HM3: Addressing a dress

I've just posted the Tops-Female-Dresses and Legwear-Female-Dresses sets to the HeroMachine 3 Alpha. In general the Tops contain full dresses which are then broken down into just the tops in most cases, while the Legwear items are just the dress bottoms for the most part.

I included quite a few items from the requests you made in the last thread, thank you! Unfortunately a number of them were inappropriate or not suitable for this particular kind of application, but there are still a lot. Others you can craft by using a top with a different bottom. Hopefully you'll find what you were looking for, or can make it with strategic application of various other bits and masking.

Here are a few samples:


While there are a couple of bustier-type Tops here, for the most part a full set will have to wait for the translation of the dedicated Bustiers items from 2.5 on over to the new version. Keep in mind, though, this isn't "PornMachine", so don't get your hopes -- or whatever -- up too much.

Let me know in the comments what you think of the new release, any items you want to see added to them, or any problems you find. Also let me know what you'd like me to work on next.

Thanks everyone!

36 Responses to HM3: Addressing a dress

  1. Saturn830 says:

    It’s a shame, PornMachine would have been a huge success.

    In all seriousness, HM3 as a whole is looking pretty good. At what point will you consider it far enough along to be labeled as a beta version?

  2. Jeff Hebert says:

    Thanks Saturn. At some point in the very near future I am going to take a break from making new items and instead tune up the interface and code in light of the last few months of experimentation. Once I get that done and out for some testing and feel comfortable that things are running better under the hood, I’ll probably version it to beta while I crank out the rest of the items.

    Among the big things to do beyond just making everything there work better, I want to think about changing the save/load stuff so you have the option of saving your character to a server as well as to your hard drive, with an eye to opening up the possibility of sharing your creations with other people. So for instance, Martian Blue could save his wicked cool guitar combination online, and other people could load it into their character if they wanted with just a click.

    Part of that would be changing the load function, because right now whenever you load a set of items, it erases whatever you already had loaded. It would be nice if you could make a set of various saves that were things like “Jungle Setting” or “Big Freaking Gun” or “Robot Companion” and have the ability to add in one, two, or all of them into the same illustration without having to lose what you’d already done.

    I guess what I am saying is that in addition to opening saves up to networks of people, I want to think of them less as saved characters and more as just files, which might be a complete illustration or might just be bits and pieces.

    I am getting the feeling that in essence I am probably going to rewrite the whole code base from the ground up, now that I know what all it’s supposed to do. The old way I was basically writing it all on the fly as I went along, and as a result it’s kind of a beast.

  3. Bill Serkoff says:

    “pornmachine” kind of brought me to my senses.

    Great set here though.

  4. Jake says:

    Looking great again Jeff.

    I’m glad you are approaching Beta. Something I would like to see in the new setup is Wide Screen done the way the closeup for the face is done, where the menu stays to the right. I don’t know exactly how you would do that, but it was an idea I had when I used up all available space to make a character.

    I think next thing should be footwear.

  5. The Eric says:

    Being able to create your own pieces and share them with other people would be really cool.

    Nice dresses, too! Some of them could make good capes…

  6. Hakoon1 says:

    Thanks Jeff! These are great!

    A question: I know a lot of people have asked, but do you think there will be like some kind of zoom tool, so that you can close-up anywhere on the screen?

  7. Jeff Hebert says:

    A zoom tool is definitely something I would like to add, yes.

  8. NEON_N64 says:

    Great! Nice work!

    “I included quite a few items from the requests you made in the last thread, thank you! Unfortunately a number of them were inappropriate or not suitable for this particular kind of application”

    Well, it was worth the shoot lol

    “Keep in mind, though, this isn’t PornMachine”

    You would be surprised.

    Anyway, some kind of “import” option to load stuff without deleting already existing items would be really really useful.

    And sharing files is a GREAT idea as well.

    Contributing and having access to a data base with HeroMachine designs would be interesting (but speaking of PornMachine, you would need to keep an eye on the submitted files).

    And everyone would like a zoom function.

  9. haydnc95 says:

    These are amazing Jeff!
    And thanks again. I can see some of mine in there 😀

  10. Hammerknight says:

    They look great, can’t wait to use them.

  11. Kaldath says:

    Well keeping with the female stuff, Feet/footwear and Hands/Gloves should be worked on next but going back to a long time request that many people have made and has yet to see fruition I’d like to see sometime soon if possible you work on Auras

  12. dementedtheclown says:

    What No Fishnets?

  13. dementedtheclown says:

    @ kaldath agreed on auras

  14. Isia says:

    Love the new dresses you added. I would like to see some female footwear. The male boots and such just don’t do justice to the flapper dress. 🙂 Just a few examples of some that I think might be a good addition for your consideration. Thanks

  15. Niall Mor says:

    Great work, Jeff! I’d like to see correctly sized and proportioned hands and feet for female characters next. It’s a pain to resize those things for female characters.

