Hammerknight’s Recipes: Toon

(With many thanks to friend-of-the-site Hammerknight, who now presents you with suggestions on how you might use the new test Toon body. Enjoy, and be sure to thank him for volunteering his time! Click on an image to embiggen it for legibility.)

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About Jeff Hebert

Jeff is a 44 year old city boy who has somehow found himself located in Colorado, fulfilling his lifetime dream of making a living drawing super-heroes all day.

10 Responses to Hammerknight’s Recipes: Toon

  1. Wow! Thanks Hammerknight, i’ve been trying to mask items in order to get the shading on the hands and feet, but thats a far better way of doing it.

  2. Okay everyone be honest with me, are my post helping? The little to no feedback doesn’t tell me anything. If you thing my post are helpful then let me know. I love comics and art, and I enjoy helping out. Should I keep posting or stop while I’m ahead?

  3. dementedtheclown

    I’d Like To See Some Gun Poses, I Was Having Trouble Making My Heroes Hold Up Guns In A Believable Way. But I Love These, Very Helpful. Not That I’d Copy Ur Methods, But They Do Inspire My Own.

  4. @ dementedtheclown , the recipes are there to be copied. They are there to show that there are a lot of ways that HM3 can used. I don’t do to many heroes with guns, because I like the old school heroes that didn’t use guns, Except Sgt. Rock who is one of the best heroes ever, but I can miss around to see what I can come up with.

  5. This really is helpful. I had no idea what proportions to use when I was using this tool. I almost succeeded in making a Dwarf, but unfortunately that would require shrinking. Still, it gives some great options.

    Something on the technical side for Jeff, could we have it so that you can simply type in a number on the various transform menus? That would be so much easier. As of now, it won’t let me do that. Another great thing would be an “Undo” button, because sometimes I make mistakes.

  6. @ Jake you can type in the numbers, click the number box with your mouce and you can either highlight it and change it or you can backspace and then type in the new number. Let me know if this helps or not. I can make a little picture diagram if needed. Also I did a Dwarf about the first night the toon body was up. I didn’t think anyone would want a recipe for it but if you do I’ll work up some size change recipes for the toon body. No idea on undo button.

  7. @ Jake you can delete the item and start anew or hit the button under the transform box and that will set the item back to the original location.

  8. I would love some Dwarf proportions. I’ve gotten pretty close, just haven’t been able to quite pull it off yet. It still looks better on HM 2.5 so far.

    Thanks for the tips. I kept putting the number in and then pressing “enter,” which doesn’t work.

    I was making a Cyclops the other day, using the Eye Insignia for its eye. Whenever I tried making the Cyclops bigger, I would mess up the proportion of the eye because it would go back to normal size (being part of the body instead of head). In cases like this, an undo button would be nice.

    Anyway, I would be very thankful for some Dwarf proportions.

  9. @Jake use your mouse and click the arrow button beside the numbers.

  10. I’ve got it now, thanks.