Blastmasterism324

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  • in reply to: Blastmasterism's Big Gallery #166071

    Marcie Gordon/Siren: A former street ruffian who chose life before the mast over rotting in a jail cell, Marcie is the standout example of a hardboiled fiery redhead; she is coarse, mean-tempered, possibly a bit unhinged, and the rest of the Seafarers are left wondering just how the hell they’re supposed to deal with her. On the other hand, Marcie isn’t entirely devoid of decency; she’s slowly recognizing that saving people tops robbing them in every way, and she reserves whatever kindness she has left for her fellow crewmates. She’s especially close with twins Flotsam and Jetsam and the ship’s medic/crackpot inventor Bilge; as much as she pushes him around and despite Bilge’s fear of her, Marcie can’t help but love his sweet nature…

    Marcie Gordon/Siren is capable of shifting from a human to mermaid form whenever she dives into the water, and back to human when she climbs back on dryland. She is the fastest and most effective swimmer of the Seafarers, capable of bursts of speeds reaching up to 44 knots. Her TRUE power, however, is centered around her voice; she can place a hypnotic trance on anyone who hears her singing and lure them to her, and can project her voice at incredibly high distances, letting enemies hear her from miles away. She is also capable of a sonic scream that can reach an amplitude powerful enough to shatter buildings.

    In accordance with every Seafarer representing an aspect of the sea, Siren represents the myth of the creatures that are her namesake; dangerous creatures who lured sailors to their doom.

    in reply to: Blastmasterism's Big Gallery #166070

    Dylan and Christopher Bruso/Flotsam and Jetsam: Twin brothers who work as deckhands for the Silent Sunrise… and the team jokesters. Whatever prank, whatever kind of mischief you can think of, chances are these ankle-biters have already gone and done it, causing the Seafarers no small amount of grief. However, no matter how frustrating the team finds the twins, they understand the boys have nowhere else to go and make sure they have a place to stay. Thankfully, the twins are also very impressionable, and only time will tell if they can be raised into becoming true team players with their fellow crew.

    By touching their hands together, Flotsam and Jetsam can create a devastating oceanic storm capable of smashing entire fleets apart; as long as they maintain contact, the storm will continue.

    In accordance with the Seafarers each representing a certain aspect of the sea, Flotsam and Jetsam emulate shipwrecks.

    in reply to: Blastmasterism's Big Gallery #165973

    Cade definitely would be in charge of cleaning oil spills. He’s the Seafarers’ heaviest hitter, so he’d also the first line of defense against things like krakens; basically anything REALLY big. He wouldn’t be dealing with ice floes; there’s another Seafarer in charge of that.

    Re. lighthouse: Hey, I like that idea. I’ll put it on the art list 🙂

    in reply to: Blastmasterism's Big Gallery #165928

    Cade Vanderbilt/Leviathan: Not all heroes start out good. Cade Vanderbilt was once the devastatingly powerful oceanic supervillain known as Ammonite, using his massive sea monster form to target ship routes and coastal settlements under orders from a mysterious terrorist organization. His orders ultimately led him to tear apart and drag the coastal Perseverance City to the bottom of the sea, killing millions and leaving him traumatized. Prison has allowed him time to think and he has joined the Seafarers to atone for his crimes. While many superheroes respect his integrity and willingness to atone, others don’t; he’s feared and despised by the general populace, and is subjected to bitter, paranoia-fueled hatred from his fellow crewmate Maelstrom. Despite his obstacles, Cade is slowly but surely working his way through the transition from villain to hero.

    Leviathan has the ability to summon the body of a gigantic sea monster around himself; his normal human body is encased in a cocoon of flesh, allowing him to control the sea monster from within. He has transformed into sea serpents, golems, megalodons, Mosasaurus, tentacled beasts, and a vast variety of other Lovecraftian creatures. He can select what he will become thanks to a device on his gauntlet, and once the creature is selected, a fingersnap will trigger the transformation. Leviathan can only transform twice a day.

    Leviathan emulates mythical sea monsters, in accordance with the Seafarers each representing a specific aspect of the ocean.

    in reply to: Blastmasterism's Big Gallery #165927

    I mentioned Kraken’s Widow is a world-famous singer. Well…

    in reply to: Blastmasterism's Big Gallery #165925

    Thanks man

    in reply to: Blastmasterism's Big Gallery #165890

    Brooke Feldstein/Kraken’s Widow: A sinfully sexy femme fatale who balances a double-life between a hero and world-famous singer. Despite her remarkable intelligence and her charisma, Brooke struggles with relating to others thanks to her celebrity life dulling her social skills; she thus comes off as vain, uncertain, and even a bit narcissistic in person. Thankfully, she still adheres to a strong set of morals and is finding her time with the Seafarers is allowing her a chance to discover herself; no matter how much their antics irritate her, Brooke is genuinely grateful for them offering her this opportunity and is slowly but surely mellowing out.

