Weekend Open Critique Day #H24

Post your art and set back and read what we have to say about it.

14 Responses to Weekend Open Critique Day #H24

  1. Doornik1142 says:

    Agh! FINALLY an OCD on a day when I actually have time to participate!

    Haven’t had a lot of time to play with Heromachine, but here’s something I’ve been meaning to get a critique on for a while (I think I submitted it for critique once before but I’ve made some changes since then).


    I think it would be more interesting if I left the details about her vague to see how many could be gleaned just by her appearance.

  2. Doornik1142:

    If I remember, Katydid is paralyzed. She binds her legs to keep them from flailing. She has a bug motif. Her mechanical legs hold her up and provide mobility. I suggest encasing her legs rather than belts. A jointed case would resemble a thorax. Thus completing her insectoid appearance.

    *** Note to those who use Photobucket. Inside the link is a rel=”nofollow” tag. Remove that tag before you post. It redirects the link to the Photobucket website rather than showing the image by itself. Hope that helps! ****

  3. Vampyrist says:

    Doornik, I agree with AP, I believe an encased leg-thorax thing would better sell the bug aspect and it would also provide more protection for her legs.

    Here is someone I’d like to get critiqued. Ravana is a demonic sorcerer and I currently have two versions of him. One is with extra shadowy heads and one is without. I am wondering which version you prefer, they are the same except for this one detail.



    I just want to know your opinion on him and if I can improve him in any way.

  4. Prof. Abercrombie Q. Anthrax says:

    Vampyrist, go with the many heads. It adds a bit of an (and I don’t know how else to say it) Indian (as in the Subcontinent) touch.

    Doornik, count me in with AP and Vampyrist. An enclosure for Katydid’s legs would make for a more insectile look, and add some extra protection.

  5. Vampyrist says:

    Prof A.Q. Anthrax, Indian is good. Ravana is a Rakshasa (an Indian demon) king. He comes from Indian tales such as the Ramayana. I’m glad that look carried through.

  6. Renxin says:

    Vampyrist, I would say keep the extra heads. If you name your character, and I’m guessing modeled him after, a specific and in this case very famous character (especially from an epic like the Ramayana) you need an element to salute and enforce that connection. The hair on the heads seems a little weird though, at least to me. It becomes too DBZ and not enough Rakshasa. I think this could be remedied by some sort of headwear on them and the main center head (some sort of crown or sorceror’s headband maybe?)

  7. TOOL says:

    Doornik1142, I like the overall idea, but I think that some more different shades or colors may help. It seems to kinda flatten the picture a bit to me and not really pull my eyes anywhere. The ankles as well look as though they are tied together, which would be okay in uhm…other circumstances lol.

    Vampyrist, another neat idea! I like the multiple floating shadow heads, and what you did with the hands. I am not totally thrilled with the lower body choice of clothing. Since he seems dark and has bindings maybe some sort of torn garment might be better. I am not too cool on the showing of his hanes.

    Good job guys, lets see some more stuff peoples. Here’s something recent of mine that I dont think has been seen yet.


  8. Herr D says:

    @Tool: good work on the caveman. I’d suggest he should get dirty.
    @Vam: Shadow heads should stay. I have a hunch they should differ more from each other if they’re supposed to be other entities or look less tangible (vaguer) if they’re all him.
    @Door: I don’t know how most feel, but I ALWAYS prefer at least a blurb, if not a backstory. The others’ suggestions seem valid, but I always find myself wondering why the legs aren’t armored to match and left alone to at least make it look like they might be ready to kick an opponent.

  9. @Vampyrist: Either version works. Maybe a little more space between the heads. They muddle a little. Love the custom gloves.

    @Tool: Nice substitution on the headdress. I agree with Herr D. He seems a little clean for a caveman. Dirt effects can be trickier than zypping sometimes.

  10. Herr D says:

    @TV: Good clean lines. You might add more hair being blown the way the cape is?

  11. The Void says:

    Thanks for the tip. I’ll see how that looks. 🙂

  12. ToxicDiopside says:

    Hello! Can anyone tell me how can I move a character from a computer to another? What is written at FAQ is’t helping me because in my computer or in the other I can’t find that “.sol” files… In one computer I run windows xp sp3 and in the other I run Windows 7. Does anyone knows what can I do? Please responde! Thank you!

  13. TOOL says:

    I didnt think of that, i could of tried to add a little dirt effect to him, i tried to make it look like he had snow on his boots.