JR19759

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  • in reply to: JR’s Characters #153613
    JR19759
    JR19759
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    @plejus- Thanks for the offer, but no thanks, I’d prefer to keep the characters I’ve already created and posted to this thread, on the off chance that I may some day be able to do something with them my self. However, if you do have Jeff’s permission to use Heromachine characters for your game, then I would be happy to help create those characters, with direction and input (as I’m obviously not sure at this point what theme or style you are going for exactly). But I’d have to double check with Jeff first of course, just to be 100% sure.

    in reply to: JR’s Characters #153520
    JR19759
    JR19759
    Keymaster

    @Mr.Vaudeville- Cheers Dude.

     

    Voltea- Jennifer James

    Powers: Electricity Manipulation, Minor Magnetic Manipulation

    Jennifer James grew up idolising superheroes. She always wanted to be one, but having no powers of her own, she was a bit stuck. She tried learning how to fight and going down the non-powered vigilante route, but that just got her beat up. She tried sneaking into scientific research labs to see if she could get powers through a random accident, but that just got her arrested for trespassing. She even tried to follow superhero fights around hoping that somehow powers might just rub off on her or something. But none of it worked, until one day she was approached by some random stranger offering her the chance to gain powers. Sounds too good to be true right? Well, yes and no. She did get superpowers, but the guy turned out to be from Criminal Enterprises and Jennifer was forced to become a supervillain, not the hero she’d always wanted.. Now as the electricity manipulating Voltea, Jennifer regularly has to fight the very heroes that she idolised, including The Angels, Swan-Song and Red Kite.

    • This reply was modified 5 days, 11 hours ago by JR19759 JR19759.
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    in reply to: Anarchangel’s Archive #153437
    JR19759
    JR19759
    Keymaster

    Awesome.

    Also, happy 100th page. Welcome to the club.

    in reply to: Madjack's Custom Items #153435
    JR19759
    JR19759
    Keymaster

    @john McNichol- Click on the .txt file at the bottom of the post and then copy and paste the text into the “Load Character From Text” box in the HM3 program.

    in reply to: Lull-carae's works – Place where criticism is welcome #153418
    JR19759
    JR19759
    Keymaster

    Very weird (and looks kinda naked without a mane or tail)

     

     

     

     

    I Love It

    in reply to: Lady Amaranth's Creations #153416
    JR19759
    JR19759
    Keymaster

    Wow.

    Love how you’ve done the wings

    in reply to: JR’s Characters #153395
    JR19759
    JR19759
    Keymaster

    The Deadly Seven

    After numerous humiliating loses to Red Kite, Mindmaster decided that the only way for him to achieve his goal to defeat his nemesis once and for all was to acquire some help in doing so. He recruited 6 of Red Kite’s worst enemies to assist him in taking out their enemy.  Of course, despite their shared goal, the group is not exactly harmonious and they’re almost as likely to end up fighting each other as much as fighting Red Kite, despite how hard Mindmaster tries.

    • This reply was modified 2 weeks ago by JR19759 JR19759.
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    in reply to: A post just disappeared on me. #153386
    JR19759
    JR19759
    Keymaster

    Think I’ve found it. Should be back now.

    in reply to: JR’s Characters #153361
    JR19759
    JR19759
    Keymaster
    Megalodon & Mako- Joseph & Joanna Torriano
    Powers: Enhanced Strength (Megalodon), Enhanced Speed/ Reflexes (Mako), Heightened Toughness and Stamina (Both), Sharpened/ Regrowing Teeth and Strengthed Jaws (Both)

    A pair of small time hoods, the Torriano siblings, Joseph and Joanna, where given an opportunity by Criminal Enterprises to join their Emerson opperations. The Torriano’s proved to be adept at their business, so they were given an up-grade alongside a promotion to running the Emerson opperation, just one step below the CE board and taking direct orders from the boss. As part of their up-grade, both were given a new variation on the CE Super Villain Serum, which gave them shark-like attributes as well as a strength/ speed boost. Joseph took on the name Megalodon, whilst Joanna became Mako. Their new powers immediately came in handy, as bosses of an entire branch of Criminal Enterprises they have been put in the firing line of a number of superheroes, everyone from Swan-Song to Red Kite is now looking to take them down.

    • This reply was modified 2 weeks, 3 days ago by JR19759 JR19759.
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    in reply to: JR’s Characters #153353
    JR19759
    JR19759
    Keymaster

    Black Lion- Masimba Hunzvi

    Powers: Mystically Enhanced Strength, Endurance, Senses & Reflexes, slowed aging

    Chosen to undergo an ancient mystical ritual to enpower the body with the spirit of an animal, Masimba Hunzvi gain the powers of a lion, becoming a dangerous hunter and a fierce warrior in the process. However, he was not the only one to undergo such a ritual and, as per tradition, he had to face off against the other chosen in acombat  tournament to decide the true protector of the people. Though Hunzvi reached the final of the tournament, he was defeated by Chipungu Tshuma, a girl known as the Bateleur, with the spirit of an eagle. Furious at his loss, Hunzvi declared a blood feud against Tshuma, destroying her village and forcing her to flee the country. But Hunzvi still isn’t done. He is still hunting Tshuma, and that has brought him to the Emerson area where she now resides, and into conflict with her new protege, Red Kite.