    Kraken’s Widow is a hybrid between woman and octopus with the proportional strength and characteristics of the animal she’s based on; she’s strong enough to drag a sailing vessel underwater, and she is highly flexible, able to stretch and thin out her body to fit through openings others can’t. Kraken’s Widow primarily uses seduction and her natural charm when dealing with opponents; once she has them leaning in for the kiss, she wraps them in tentacles and drags them underwater to deal with them. She can non-lethally incapacitate opponents with a kiss thanks to a chemical in her teeth, and as a last-ditch resort, she can spit a blast of superheated ink to cover her escape.

    Kraken’s Widow emulates the myth of giant squid/octopus attacking ships.

    in reply to: Blastmasterism's Big Gallery #165889

    Ethan Maguire/Depth Charge: The second-in-command of the Seafarers, Depth Charge is defined by his devotion to his buddies, his love for pranks, and tendency to resort to unorthodox methods in dealing with pirates and villains. And he’s known for his hair. Or more like his love for it; unless you want to be punched into the stratosphere, don’t mess with his hair. There’s nothing in the world he loves more than his hair and he will do everything he can to maintain it even if it kills him; losing a strand of it pisses him off, getting it messed up in the water is a near-fatal embarrassment. On the very rare times his hair is messed up to the point he has to grow it back out, he goes into a months-long inconsolable depression.

    Depth Charge is capable of causing explosions through his fists, and can decide how powerful they are going to be; they can range from a small bang that collapses a pier, to a devastating conflagration that shatters the hull of an aircraft carrier. Depth Charge must be fully submerged in water for his ability to work, and his suit is equipped with a pair of turbines that propel him through the water like a torpedo.

    Depth Charge emulates mines and torpedoes, in accordance to each Seafarer having a motif based on a particularly dangerous aspect of the sea.

    in reply to: Blastmasterism's Big Gallery #165887

    With the Nightlighters done, I’m gonna move on to a new hero team.

    These guys are the Seafarers; they’re a band of ocean-based heroes who go around saving the survivors of sinking ships and protecting coastal towns… and plundering loot and treasure from pirates… which sort of makes them pirates themselves. Because the Seafarers make up a 200+ man crew on a very large ship, I’m gonna focus on a select few, and maybe make more in the future.

    Sullivan Wilkinson/Davy Jones: A hodgepodge of sea life and the captain of the Seafarers’ base of operations, the Silent Sunrise. He is a decorated military man and veteran with possibly a few screws loose, absolutely brimming with stories about his past exploits; he absolutely loves using those tales to offer advice to the sailors under his command. Though it’s widely accepted their captain has a few screws loose, the Seafarers look up to him as a father figure and a source of guidance.

    Davy Jones is one of the most powerful Paradigms on Atlas and has a significantly jumbled powerset; he is capable of generating tidal waves, turning his body to water, quickly adapting to a variety of aquatic environments, superhuman durability/strength/senses/agility, the ability to communicate with marine animals, and controlling the weather. He also possesses a psychic link to his own ship, causing the Silent Sunrise to become an extension of himself; he can telepathically command the ship to sail at extraordinarily high speeds, submerge and resubmerge like a submarine, and use the rigging, boards, and cannons as weaponry during combat, giving the impression the ship itself is alive. He is also armed with a magical trident that allows him to commune with the spirits of those lost at sea.

    Each Seafarer emulates a specifically dangerous aspect of the ocean; Davy Jones represents sailors who have died at sea.

    in reply to: Blastmasterism's Big Gallery #162284

    And I made THIS to celebrate my 100th post on DeviantArt. The title was done in Photoshop.

    Music: Mr. Blue Sky

     

    in reply to: Blastmasterism's Big Gallery #162283

    Emmeranne in her princess garb:

    in reply to: Blastmasterism's Big Gallery #162235

    Speaking of Fig and Vivian, I’ve got a picture of the height difference between them:

    The story behind them: After several months-worth of humiliations, screw-ups, and personal traumas that include his house burning down, being outcast from the other Nightlighters, and finding out how his “friends” REALLY see him, Fig calls it quits. Vivian, meanwhile, is dealing with loneliness, everyone believing her crazy, and relentless harassment from a fellow teammate and his girlfriend. But she has become fond of Fig because of his attempts to reach out to her (despite her terrifying reputation), and has come to recognize she has a lot in common with him and worries for his safety. She finds him about to kill himself and manages to stop him, comforting and soothing him while he breaks down sobbing in her arms. They ultimately decide to stick together, helping each other emotionally heal and rebuilding their relationships (or at least trying to) with the rest of the team. Slowly but surely, the Crow Woman and the Boy With the Most Useless Superpower start to fall in love…

     

    in reply to: Blastmasterism's Big Gallery #162234

    …and Fig.

    in reply to: Blastmasterism's Big Gallery #162233

    For Fig and Vivian, when they fall in love, they end up leaving the Nightlighters for personal reasons and working as an independent hero duo. Seven months later, they return with new outfits:

    Vivian…

    in reply to: Blastmasterism's Big Gallery #162232

    Okay, all Nightlighters have been uploaded! Here’s some misc. work featuring them:

    Kota and Emmie being a couple:

     

     

Viewing 15 posts - 31 through 45 (of 67 total)