
(From "Master Comics" number 52, 1944.)
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(From "Master Comics" number 52, 1944.)
Comments Off on RP: Finally, a weapon that both blows and sucks
Posted in Daily Random Panel
I am finally going to work on the "Backplane-Aura" set of items for HeroMachine 3. I know some great ideas were suggested before, which I am going to try to incorporate, but by all means feel free to chime in here as well with anything you think I might miss, or that you want to make sure gets a hearing.
Comments Off on HM3: Aura input needed
Posted in HeroMachine 3
Character design is more or less the "raison d'etre" of HeroMachine.com, so I thought we should take some time to figure out what, exactly, makes a costume "super":
Discussion after the jump.
Comments Off on Poll Position: Costuming
Posted in Versus

(From "America's Greatest Comics" number 8, 1943.)
Comments Off on RP: Because nothing good ever happened at a square dance
Posted in Daily Random Panel

(From "Master Comics" number 52, 1944.)
Comments Off on Random Panel: Crop-dusting, super-style
Posted in Daily Random Panel

(From "Master Comics" number 51, 1944.)
Comments Off on Random Panel: Great moments in detecting
Posted in Daily Random Panel
The production of contest items continues in the New Year, with a "Dragon Eye Sword" for Abadon from Character Contest 7 (Spellslinger):

You can find this nifty weapon in ItemRight-BladesTwo.
Comments Off on HM3: Dragon Eye sword
Posted in Challenge Prizes, Challenges

(From "Master Comics" number 51, 1944.)
Comments Off on Random Panel: Starting the new year off right
Posted in Daily Random Panel
With many thanks to the ever-awesome Hammerknight, here are two more fun puzzles to help you while away your hangover tomorrow, and to prepare for the getting of your hangover today. Print them out and have fun! (As usual, click on each to get a larger, more printable version.)
And in super-small size so as to not spoil them, after the jump is your answer key.
Comments Off on Let’s get Hammered! Or, HammerKNIGHTed.
Posted in Randomosity