HM3: Mask eyes

I've just updated the "Standard" set of "Eyes" with four or five new entries meant to serve as eye holes for masks, either the ones in "Headgear Standard" or if you're using one of the basic Head shapes as a full-face mask. I've only played around with it a bit but you can get some really nice effects. Let me know if it's working for you, and if there are other shapes you would want to see.

3 Responses to HM3: Mask eyes

  1. Timespike says:

    Thanks, Jeff! I’ve been wanting to have something like this for a while now. πŸ™‚

  2. violodion says:

    Bug: Cannot select the left eye on the sixth screen, 3rd row. Right eye is selectable as anticipated.

    Quibble: Eyes appear one level below β€˜Headegear’, which makes them not immediately selectable.

  3. Jeff Hebert says:

    Thanks Violodion, the errant eye should be fixed now.

    Eyes appear below Headgear by design, otherwise they’d float over the masks and eyeglasses and such.