Mr. Vaudeville's Gallery

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  • #140410
    darkvatican
    darkvatican
    Participant

    Your posing experiment with Goldwing seems to be a great success, Mr. Vaudeville. Solid costume design, as well! It is a nice mix of Gold and Silver Age costume aesthetics.

    • This reply was modified 4 years, 9 months ago by darkvaticandarkvatican.
    #140478
    Mr. Vaudeville
    Mr. Vaudeville
    Participant

    Notes: Somebody requested a sound based/musician hero a while back. I hope this sort of counts. I’m still working on base shadows at the moment, but once I start combining the tricks I’ve learned, the characters should state looking pretty sweet. Also; couldn’t find a better ‘sonic scream’ effect and gave up. Thanks again for all your patience. Some more villains coming up.

    Profile

    Alias: Waveform
    Legal Name: Joshua Hamilton
    Gender: Male
    Age: 31
    Ethnicity: English
    Occupation: Music Producer; Bass Guitarist; Superhero
    Height: 6′ 2″
    Body Type: Slim, Toned
    Hair Colour: Black
    Hair Type: Short, Messy
    Eye Colour: Dark Brown
    Skin Colour: Brown
    Species: Mutant

    Powers and Abilities

    Powers: Sonic scream, voice manipulation, superhuman hearing.
    Details/Limitations: Able to emit a sonic scream of incredible volume; low enough to collapse buildings, high enough to deafen/cause pain to a group of enemies, and with enough force to knock a grown man thirty feet across the room. Can also manipulate his normal speaking voice to mimic another person or perform acts of ventriloquism. Additionally, he has superhuman hearing well above normal levels, and is able to detect subsonic and supersonic frequencies.
    Abilities/Skills: Sound engineering/music production, bass guitar, singing, boxing, karate.
    Costume: Fireproof bodysuit with stab proof upper body section; impact resistant shoulder pads, boots, and gloves; mask; utility belt.
    Weapons:
    Gadgets/Tech: Utility belt contains the usual crime-fighting gadgets; disposable handcuffs, medical supplies, a small notepad with pen, and a compact handheld flashlight.
    Physical Weaknesses: Not especially skilled at close combat against trained martial artists; powerless if silenced or rendered unable to speak.
    Mental/Emotional Weaknesses: Vulnerable to psychic attack.

    Personality and Relationships

    Primary Traits: Charismatic, outgoing, fun-loving, entrepreneurial, loyal.
    Likes: Music, playing live, singing, socialising, laughter, attention/being a hero.
    Dislikes: Taking things too seriously, bland food, unnecessary violence, corporate crime, bad musicians.
    Habits/Quirks: A successful producer and session musician with his own independent label, excelling in his chosen field of music. Initially lacking most of the tactical skills and knowledge shared by his fellow superheroes, he learned fast and possesses a unique drive to succeed. Fun-loving and comedic, and never seeming to take anything too seriously, he enjoys entertaining people and spreading happiness – often finding himself deeply troubled by the sadness of others. Most comfortable in the spotlight, his instinctive charisma and flair make him a natural and popular hero. Over the years, he transformed from an unsure and unskilled crime-fighter into a formidable champion and natural leader, semi-retiring from his musical career to spend more time dealing out justice.
    Fears: Losing his voice, heights, social rejection.
    Family: Francis Hamilton (Father)
    Romantic Interests: Rebecca Sykes (Girlfriend)
    Allies: The Dark Spartan, The Silver Thorn, Kali, Interface.
    Affiliations: Iron Patrol, Society of European Superheroes, Terran Defence Corps.
    Rivals/Nemesis:
    Enemies: The Mutant Syndicate, Tau Magi, Church of the Fractured Dawn, The Lawless Earth Network.

    Origin

    Coming soon

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    #140485
    Vengeance
    Vengeance
    Participant

    interesting

    #140486
    Avatar
    Herr D
    Participant

    Cast has mushroomed. Good stuff. Do you want suggestions for power origin?

    #140487
    Mr. Vaudeville
    Mr. Vaudeville
    Participant

    Cast has mushroomed. Good stuff. Do you want suggestions for power origin?

    Thanks, dude.

