Reply To: Looking for some ideas for improvement

Here is what the picture looks like:

Reply To: Creations by Howlingatthemoon

You have some interesting pieces here!

Reply To: Anarchangel’s Archive

Psyche-Nice! Shadowfang is soo Cool too!

Reply To: JR’s Characters

Good job on this, and the companion piece!

Reply To: ONE PART, MANY CHARACTERS contest……

Ok, I did not expect a win! I set judgement time for the 31st, with these pieces …

Reply To: ONE PART, MANY CHARACTERS contest……

Alrighty, it is the 15th! To the judgment!

1. Composition: The overall quality of the style/technique used in the piece. 2 points!
– Keric: Everything fits really well; definitely looks like a music video. The only thing that feels a little off is the perspective; maybe if the floor panels got smaller more rapidly? Or if the sizing/positioning of the figures was a bit more linear?
1/2
– Herr D: Love the sense of motion in the image; you always seem to capture that well. And the shadows are fantastic! Love the glint on the blade too! I would have liked to see some more gradients of gray and/or simply more colors though; right now it feels like the foreground is much more 3-dimensional than the background. The way the paper seems to bisect her arm, going behind the forearm but in front of the bicep is a bit awkward as well.
1/2

2. Element Composition: How well the items were used/fit in to the piece. 3 points!
– Keric: No complaints here whatsoever. Everything fits perfectly with the image; just looks very natural to the picture and not at all shoe-horned in.
3/3
– Herr D: The tower and the ruffles are awesome! Really great usage! And I definitely like the train as the machine, but the perspective doesn’t quite fit with the straight-on angle of the rest of the image. Maybe if you’d masked it as two different pieces and done the front part somewhat wider than the back?
2/3

3. Creativity: How well the items were MISUSED in the piece. 3 points!
– Keric: The tower as the fez is AMAZEBALLS hahah! I really adore that; looks great! The train and ruffles look good too, but weren’t really re-purposed.
1/3
– Herr D: Here too, I feel like the tower was the best misused. It fits so well with the second train piece and really looks like a turning device; again, great implied motion. The ruffles as reams of paper are also super smooth and flawless and a great idea I wouldn’t have thought of personally. Once again, though I like the intent with the train, I just feel like it came across kind of awkward.
2/3

4. Aesthetics: Which piece I think just has the better overall finished product. 1 point!
Both pieces communicate their story/setting very well, the expression in Herr D’s is especially fitting, but I’m going to have to give this point to Keric as I actually found myself trying to google Strange Train because I totally thought this was a homage to a real music video or album cover lmao!

Final Score:
Keric: 6
Herr D: 5

Keric takes it by 1! Pick your items!

Reply To: Semi-daily Designs

That looks really good! I like how you made the highlights pretty subtle (transparency? Or just color?); it gives it a very natural, traditionally-drawn look which I think fits really well for an old school fantasy game character. And the glints on the armor are perfect!

As for the face; I would do a highlight along the middle of the nose running up to the middle of the forehead between the horns, two more diagonally on the cheeks from the outside corners of the eyes down to just before the sides of the nostrils, and one on the chin right inside where its outlined on that head. MAYBE a highlight between the mouth and nose, and shading along the inside jawline detail lines on that head just below the cheek highlights, but the head is pretty small on that piece so that might be too much.

Reply To: Keric’s NOT A Challenge Gallery

Song on now Take your time (do it right) by S.O.S band!

Reply To: Semi-daily Designs

This is the farthest that I’ve ever gone with shading and just trying to get a picture like this. The only problem I am currently having right now, is with the face of this character. If anyone on here that has made something involving light on the face, and has a tip for me, I would like to know it.
Background on this character: this guy is one of the character in the Dungeons and Dragons campaign that I’m currently playing. I’m using heromachine to create all of the other characters as certain events, and introductions happen. This guy is a Tiefling Bard, and this is meant to be his more casual appearance. The rest of the characters (and I think that I’m going to post their portraits here as well) are a Tiefling Rogue, Warforged (shadowforged) Warlock, Drow Cleric (me), Goliath Paladin, and Human Barbarian. This is perhaps the most that I’ve stressed about actually adding as many layers as I have to a portrait, but I still like the result of what I make.

Reply To: Suleman's creations

The problem is, suit jackets hang fairly straight down when they’re open.

Here’s some examples:

The suit would have to be closed for it to follow the body shape. So I kind of shot myself in the foot when I chose the outfit. Lessons learned!

 

I might try adding the shadow below the bottom of the jacket, though, thanks for reminding me.