Open Critique Day #23

We've got a friend in from Texas today who's thinking of moving up this direction, so while Open Critique Day is still a "go", I'm going to be quite late posting my replies. As in, you might not hear from me until the afternoon. But, I promise I'll get to them before the day is over, so by all means, post away! Also, I am sure some of the "regulars" like Panner will be here making their usual insightful commentary on your creations to hold the fort as I play tour guide.

If you have a HeroMachine illustration or another piece of artwork you've done that you'd like some help with, post a link to it in comments along with your thoughts on it -- what you think is working, what you're struggling with, etc. I will post my critique of the piece, hopefully giving some tips on how to improve it.

Of course everyone is welcome to post their critiques as well, keeping in mind the following rules:

  • Make sure your criticism is constructive. Just saying "This sucks" is both rude and unhelpful without giving specific reasons why you think it sucks and, ideally, some advice on how to make it better.
  • Each person should only post one illustration for critique to make sure everyone who wants feedback has a chance.
  • I will not critique characters entered in any currently running contest, as that doesn't seem fair to the other entrants. You can still post it if you like for the other visitors to critique, but I will not do so.

That's it! Hopefully we can get some good interaction going here and help everyone (me included!) learn a little bit today.