    I have a team of alien/space based heroes still to come, but any advice is always welcome and appreciated! Usually, I choose my heroes’ origins from the following categories for the ‘species’ section of the profile;

    • Human (not super powered, e.g. Batman)
    • Superhuman (any human that gained superpowers during an unusual event or ‘accident’, e.g. The Flash, Hulk, The Fantastic Four)
    • Mutant (any person born with latent superpowers as a result of genetic mutation, e.g. Most of the X-Men)
    • Alien (any species originating in space or on another planet, e.g. Superman, Martian Manhunter, Thor)
    • Cyborg (any person with cybernetic parts, including full androids/robots, e.g. Vision, Cyborg)

    I know the descriptions are a bit vague, but I’ll describe the actual event/process that the hero gained his/her powers when I write out their full origin story. If you can think of any categories I’m missing, or any origins for specific characters/powers, I’d love to hear and discuss with you. 🙂

    #140495
    Mr. Vaudeville
    Mr. Vaudeville
    Participant

    Profile

    Alias: The Space Cowboy (a.k.a. Red Zev, Zubin Moontrapper, Zubin the Cold, Scourge of the Suki Nebula)
    Legal Name: Zubin K’alach Zevrae
    Gender: Male
    Age: 36
    Ethnicity: Vilonian
    Occupation: Mercenary; Outlaw; Space Pirate; Bounty Hunter
    Height: 6′ 0″
    Body Type: Lean, Sinewy
    Hair Colour:
    Hair Type:
    Eye Colour: Milky Blue
    Skin Colour: Green
    Species: Alien

    Powers and Abilities

    Powers: Limb regeneration, enhanced sense of smell, empathy, water-breathing.
    Details/Limitations: Alien physiology grants a superhuman sense of smell, the ability to breathe underwater (and in atmospheres with a much lower oxygen content than earth), and the ability to regenerate lost limbs over time – providing he survives the initial encounter. Additionally, his race is mildly telepathic, providing some basic defence against psychic attack and allowing him to read the emotional state of others. On Earth and Earth like planets, he’s slightly stronger than humans.
    Abilities/Skills: Gunplay, boxing, robbery,  smuggling, technology, piloting spacecraft.
    Costume: Smugglers pants with dress shirt and waistcoat; travel boots; hat; optical headgear; gun belts.
    Weapons: Twin high-powered laser pistols. Occasionally uses laser rifles, plasma rifles, and other advanced alien weaponry.
    Gadgets/Tech: Optical headgear provides tactical tracking and geographical information, telescopic vision, and night vision. His ship – a modified light freighter named the Effortless – is capable of faster than light travel and is equipped with twin front-facing laser cannons, a rear mounted automatic turret, deflector shields, and mines.
    Physical Weaknesses: Not particularly good in close combat or well defended outside the Effortless, vulnerable to Earth diseases.
    Mental/Emotional Weaknesses: Weak against powerful psychic attack, crippling phobia of very large birds.

    Personality and Relationships

    Primary Traits: Cunning, treacherous, resilient, tough, selfish.
    Likes: Money, guns, alcohol, stealing, women, saloon games, Earth cowboy movies/westerns.
    Dislikes: Law enforcement, civilisation/government, birds, ‘Earth food’.
    Habits/Quirks: A natural born, cold blooded killer, exiled from his home-world, ideally suited to piracy and mercenary work. A wanted criminal in several star systems, he encountered humanity while working for the Lunar Brood and was defeated for the first time by the members of Astroforce. After a brief time in prison, he developed a special disdain for the people of Earth, learning as much as he could about his new enemies. He became obsessed with Western movies and their outlaw heroes, even styling himself after them. His phobia of large birds comes from a near death encounter with a massive avian predator on his homeworld as a child. Sometimes works with a hired crew, but usually works alone for the highest bidder.
    Fears: Prison, Large birds.
    Family: Unknown
    Romantic Interests:
    Allies:
    Affiliations: The Lunar Brood
    Rivals/Nemesis:
    Enemies: Astroforce

    Origin

    Coming soon

    Attachments:
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    #140529
    ams
    ams
    Participant

    …some people call me Maurice……..

    #140530
    Mr. Vaudeville
    Mr. Vaudeville
    Participant

    …some people call me Maurice……..

    Is it because you speak of the pompitous of love?

    #140584
    darkvatican
    darkvatican
    Participant

    Cast has mushroomed. Good stuff. Do you want suggestions for power origin?

    Thanks, dude. I have a team of alien/space based heroes still to come, but any advice is always welcome and appreciated! Usually, I choose my heroes’ origins from the following categories for the ‘species’ section of the profile;

    • Human (not super powered, e.g. Batman)
    • Superhuman (any human that gained superpowers during an unusual event or ‘accident’, e.g. The Flash, Hulk, The Fantastic Four)
    • Mutant (any person born with latent superpowers as a result of genetic mutation, e.g. Most of the X-Men)
    • Alien (any species originating in space or on another planet, e.g. Superman, Martian Manhunter, Thor)
    • Cyborg (any person with cybernetic parts, including full androids/robots, e.g. Vision, Cyborg)

    I know the descriptions are a bit vague, but I’ll describe the actual event/process that the hero gained his/her powers when I write out their full origin story. If you can think of any categories I’m missing, or any origins for specific characters/powers, I’d love to hear and discuss with you.  

