- This topic has 17 replies, 10 voices, and was last updated 11 years, 3 months ago by The Atomic Punk.
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September 6, 2013 at 10:01 pm #715
Linea24ParticipantIf so, then what fandom/genre? And who was/is your character?
I was one of the first members of a Warrior role-play site called NightClan (link: fireshadow96.webs.com). I was first known as Crystalkit, then Crystalpaw, then finally Crystalspirit (it’s part of the naming tradition in the Warrior series). I was the medicine cat for more of the time the site was alive. The site died about 1-2 years ago, but I’ve been able to keep in contact with some of my closer friends through DeviantArt.
September 7, 2013 at 12:36 am #31128
prswirveParticipantWhy did it die and how do you play this?
September 7, 2013 at 5:09 am #31157
AnarchangelParticipantIf you’re into role-playing you should check out roleplayerguild.com.
I used to use that site a lot but I’ve just been so busy with real life that I haven’t had the time to take part in anything there for a long time. They do all kinds of genres from superheroes to fantasy etc.
An old favourite of mine was run by a friend and I played a kleptomaniac pirate. She was out of her mind crazy. Much fun was had
September 7, 2013 at 5:56 am #31163
KaldathKeymasterI used to be a part of a PBeM ( play by email ) game through yahoo groups called Raven’s Keep in fact I was a moderator for the game. It is from that game that I have my current internet handle Kaldath, as I created the Kaldath character for that game. The game has since died , actually it has been dead and buried a number of years now but I still have fond memories and great friends that I talk to often because of Rk!
September 7, 2013 at 6:07 am #31164
Kaylin88100ParticipantThat sounds like fun. Maybe we could start up something like that on here?
September 7, 2013 at 7:09 am #31166
Herr DParticipantTwo buddies of mine co-authored one that’s available online. Somehow for me I will always prefer IRL for my RPGs. (?)
September 7, 2013 at 7:24 am #31170
prswirveParticipantGo ahead Kaylin jumpstart it.
September 7, 2013 at 10:43 am #31185
Kaylin88100Participant@prswirve said:
Go ahead Kaylin jumpstart it.
Me? I wouldn’t know where to start…
September 7, 2013 at 1:12 pm #31196
Linea24Participant@prswirve said:
Why did it die and how do you play this?
It died either because of too many new users not knowing what to do or because many of the original members (including me) grew up and moved on in life.
It’s not exactly a game, it’s more like an activity that you can do with almost any fan-made/original/canon setting and characters.
@Kaylin: What about this? Suddenly, a meteor fell from the sky and crushed the White House. Fortunately, no one was inside. They were all at family reunions.September 7, 2013 at 11:20 pm #13919
prswirveParticipantYup i don’t know how to do this as well but if someone will start / give the rules, i’ll carry along..
September 8, 2013 at 1:17 pm #31262
Linea24Participant@prswirve: Role-playing is mostly just improvising a story while following a few rules. The ruleset I’m familiar with is: you can only play as your own character(s); and staying within the genre and context of the role-play. I’ve honestly only done role-play on NightClan and with my best friend on Gmail, so I don’t think I have enough experience to start one
September 10, 2013 at 3:51 pm #31461
LegatusParticipantIt would be cool if we could start a play-by-post game here on the forums. We would just have to have a common rules set. The only RPG that I am familiar with is Champions and that is a really complicated set of rules.
September 10, 2013 at 4:38 pm #31466
prswirveParticipantGo ahead Legatus! I’ll be two steps behind..
September 10, 2013 at 6:10 pm #31471
djubyParticipantUsed to belong to this Star Trek RP Group online years ago. Good times.
September 11, 2013 at 4:04 am #31484
AnarchangelParticipantIt seems like I have the most experience here so let me try and lay out what you need for a successful rp.
1. First you need to decide what type of game you want to play. Be it fantasy, sci-fi, superhero/villain, history, Star Wars or even real life. I’ve been a part of all of the above at one point and they all have their merits.
2. Decide if this game is going to have a solid plot. Because while winging it is certainly an option, and some of the best rp sessions I’ve played have had a sandbox feel to them, a lot of people tend to lose interest if there’s no real direction.
3. Make sure you have enough people involved. While you can definitely play a play-by-post game with just two people it’s just more fun with more. Judging from the amount of people posting here already, you shouldn’t have trouble with this.
4. Develop a certain set of rules for people to follow so there’s not mass chaos. These rules are mostly just guidelines so people know what they’re doing. No spamming/god-modding, no auto-hits etc. One other rule I’ve seen a lot of people employ is that posts must be a certain length. Usually about a paragraph. One sentence posts are just kinda boring.
5. Develop a character sheet for people to fill out. This is just so everyone knows a little about the other characters involved and what to expect. It doesn’t have to be anything too lengthy but should at least contain sections for name, age, special abilities and maybe a little about their history etc.
6. Elect a Game Master. Someone to run things and make sure things don’t go off the rails. This is usually the person who came up with the idea for the game in the first place but I’ve seen the role of GM deferred to others in the past. (I’m going to eliminate myself as a possibility for this role right now for the simple fact that I can’t be certain I’ll actually have the time to dedicate to it. If a game is set up I may join as a player but it’s much easier to work around a player not posting for some time than it is to work around the GM disappearing)
If you have these things then you should be fine. Now this is just from my own personal experience. I know other people have different ways of doing things but I just thought I’d try to help with what I know.
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