    • This reply was modified 2 weeks, 4 days ago by JR19759 JR19759.
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    in reply to: JR’s Characters #153346
    JR19759
    JR19759
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    Mr. Noir- Lucien Marion

    Powers: Can convert shadows into tangible energy constructs

    Lucien Marion was once a French immigrant working a desk job day to day trying to provide for his family. That all changed when the company he worked for was crashed and bought out illegally by Criminal Enterprises, to use as a front for one of their various crime rings. Marion wasn’t meant to be working late at the office the night that CE started transfering files over, but he was and he got caught. But instead of killing him, the head of opperations decided that Marion would make a much better test subject for one of their new experimental drugs, a variation on CE’s supervillain formula known as Noir. Unfortunately for Marion, the drug was successful, transforming him into the manifestation of darkness known as Mr. Noir. Now completely without remorse or pity, Noir lives only to cause pain and suffering, even killing of his own family to sever all ties to his previous life. Though he doesn’t directly work for Criminal Enterprises (he slaughtered his captures and escaped shortly after his transformation), his lose affiliation with them and his horrible crimes have put him in the sights of many superheroes, most notably Red Kite.

    • This reply was modified 2 weeks, 5 days ago by JR19759 JR19759.
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    in reply to: JR’s Characters #153286
    JR19759
    JR19759
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    Inferno- Ashley Byrne

    Powers: Pyrokinesis

    Gaining her powers through Criminal Enterprises Project Prometheus, Ashley Byrne’s motivation was revenge. When she was a child, she lost her father when a fire broke out at the oil rig where he worked. Despite so many people losing their lives, the company’s executives were never charged with any crimes due to various legal loopholes. Ever since that day Ashley has wanted to make them pay and, with the help of Project Prometheus, she now has the power. Only problem is, her actions put her in direct opposition to Red Kite, who is trying to bring down the very same execs for a different reason. Will Red Kite be able to put the oil tycoons behind bars or will they end up toasted by the Inferno.

    • This reply was modified 3 weeks, 1 day ago by JR19759 JR19759.
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    in reply to: JR’s Characters #153250
    JR19759
    JR19759
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    Missile Man- Mark O’Donnall
    Powers: Unstoppable Momentum (When enough momentum is built up other powers include: Super Speed, Flight, Invulnerability)

    Once an Private Detective turned underworld enforcer, Mark O’Donnall gained his superpowers through an underground lab set up by Criminal Enterprises to create supervillains. After building up enough speed, O’Donnall is virtually unstoppable, being able to pierce through steel and concrete like paper, with his custom helmet protecting his head, neck and shoulders from any major damage. However, at such speeds it is very hard for O’Donnall to turn, so if he wishes to use his full power, he has to make sure his target is directly in front of him.

    • This reply was modified 3 weeks, 5 days ago by JR19759 JR19759.
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    in reply to: JR’s Characters #153220
    JR19759
    JR19759
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    @HerrD- True. Kinda makes you wonder why he didn’t go into bar service. I mean, other than potentially making exponentially more via crime, but, you know, he wouldn’t have to be on the run from the law all the time, plus he could alway cameo in his universes Bond equivelent.

    Anyway

     

    Cement- William Flint

    Powers: Body made of phase changing cement (can be either solid or liquid at will), Extreme Durability, Enhanced Strength

    Once an ordinary construction worker, William Flint just had one very bad day at work to turn him into the supervillain known as Cement. Working on renovating an old disused nuclear power plant, FLint fell from his scaffolding and landed in some unset cement. Unfortunately, unknown to Flint and his colleagues, the sit had not been properly decontaminated and Flint emerged from his fall with a body made of cement. Unable to have a normal life after his accident, and prevented from commiting suicide due to his new physiology, he attempted to take his revenge on his former boss, but was stopped by Red Kite. However, this has given him a new purpose in life, to kill both Red Kite and his former boss.

    • This reply was modified 1 month ago by JR19759 JR19759.
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    in reply to: JR’s Characters #153193
    JR19759
    JR19759
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    Shockwave- Matt Flynn

    Powers: Vibration Manipulation

    Matt Flynn was once just as small time thief, a low ranking member of Criminal Enterprises. However, that all changed during a botched job on a experimental technologies lab. Accidentally triggering a seismic wave manipulation machine, Flynn’s entire molecular structure was affected in such a way that he too became able to control pressure oscillations. Taking on the pseudonym Shockwave, Flynn can vibrate any solid object by touch and send pressure pulses through the air. He is able to control the frequency of these vibrations to such an extent that he can just as easily vibrate a specific mechanism lose in a safe door as cause a magnitude 6 earthquake.

    • This reply was modified 1 month ago by JR19759 JR19759.
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Viewing 15 posts - 1 through 15 (of 3,543 total)