Open Critique Day #12

Okay, I'm really sorry that this was late again. I had a busy plate this week.

By the way guys, please don't be afraid to post something. This is something that requires (in fact, it's pretty much all) audience participation.

As for how this goes, you post a work of yours, finished or WIP (aka work in process, for those who are new to abbreviations), and then others give you critiques on your work.  I do not mind if you post the occasional non-HM picture or piece of writing. Just make sure that you only post pictures that are your own design and not any that copyrighted or based off of copyrighted characters. 

Also, again, if you post a work, it is highly recommended that you also give someone else a critique.

12 Responses to Open Critique Day #12

  1. By the way, do you guys mind if on slow days I post something of mine for critiquing? I’m still trying to get into the swing of doing this, and any support I get is extremely welcome.

  2. @Linea24- Go for it.

  3. Oh, yeah, Linea. No reason you can’t partake.

    Same as before–primary problem is demonstrating the foreshortening more clearly. Other suggestions, too, please.

    http://i1067.photobucket.com/albums/u438/jamais5/hm3/HerrD-2exp.jpg

  4. By all means, linea24, please, do!

  5. Herr D: I’m a very mediocre hero machiner. But one thing strikes me, and it’s the sea.
    As I picture it (I may be utterly wrong!!), the close to us, the darker. You could try to use some shadows do do this, and hopefully, it’ll get us a sense of perspective.

    I don’t understand the big rock between the net and the monster. What is it? Maybe you could drop it.

    Try to have the right arm of the monster (the one with the net) go “outside” the panel and back. It may help give it a 3-D impression.

    THe rocks under the city should be shadowed, too. Try different gradiants of shadows, maybe?

    Good luck

  6. Thanx Arioch for these and Linea for the sugg last time. Miss Tiny promises to leave vehicles near you two RIGHT WHERE THEY WERE, even the orange ones.

  7. I’ll share this week. Seems it’s not getting done anytime soon so…
    http://fc00.deviantart.net/fs70/f/2015/038/2/8/nug___wip_by_nugarius-d8h0h9a.png

    Inspired by our very own Linea24’s Deviant Art Name (Gracethewriterartist)

  8. Nice, Nug! And I’m glad that my dA name inspired you 🙂 By the way, is she daydreaming, or trying to come with ideas? Her expression is a little vague.
    A little advice with the eyes: Don’t use the premade eyes when you’re doing a 3/4 profile. A better way to do them would to take the eyes without any pupils (on pages 7 & 8 in both eye catagories), resize them as you see fit, then take insignias and just build the eyes from there. I would link you to a really, really good tutorial by Zyp that explains it a whole lot better, but it seems that they’ve disappeared.

  9. Thanks, Linea, and I’m glad you like it so far! I’m glad you mentioned doing the eyes in such ways. Never having attempted such in my other works; I’ve been wanting to try. What a better piece to do such with?

  10. Please I Would Love An Opinion Im Very New To Posting But Ive Used This For A While o)-(O
    http://eldershock.deviantart.com/art/Hm3-beta-512428728?ga_submit_new=10%253A1423356561

  11. Mardrak

    Mardrak:
    Please I Would Love An Opinion Im Very New To Posting But Ive Used This For A While o)-(O
    http://eldershock.deviantart.com/art/Hm3-beta-512428728?ga_submit_new=10%253A1423356561

    I would change the colour of the hands to match the rest of the body, move the scarab staff behind the hand and the ice staff a little more to the right 😉 Otherwise great character

  12. @Mardrak: I would change the color of the sky to make the character stand out more (maybe shades of red like a sunset) and move the baby and the skull a little lower so it really looks like he’s carying them.