Cool HM3 characters

I wanted to make an open thread for people to post links to their HeroMachine 3 creations. Put yours up on the UGO Forums' "Hero Archives" (or Flickr, Facebook, whatever) and put the link in the comments. I also wanted to put up a few from Imp, which I hope he doesn't mind. But they were cool and each shows off a feature of HM3 that I suspect a lot of folks haven't thought of.

(WARNING: Large images below, folks with slower internet connections take heed!)


This is "Mercury", and I wanted to point out the nice use of the wings from the "foot" slot being used as decoration for the helmet. The coloring on the shoulder pads and chest piece, along with the same "dirty" pattern being applied to them, helps blend those together nicely. And finally, the alternate right arm and pointing hand help make a figure that easily stands out from what was possible in the previous HeroMachine versions.


The Bronze Avenger shows the alternate hand/arm positions even better. This is a cool looking pose, and you have access to the full range of gloves and tops to outfit it if you like. It takes more effort to get this than just picking the complete base figure, but you can get character images that just couldn't have been done previously. And best of all, I didn't have to draw 56 different Tops in this pose!


First, "Red Wolf II" is just a nicely-conceived character. The colors coordinate nicely, and everything works well together. But I wanted specifically to point out the belt. This is a very simple technique, but by choosing the studded military belt and combining that with a scaled-up round buckle, he's come up with a completely new, and very cool, item.

On a separate note, I can see that I need to make gloved versions of the character's left hand in that pose, because it looks awesome.


Finally, "Red Star" shows how some very subtle changes can make for a very strong figure. By rotating the character's right arm just slightly, so the hand and gun are overlapping the right thigh, and then (if I'm not mistaken) rotating the left arm slightly outward, you get an effect of the guy striding forward. Plus the scaled-up and masked big red star look great.

So kudos to Imp, who I hope doesn't mind having his characters displayed here.

I'd love to see what you've come up with that showcases what HeroMachine 3 can do so far. The UGO HeroMachine Forums are a great place to share your creations as well, and you might even win Hero of the Week at some point!

22 Responses to Cool HM3 characters

  1. Niall Mor says:

    Awesome work by the Imp! I’m really impressed, especially with Red Star. I never would have thought to move the wings from the foot slot to the helmet, but it can be done with a simple click and drag. So far, I’ve been fairly timid with my character designs, relying on the standard body. I can see I’m going to have to push the envelope a little.

  2. The Imp says:

    Wow! Thanks, Jeff! I don’t mind them being displayed at all. Like Violodion said in the forums, I feel like I’ve been touched by a saint or something. πŸ˜€

    On Red Star, you’re right, I just rotated the arms slightly. For Red Wolf, though you can’t really see it in the portrait view, I also scaled up the claws to maximum size – it’s really a cool look.

    And if I can make something like this now, with mostly incomplete sets to work with, just think what can be accomplished when HM3 is done. It’s going to be the ultimate character designer, light years ahead of everything else.

  3. violodion says:

    Biggest thing I’ve seen and used is β€˜Insignia’ in different places & sizes. They are great starter geometric shapes. The HM3 ability to change line color allows them to blend in images well. Stacking them and adding patterns is a quick & dirty way to create energy effects.

  4. Jeff Hebert says:

    Agreed Violodion, I definitely plan on making more of those basic shapes after seeing what you guys in the forums have done.

    Either you or Blue Blazer (I can’t remember which and of course my notes conflicted) have one guy, Kali’m, whose got a halo made out of the tech-circle dealie and two stars rotated around, with everything colored the same and a bit transparent. It’s a really cool effect and shows the kind of thing you can do with Insignia layering.

  5. violodion says:

    I’ll take the blame for Kali’m. =:-o

    It is at UGO Forums > Hero Archives > Otherverse > post #221

  6. Danny Beaty says:

    Good stuff!