  16. Niall Mor says:

    Jeff, I’ve got a question about masking. I’ve been trying to draw a female character holding a quarterstaff. I want to stand the staff on end so she can hold it vertically in one hand and leave the other hand free. But when I do that, the masking function doesn’t seem to work. Masking only seems to work when she holds the staff horizontally. Does the masking function work only with certain items in certain positions? Does it only work with certain hands on the hands menu?

  17. Saturn830 says:

    That save/load redesign sounds very useful. I highly support Jake’s suggestion about the ‘wide-screen’ feature, although I assume that was/is going to updated at one point or another. And I too would like to see a hand/feet resize for the female body in the near future.

    As for zooming, does everyone know that right clicking the picture will allow for that option? A zoom tool would be easier but in the meantime doing it manually shouldn’t be too much of a hassle.

  18. Solander says:

    Awesome creations again Jeff!

    Not to stray from the female stuff, but do you have an estimation of when rifles, and other types of two-handed firearms, are next in line Jeff?

    Other than that, I’d say work on female legs/hands, gloves/footwear next.

  19. Dennis says:

    Great set of items, just what I was needing!

    All those suggestions you made are brilliant, especially the file-sharing.

    As for stuff to do next, I also agree with foot/hand stuff. I’d also like some armour sets.

  20. Kaldath says:

    I would like to see this dress without the Skirt part.

    Basicly I want to be able to use the billowing full length sleeves with other dress styles, and or other tops in general.

  21. Jeff Hebert says:

    Thanks for the feedback folks.

    @Solander: No clue on rifles and other non-pistol firearms.

    @Niall: Masking should work all the time regardless of the orientation of the items in question. Not sure why you’re seeing that.

    The problem with auras is that since you can resize and reposition all the various body parts, I’m going to have to draw auras for each of those as well. I am not sure the best way to do that. You’re looking at separate pieces for each aura “design” to go on the head, torso, each arm, hands, upper legs, and lower legs. That’s nine apiece. It’s not undoable or anything, just kind of a pain.

  22. Tigerguy786 says:

    If you’re planning on doing some more drawing, I would really like to see bigger guns as well.

  23. Danny Beaty says:

    Good stuff! As for what to do next, I vote for Tops Female Tech.

  24. Kaldath says:

    Well the Auras do not necessarily have to be form fitting, then can be Amorphous shapes and or only generally humanoid shaped.

  25. Tim says:

    Fantastic job on the dresses Jeff.

    I’m really looking forward to the update on Save/load feature. I really want to be able to save my characters on my computer.

    I would really love to see the Tops Female Tech as well, but foot items would make more sense right now. We need, not only re-sized feet, but proper shoes for these dresses.

    We also need re-sized hands and ears.

  26. Gene says:

    Looks great, thanks Jeff!

  27. Jeff Hebert says:

    Uh, Tim, you can save your characters to your hard drive right now … The part that I haven’t done is saving them to a server …

  28. Tim says:

    I’m sorry, I should’ve been more specific. I meant saving character codes to the hard drive. I frequently tend to change my characters all the time.

  29. kyle says:

    if it not to much to ask but could you add one more

  30. dementedtheclown says:

    @Kaldath Agreed Again, Kinda Like How Dragonball does auras, and maybe have em fade as they go toward the center? Also Could Be A Background Image. I trust Jeffs creativeness on that 1.

    Some examples that may help.

  31. Hardstone says:

    Fantastic job on the tool as a whole Jeff. I can already make a complete character with what we have now. For me, just the shoes, hands and perhaps some new and more feminine facial options (eyes, noses and mouth as different categories) and we’ll be ready to go.
    Just one thing more, it’ll be great if we can mask an item without removing the mask from another one…

  32. Jeff Hebert says:

    Oh, I see what you guys mean with the auras now, that makes sense! Cool, that I can do.

    @PhoenixTalion: Nice! I love it, great job on that one.

    @kyle: lol!

    @Hardstone: Yes, that unmasking thing is a bug that will be fixed in the next code revision.

  33. Oquies says:

    Pretty good stuff. And I too have been having some trouble with masking. I would like to see masking changed maybe even add it to the transformation option.

    If people want big guns why not add that “toaster shooter” just modify the ammo to toast instead of bullets too small for the gun.

    And yes the preview comment works. 🙂

  34. Collex says:

    As for Niall comments, I have the same thing when I try to get my character to hold a rifle (from tech items) over his shoulder If the hand is not horizontal at the default angle, it doesn’t work.

    Shoes would be next I think. Or Coats. I sure do want a fur coat.

  35. Olli says:

    There’s something I’M missing quite much: armour, medieval armour; helmets, breastplates … within the legwear-standard-cataloque there are some nice armouy-parts, but there isn’t anything in the top-cataloque, that fits to them. I want some knights in full plate!