I fear I would be neglecting my duty if I didn’t showcase this picture for this weeks COTW, even though it was originally posted last friday, just before the last COTW went up. But, technically, I pre-schedule these posts the day before, so I couldn’t have featured it last week, so I can feature it this week. So for those of you who missed it, here’s Candruth’s latest piece of Art.
Anyone remember that amazing portrait SeanDavidRoss did for the faces contest a couple of years back? It’s in the Hall of Fame, so if you don’t, go find it. This piece reminds me of that, and that is very high praise indeed. There’s not very much to the picture apart from the shading/ lighting, so that’s what draws your eyes. And it just looks gorgeous. Ok there are some messy bits, some of the shading does spill over into the eyes, but the lighting looks so natural and realistic that it doesn’t seem to matter so much. The attention to detail is stunning. It took me a few minutes to realise “hey hang on, there’s something going on with those eyes, I don’t remember seeing eyes with pupils like that in heromachine before”. And I was right. Canruth has actually done minute dots of colour and shade in the pupils, which just adds that much more depth to the look of the piece. Even those little fleshy bits in the corner of the eye that no-one knows what they’re called (in before someone says it in the comments) look like they’ve been shaded. And there’s the extra bottom lashes. And the shading around the cheek bones. I’d hate to think how long this whole thing took, or how many layers the final piece came to. Well done Candruth.
So, time for our pseudo-traditional “problem without the Doctor” episode. How does it fare?
Wow, that was quite something.
Ok, review time.
Ah, the lesser spotted COTW post, some what of an endangered species, mostly due to the fact I want it to be special when I do post it, so it’s not weekly anymore. But anyway, just because the forums are down doesn’t mean we’re not getting awesome artwork to feature. For example, Anarchangel posted this to his deviantart page earlier.
Ok it hasn’t got as much of a “Wow!” factor as the last few COTW’s but I felt this deserved to be featured because its very inventive. You don’t see many mud/ slime creatures in Heromachine form, mostly because they’re very difficult to do, but AA managed to pull it off in a very impressive way, just by using the elasticated arm as a base and working from that. And I think we can agree that the final product works very well.
One final thing, would you guys like me to make this post weekly again once the forums are back up and running (whenever that may be). I have said why I’d like to keep it a occasional post, but if you guys want it weekly again I will oblige. There’s plenty of great heromachine work out there deserving to be featured for me to make it weekly again.
New episode, new review time. Not much to say about this one.
So, we’ve had two “bad” episodes in a row, how does this one fare?
Oh dear. I don’t actually want to write this.
Hopefully that’ll set the tone for what’s to come after the jump. Sorry guys *gives pained and defeated smile*
Well, that was… interesting.