  7. coyote ytmn says:

    not good at posting but here is somthing i just put together

  8. cfc says:

    So I was messing around, and came up with a pretty unique undead demon woman that I definitely couldn’t have done without HM3’s new features. I ended up using a ton of Head/Zombie pieces, but in a lot of places other than the head — adding tattered holes to the wings and some anatomical details to the body, in particular.

    In the process of working on these, I noticed one limitation and one bug that I wanted to mention. The limitation, which is pretty minor but could be a little disappointing for some designs, is that each item can only mask one other item. In this case I had two different items I wanted to mask to the body, but that’s impossible to do.

    The bug is pretty minor too, but still worth mentioning. When you switch from Portrait mode to Widescreen mode, the image stays zoomed and ends up aligned weirdly. You should probably make sure widescreen mode either turns off zoom, or checks for zoom and then re-aligns the view to account for it.

    Anyway, here’s links to the character. The images are NSFW and a bit gruesome (as gruesome as HM3 can get, anyway), so don’t look if that sort of thing bothers you. Fair warning.

  9. Kaldath says:

    Here is one of my newest creations. It’s an old Character re-Imaged by HM3. I used the basic cresent moon insignia to repeatedly to make the Facial tattoo.

    ( Note the URL has a couple spaces in it on purpuse cause Jeffs blog seems to hate links to the UGO forum and they cause the posts to get eaten and vanish )

    (JEFF: URL edited to work)

  10. violodion says:

    Thanks Kaldath, wondered about the UGO link thing.

    Samples :
    Energy effect β€”

    Insignias (x17) β€”

    Insignia Halo β€”

    Pattern for background β€”

  11. Kaldath says:

    Ok I just finished this one, a familar face ( character won me a colored drawing from Jeff ) re-imaged in HM3 Brintannica

    http:// forums.ugo .com /attachment.php?attachmentid=57149&d=1239489529

    ( jeff if you would be so kinda as to edit this one also )

  12. Kaldath says:

    Here is another one I just finished. A very familar face ( as he won me some Jeff artwork ) Britannica re-imaged in HM3

    ( Jeff if you would be so kind as to fix this url aslo )

  13. The Imp says:

    @ cfc: That’s freaking disgusting. I love it! πŸ˜€

  14. JR says:

    THAT’S what 9 YEARS, art classes, anatomy books, observations, and little help from HM CAN do for YOU! πŸ˜€ ( AND FOR ANY BODY WHO THINKS 14 YR-OLDS CAN’T draw like THAT, you’re lookn’ who CAN!) πŸ™‚

  15. Pyrate Hyena says:

    the new britannica is just awesome! think you knew that but i wanted to share my opinion.
    here is the remake of an old character im working on a long time now, including several short stories, background stories, crew (because hes a pirate… well not what you might think when you hear the word pirate: just imagine walt disneys “treasure planet” but cruel and a bit scary)
    hes the hero (main character) of the stories, but totally badass, anarchist, bloodthirsty, somehow evil, but i wanted him to be still… lovable. And HM3 just made possible what was way too lovable in HM2
    THX JEFF. just for this i owe you everything except my fiancee and my external hard drive

  16. Danny Beaty says:

    @JR: That’s my old high school math teacher!

  17. violodion says:

    Using things not where they were NOT originally conceived:

    ( oversize imagine warning )

  18. TigerGuy786 says:

    Bug Report: I tried to add the second part of the mechanical tentacles and instead of adding it, I got the organic squid tentacle, so there are two images that result in said squid appendage.

  19. TigerGuy786 says:

    addition: clicking either results in the info box appearing on the mech tentacle square but only getting the squid one

  20. Jeff Hebert says:

    Thanks TigerGuy, Kalkin pointed it out in the other thread and I’ve now uploaded a fixed version.

  21. Karasu48 says:

    Heres my character. He is a star wars charatcer, a kiffar naval admiral. As you notice his uniform is not as ostentatious as other millitary uniform for Kiffar are a fighting culture and even high ranked millitary officers are expectd to jump into battle. By the way his name is Admiral Laren Kel.