Will we EVER get off this *&%$@ ship?!

Our interminable adventure on the high seas battling undead continues from last week, when we opted to charge the tower of the dread sorcerer on the floating ship of doom:

Coward! These sorcerer types, they always talk a big game and throw around a lot of flashy effects, but when it comes time to bare steel they disappear in a flash of smoke. Jerks.

Of course, maybe that's because in the finest D&D tradition, magic users only have like two hit points. Still, it's quite unmanly.

So what'll it be this time, intrepid adventurers? Do we seek out a friendly ship to continue our naval assault, or do we give chase to our yellow-bellied foe?

14 Responses to Will we EVER get off this *&%$@ ship?!

  1. Gero says:

    I say we follow him. I didn’t wait an entire week just to give up ten seconds into the fight…

  2. Myro says:

    Die, sorcerer! Die! Die! Die! Tonight, you shall taste the steel of the Sommerswerd! Of course we swim after him. I have Conan-esque dreams of sorcerer killing to fulfill.

  3. Shade2075 says:

    He was powerless against the sword and fled but he isn’t the main problem he just added to it. I say we let him flee and take care of the matter at hand and get back to one of are ships.

  4. NEON says:

    Follow him, kill him and rob him.

  5. Corran Horn says:

    We have had a rather bad experiance with water recently, so I say fight back to the ship. We have a country to save, and that sorcerer can drown in the water. Cloaks aren’t made to be swam in anyway…

  6. Shade2075 says:

    Also how are we supposed to swim with a sword? The weight of it makes it a little difficult to catch our opponent even if we can move.

  7. Vampyrist says:

    I say go after the sorcerer. The creep tried to kill us and I say it’s time to return the favor.

  8. Fuzztone says:

    That Sword may be good at slicing up the undead and zapping magic but I don’t think it’s much cop against plot arcs. That sorcerer is clearly down for a big part in Book 4 and we’re not going to get him regardless of what we do. Back to the other ship!

  9. spidercow2010 says:

    Why is there no option to turn the fire-belching capacity of the flagship against the bad guys? Or is that what the wizard was doing? And what, exactly, is a tokmor? Pulling a jewel from your ornate tokmor just sounds dirty, somehow. Anyway, I agree, no good swimming with a sword, or a swerd either. Let’s commandeer this flagship, set it on fire and send it into the enemy armada.

  10. X-stacy says:

    He really has recurring villain written all over him; he’s got a name and everything. I don’t really see a swimmer weighed down with a sword catching up to a dude in a boat anyway…although I might see a swimmer with a sword getting half-drowned and rescued by fisherman after the big battle is over, then getting robbed and dumped. So let’s fight back to a friendly ship.

    (I won’t lie, I was super disappointed that the wizard was throwing all the fire. I don’t know why I expected a contraption, but I did. Now we’ll never have our big hero moment of taking over the vast, clanking, fire-belching engine of death and setting alight all the enemy ships with their own horrific weapon. And, sadly, the fact it would have been a big hero moment should have been my first clue it would never happen to Lone Wolf.)

  11. X-stacy says:

    (Sorry for the double post, but I decided I had to know the answer to spidercow’s question, so I searched it. Highest result for tokmor on bing is some guy’s myspace page. Second highest result is lonewolf.wikia.com/wiki/Tokmor . Which first of all proves that everything has a wiki now, but also says that a tokmor is a magician’s headdress.)

  12. AnonyMouse says:

    I think the book is trying to tell us something. The last few choices have involved jumping off of the ship. And while I would like to continue the lame fight that was presented to us, I think it’s time to head back to one of our ships.

  13. sean from edwards says:

    I say go back to an allied ship and have them turn their bows, spears, etc… on the wizard, that or just yell my favorite phrase, “Ramming Speed!!!”

  14. Bael says:

    What, exactly, would be ironic about our death? I don’t think that word means what he thinks it means.