Invulnerable to most hand-to-hand combat and strikes from blunt melee weapons, and takes reduced damage from blades and bullets. His superhuman durability includes resistance to extreme temperature, though this does not include fire or extreme sub-zero temperatures.
Abilities/Skills: Boxing, Wrestling, Shotokan Karate, Krav Maga, first aid, negotiation.
Costume: Fire/water/stab-resistant nano-fibre bodysuit and cowl; fire/bullet-proof nano-fibre cape; ‘rocket’ boots; strength enhancing utility belt.
Weapons: –
Gadgets/Tech: ‘Rocket’ boots allow him to perform superhuman leaps up to three stories high (and land safely); cowl/headgear contains communications equipment, including a multi-band frequency scanner/radio. Utility belt contains basic medical supplies and cable ties/handcuffs.
Physical Weaknesses: Must eat and drink prodigiously to support his mass and maintain energy levels; must regularly visit doctors and scientists to check for health concerns and side-effects of mutation.
Mental/Emotional Weaknesses: Vulnerable to psychic attack.
Personality and Relationships
Primary Traits: Good humoured, jolly, modest, honest, brave.
Likes: Food, wine, women, justice.
Dislikes: Bullies, prejudice, misogyny, olives, journalists.
Habits/Quirks: Constantly eating, generally slow to anger, enjoys heavy drinking sessions, laughing and swapping jokes, but can be very serious and commanding when the situation calls. Would rather not engage in violence or intervene in a situation unless absolutely necessary, and even then dislikes public attention. Known to crush the occasional journalists camera between his hands like a soda can.
Fears: Mad Scientists, anaesthesia, telepaths.
Family: Parents (elderly first generation Greek immigrants), Eva Petrakis (sister).
Romantic Interests: –
Allies: The Jetman, Mantis, The Magician, Overmind, Solara
Affiliations: International Freedom League, United States Sentinels, Society of European Superheroes, Apex Squad, Terran Defence Corps.
Rivals/Nemesis: –
Enemies: The Shadowguard, The Mutant Syndicate, Tau Magi, Church of the Fractured Dawn.
Origin
The son of Greek parents who immigrated to the east coast of North America, Chris was born with a rare genetic condition that altered the structure of his muscles, granting him a kind of super strength. For much of his youth, he was studied in laboratories and hospitals by various scientists and doctors trying to understand and replicate his condition, but his family life was unaffected and he grew up relatively normal and with relative anonymity, taking interest in fitness, boxing, and karate. The studies and tests continued into adulthood, however, searching for the potential side-effects and health problems that could be caused by his condition in later life.
As he grew into a tank of a young man he was quite intoverted, but made friends easily and developed a passion for intimate drinking sessions and bawdy humour, becoming more outgoing over time. He used his unusual strength to great effect working on construction sites and performing manual labour, although he was always careful to keep his full strength a secret. Fortunately for the world, his powers were revealed to the masses when he donned an improvised mask to intervene in the attempted daylight robbery of an armoured car; an event which received considerable media attention.
After initially turning down offers to join the U.S. military, the criminal Mutant Syndicate, the United States Sentinels, the Society of European Superheroes, and Apex Squad – among others – he slowly came to believe that fighting crime would be the best use of his abilities and began operating as a lone vigilante. When The Jetman later asked him to join the fledgling International Freedom League as a founding member, he agreed immediately – although at first he was hesitant to wear the costume designed for him, stating “It looks like a mascot for a cleaning product…”
Since then, Chris has fought crime and threats to humanity as Paragon, the pinnacle man, for the IFL, the USS, the SES, Apex Squad, and the Terran Defence Corps.
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