Character Design Challenge #469– RPG Character Classes Challenge – Part 8 – Mages and Wizards

For the next few weeks we will be building a team of RPG characters based on the following classes: Warrior/Fighter, Knight/Paladin, Barbarian/Berserker, Monk/Martial Artist, Archer/Ranger, Thief/Rogue/Assassin, Priest/Healer, Mage/Wizard, and finally Summoner/Necromancer/Druid. 

Your CDC challenge this week is to create an original Mage or Wizard character 

The winning entrant will receive a HM3 version of their character rendered by yours truly. 

The characters must be your own design and not based on any character that might be copyrighted in any way. 

Rules for posts, contests, and challenges: 

Original characters only, no copyrighted characters, no characters based on copyrighted characters.No characters based on Official RPG NPC's ( Non-Player Characters ). Please keep all submissions PG13. I have the right to delete any post that I believe crosses this line without warning. Only post characters that have been created solely using Hero Machine, and that you know for certain have never been entered in a contest before. If you aren’t certain, don’t enter it, because I’m not going to go back through all of the contests and check. 

All entries must be in JPG or PNG form (BMPs are too big), posted to a publicly accessible website (like the HeroMachine :,ImageShack  or  Deviant Art. Do NOT use Photobucket

  • Entries must be made as a comment or comments to this post, containing a link directly to the image and the character name; 
  • Please name your filesas [your name]-[character name].[file extension] before you upload it. So DiCicatriz, for instance, would save his “Bayou Belle” character image as DiCicatriz-BayouBelle.png. 

Please make the link go directly to the image (like this) and not to a hosting jump page (like this). 

This contest will close on Monday, July 6th  at 6:00pm Eastern 

9 Responses to Character Design Challenge #469– RPG Character Classes Challenge – Part 8 – Mages and Wizards

  1. Cyndi says:

    Moffet the Marvelous, Illusionist Extraordinaire

    Moffet is a cheerful and kind-albeit obnoxious-gnomeling illusionist. I made him tonight for my brother’s campaign. Please let me know by email if my comment is not showing up correctly. 🙂 This is my first time posting on here.

  2. Scott Weyers says:

    Lysistra Ka’Renarde

    High mage of the Dark Elf of City of Zenystra

  3. Herr D says:

    Smya charged on the reed tops right into the fray, preparing a spell while drawing from her sky-scabbard. Munt had been about to call the charge, but all he did was grunt one word. “Redheads.”

  4. Cille says:

    Tarkelby Wiggins took up wizardry fairly late in life, and the old gnome does the best he can coping with the challenges of sporadic forgetfulness and trying to read the atrocious handwriting in his spellbook. He’s quite sure he’s got the wizard look down, at least, even if his attire primarily consists of a bathrobe and conspicuously fake beard to go with his oversized pointy hat. His more cultured peers might consider him a laughingstock, but he has faith that he can accomplish something great before his time in this world is through.

  5. Scott Weyers says:


    I initially did this as fan art for Critical Role, but I thought I’d throw it out there for this as well.

  6. Nerd0And0Proud says:

    Annelle Allefora – The Shade
    Character Design Challenge #469 – RPG Character Class Challenge PT8
    “Mages and Wizards”

    Annelle Allefora was a very sheltered child in her village. While her friends were allowed to stay out late, her father – Thaleus Allefora – forced her to stay inside after dusk. This agitated and annoyed Annelle, and it was only made worse by the fact that her father never told her why he made her stay inside. Every time she asked, Thaleus would make a comment like “It’s for your own good” or “I know what is best for you” which Annelle didn’t buy in the slightest. Throughout her teenage years, she attempted to sneak out over and over, but was thwarted nearly every time by her father. One night, however, he was nowhere to be found. She ran off with her friends into the woods, but they soon became lost in the darkness of the night. They eventually wandered into a strange cave that housed a powerful crystal. Unbeknownst to them, this crystal was the only thing keeping a Manticore at bay. The Manticore was a great and terrible beast that possessed the body of a lion, the fire and wings of a dragon, the face of a terribly evil man, the tail of a scorpion, and venomous quills like that of a porcupine. Annelle and her friends were reckless and innocent, they had no idea that disturbing the crystal would awaken the beast and release him from his prison.

    They fled the cave, some of them not even making it that far. The Manticore was ruthless, and hadn’t seen food in years. Annelle barely made it back to her village. Her father soon found her, and he instructed her to run as far away from the village as she could. He was carrying a strange staff that she had never seen before, but this wasn’t the time for questions. She ran as he told her. Soon the Manticore made it to the village, where Thaleus attempted to defeat it. His magic was no match for the beast, who burned down nearly every hut and killed everyone in the village before fleeing. Thaleus went after the beast, not wanting it to escape. They fought once more in a glorious sight of hellfire and heavenly magic, before Thaleus was struck by a venomous quill, and the Manticore escaped. Annelle rushed back to the ruins of the village to help him, but it was already too late. His wounds were heavy, and the poison had run its course. As he laid there dying in his daughter’s arms, he explained to her why she was such a sheltered child. The world was full of monsters and beasts and magic, but also elves and other friendly creatures that needed protection. Thaleus had been a mage, and Annelle had never known until now. With his last breath, he handed her his staff and apologized for not being the father she deserved.

    A week later, Annelle discovered she too possessed the gift of magic. Her father knew it, but wanted to protect her from all the dangers of the world – another reason he had sheltered her so. Annelle swore to avenge her village and her father, taking full responsibility for releasing the beast in the first place. She vowed to hunt down the Manticore that destroyed everything she cared about. She took her father’s staff, books, and cloak, and fashioned herself a mask out of an ancient elder tree that she and her father often sat beneath. She made paints from the elderberries and sambucus nigra flowers. The combination of these three elements allowed her to track sources of magic and hunt down monsters. From that day forward, she was known throughout the lands – no longer as Annelle Allefora – but as The Shade, providing shelter, safety, and protection for anyone who was in danger. She would appear, seemingly out of nowhere, whenever she was needed, and then she would be gone as quickly as the breeze on a summer morning. She barely said a word, and never associated with anyone else. In fact, no-one has ever seen her take her mask off…

    w/o WM:

  7. djuby says:

    Challenge closed.