    Well, there’s the mystic-type origins. Someone who uses magic, but is otherwise normal. Then there’s always the “token of power” origin. Green Lantern(s) all get their rings, the original Thor was empowered through his hammer and couldn’t transform without it (it was disguised as a cane, in his unpowered form), and, of course, He-Man/She-Ra. ;-]

    • This reply was modified 4 years, 9 months ago by darkvaticandarkvatican.
    #140636
    Mr. Vaudeville
    Mr. Vaudeville
    Participant

    Well, there’s the mystic-type origins. Someone who uses magic, but is otherwise normal. Then there’s always the “token of power” origin. Green Lantern(s) all get their rings, the original Thor was empowered through his hammer and couldn’t transform without it (it was disguised as a cane, in his unpowered form), and, of course, He-Man/She-Ra. ;-]

    Both good points, my friend!

    Originally, I wanted to try and avoid ‘real magic’/mystic origins in my characters’ universe, but that changed when I created ‘The Blue Rune’ – who gained mystical powers from a token of power! 😛

    I think any character who uses ‘real magic’ could fall into the ‘superhuman’ category? Maybe I could have a unique ‘magic user’ species.

    ‘Token of power’ origins are a little trickier, depending on the nature of then item; if the item bestows permanent superpowers I would consider that character a ‘superhuman’, whereas I would consider Hal Jordan (for example) as just ‘human’ as the token item contains the powers rather than the man himself.

     

    #140637
    Mr. Vaudeville
    Mr. Vaudeville
    Participant

    Notes: This ended up looking a lot more like the costume of the Spiderman villain ‘the Shocker’ than I intended. I’m pretty happy with that, though, as he was a primary influence on the character.

    Profile

    Alias: Warhead
    Legal Name: Warren Hirsch
    Gender: Male
    Age: 29
    Ethnicity: American
    Occupation: Criminal; Henchman; Mercenary
    Height: 5′ 11″
    Body Type: Stocky, Powerful
    Hair Colour: Ginger
    Hair Type: Short, Curly
    Eye Colour: Green
    Skin Colour: White
    Species: Superhuman

    Powers and Abilities

    Powers: Kinetic and thermal energy absorption, enhanced strength, concussive energy blasts, self-detonation.
    Details/Limitations: Able to physically absorb all kinetic and/or thermal energy generated by direct physical blows, bullets, throwing weapons, fire, explosions, and certain types of energy beams/blasts, while suffering no physical damage. His physical strength increases relative to the amount of energy absorbed; by absorbing multiple attacks from an opponent he will eventually become stronger than them, and therefore able to defeat them. If he’s able to absorb huge amounts of energy, he gains the ability to project powerful concussive blasts from his hands. At any time, he can ‘detonate’ all the stored energy in his body, resulting in a potentially massive explosion – although this would leave him powerless and is usually only used as a last resort. Stored energy naturally dissipates over time, and without it he possesses only regular human strength. Additionally, without almost constantly absorbing more energy he suffers frequent and unbearable headaches.
    Abilities/Skills: Demolition/Explosives, safe-cracking, wrestling, boxing.
    Costume: Fireproof, shockproof mesh bodysuit with full head mask; boots; gloves; sleeveless jacket; gun and grenade belts.
    Weapons: Equipped with an ornate six-shot revolver and a belt of frag grenades. Known to use plastic explosives and mines on occasion.
    Gadgets/Tech:
    Physical Weaknesses: Any energy beams or blasts that do not rely on kinetic or thermal energy, as well as anything or anyone that can leech or drain energy from him. Quickly becomes powerless if somehow removed from all applicable energy sources.
    Mental/Emotional Weaknesses: While at extremely low power levels, he suffers unbearable headaches that negatively impact his emotional stability, as well as his logic and reasoning skills. This causes him to be extremely vulnerable to mental attack.

