
(From "Fantastic Comics" number 10, 1940.)
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(From "Fantastic Comics" number 10, 1940.)
Comments Off on Superheroes make lousy party guests
Posted in Daily Random Panel
Your character design challenge for this week is to come up with an image with HeroMachine based on the idea of the Zodiac sign "Cancer". Note that this is not the disease of the same name, but rather the astrological sign of the crab. You could do a giant crab mech, or a super hero named "The Crab", or some tasteful but vaguely disgusting use of "crabs". Or you could use it as an acronym for something else, or show the battle between Hercules and the crab, and so on.
The point is, you should use the concept of Cancer as a springboard for character creation, rather than feeling unduly bound by the restrictions it imposes. Let that imagination run wild, child!
To help you out, here's a bit on the history of the name from Wikipedia:
According to an ancient Greek legend, the figure of a crab was placed in the nighttime sky by the goddess Hera to form the constellation Cancer. Hera swore to kill Heracles, the most famous Greek hero. Hera attempted to kill Heracles in many different ways, but each time his incredible physical strength allowed him to survive. Hera cast a spell of madness on Heracles, causing him to commit a great crime. In order to be forgiven, he had to perform twelve difficult tasks. One of these tasks was destroying the terrible nine-headed water-serpent, Hydra.
During the battle between Heracles and Hydra, the goddess Hera sent a crab to aid the serpent. But Heracles, being so strong, killed the crab by smashing its shell with his foot. As a reward for its service, Hera placed the crab's image in the night sky.
Wow. Crushed by a foot, and for that you get to live for eternity in the sky as a mighty constellation? I'm shocked we don't have a Cockroach constellation.
Anyway.
The contest rules are the same as usual:
No limit on entries this week, so knock yourselves out. Good luck everyone!
Comments Off on Character Contest 67 68: Cancer
Posted in Challenges, Character Design Challenges
With thanks to everyone who entered Caption Contest 102, I've gone through the submissions and picked out the ones I thought were funniest:
And the winner of either any item they like to be included in HM3 or their own Sketch of the Day style illustration is ... Frevoli, with his first Caption or Character Design victory! Which is pretty surprising, because he (or she!) does some fantastic work.
Congratulations to Frevoli and all our Finalists!
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Posted in Caption Challenges, Challenge Favorites, Challenges
(From "Fantastic Comics" number 10, 1940.)
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Posted in Daily Random Panel
(From "Fantastic Comics" number 10, 1940.)
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Posted in Daily Random Panel
(From "Showcase" number 14, ©1958, DC Comics, Inc.)
Comments Off on Don’t talk to it, Barry. Just … don’t.
Posted in Daily Random Panel
I think older audiences (raises hand) don't quite appreciate the impact computer games have had on the younger generation. We all talk about movies or books that profoundly influenced us while younger, but I suspect video games have done the same for a lot of folks.
So here's what I would like to know about you:
What computer game (not necessarily an RPG though of course it could be) would you say has had the biggest influence on you in real life?
In return, if you wish you can ask me any question you like about whatever you like, which I will answer either completely truthfully or not at all (in which case you can ask something else). You don't have to ask me anything if you don't want, but I'd still like to hear your answer to the question.
Speaking of which, my answer would be:
"Civilization". Seeing what a big difference location makes to the success of a culture definitely changed how I read history and view other countries. A few years after first being addicted to it, I was at a museum exhibit about the Aztecs, and you could really see how the resources they had starting out shaped the entire culture. Not choosing the "Wheel" tech was a big deal, too. And you could see how Tenochtitlan had to be built around massive irrigation due to the rocky surrounding climate. It was like seeing a game session played out in real life! It also led me to "Guns, Germs, and Steel", a fascinating look at how technology spreads, how resources vary from culture to culture, and how much of a difference early choices make in cultural development.
Plus, it was completely addictive fun!
Now it's your turn!
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Posted in Sharing Day
(From "Fantastic Comics" number 6, 1940.)
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Posted in Daily Random Panel