    Personality and Relationships

    Primary Traits: Psychotic, violent, brutish, sadistic, unstable.
    Likes: Explosions, causing mayhem, bare-knuckle boxing, cage-fighting, easy money.
    Dislikes: Law enforcement, superheroes, advertising, being manipulated.
    Habits/Quirks: Sociopathic, angry, and sadistic, he enjoys criminal behaviour and inflicting pain on others while lacking the empathy to use his powers for good. Often resorts to fighting and causing explosions with himself at the centre as a means to absorb energy and make the pain in his head stop, something which goes hand in hand with his mercenary nature. Highly valued as a henchman among the smarter and more powerful villains, but too chaotic and unfocused to become a crime lord himself, he can actually show surprising intellect and composure when fully powered.
    Fears: A padded cell, being unable to replenish his power levels.
    Family: Kane Hirsch (Brother)
    Romantic Interests:
    Allies: Tarantula, Alley Cat, Monsoon, The Botanist, The Huntress, I.Q., The Brass Bison
    Affiliations: The Lawless Earth Network
    Rivals/Nemesis:
    Enemies: United States Sentinels, Society of European Superheroes, Indo-Asian Superhuman Assembly, Apex Squad, Iron Patrol.

    Origin

    Coming soon

    Attachments:
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    #140642
    darkvatican
    darkvatican
    Participant

    I like Warhead, especially the name. He is very reminiscent of Maarvel’s Shocker, but he’s sufficiently different looking that he’s still unique. Also, his powers are way different, which helps a lot to distinguish him from the source material that inspired you.

    #140650
    Mr. Vaudeville
    Mr. Vaudeville
    Participant

    Thank you!

    Shocker was one of the first Spiderman villains I ever saw as a child, and I guess his costume stuck with me. I didn’t look at any images of the Marvel character before creating this design, but I did an image search afterwards and was ‘shocked’ at how close I got it.

    Of course, it’s mostly down to the ‘fishnet’-like pattern . Looks completely different without it. I did choose the pattern and the design of the mask in tribute to Shocker, but the other similarities (boots, shape of the jacket, the colour orange, etc) are a complete coincidence.

    I’m glad you think he looks different enough to be unique, it was a concern. I guess it’s a fine line between tribute/homage and rip-off! 😀

    Side note; The main inspiration for his powers comes from another Marvel character; Sebastian Shaw.

    #140655
    Avatar
    Herr D
    Participant

    –Technically you can also have between categories. Wolverine isn’t just a mutant. He was given an adamantium skeleton coating. That might make him an augmented mutant. Artificial augmentation (surgical or suit-wearing) is not cyborg exactly.

    Some people like the idea that trauma or repetitive and chronic abuse can ‘bring out’ the supernatural or magical or mystical ‘stuff’ that all of us have deep down. That would fall under human. Dr. Strange supposedly trained and traded for his powers. That’s human with outside augmentation.

    There’s also dimensional travel as a source of changing one’s nature.

    T-cells from Resident Evil might also be worth checking out.

     

    Let me know–I work with any story that doesn’t involve extreme evil. They get enough press.

    #140687
    Mr. Vaudeville
    Mr. Vaudeville
    Participant

    –Technically you can also have between categories. Wolverine isn’t just a mutant. He was given an adamantium skeleton coating. That might make him an augmented mutant. Artificial augmentation (surgical or suit-wearing) is not cyborg exactly.

    I absolutely agree. In my opinion, surgical/genetic tinkering or augmentation usually results in what I would consider a ‘superhuman’, but I agree that suit-wearers with no powers are just ‘human’ and a being is only really a cyborg if it possesses both biological and mechanical/technological body parts. Definitely gives me something to think about regarding possible sub-categories/sub-species.
    (I.e. If I created Wolverine, I would currently just write ‘Mutant’ for species, and differentiate between his natural mutations and later augmentations in the ‘powers/details’ section. I might add sub-species in parenthesis or try to be more specific in some way for any future characters)

    Some people like the idea that trauma or repetitive and chronic abuse can ‘bring out’ the supernatural or magical or mystical ‘stuff’ that all of us have deep down. That would fall under human. Dr. Strange supposedly trained and traded for his powers. That’s human with outside augmentation.

    For me, this falls under the broader definition of ‘Superhuman’. All of my ‘superhuman’ characters would have originally been regular humans, until a given accident, event or other outside influence/augmentation granted their powers. This inclues super-soldier serums or similar, ‘acts of God’ or natural accidents/disasters, etc.
    Dr. Strange qualifies; even if any normal human could unlock the same/similar powers, he still has abilities that regular humans generally don’t. I guess it depends on how ‘magic’ works in the given universe or for the particular character.

    Thanks for the advice, my friend. It gave me a lot of cool stuff to think about.

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