Stealing from yourself

One of the key advantages to using Flash as my illustration platform is that I can easily steal from myself. Take the example of Harry Kruger, NASA bigshot:

Harry Kruger

Harry is a character by Neil Ma from the Uberworld Play By eMail (PBeM) shared universe I’m involved with. Take special note of Harry’s face, because I chopped it up and put its pieces into the HeroMachine expansion.

I created the original set of facial features in HM2 by drawing the eyes, noses, mouths, eyebrows, and ears all separately. As a result, they don’t always look great put together. So with the Expansion, I took pre-existing faces (either from photo reference or from prior illustrations I’d done, like Harry) and cut up the individual features. That way, when they’re put together, you come out with a pleasing whole that fits. As an added bonus, they still look good mixed and matched, too, which is always nice.

This sort of thing is much more widespread than I think most people realize. It’s not a bad thing to recycle artwork you’ve used before, and having your originals available in a digital format (especially a lossless vector format) makes it that much easier. I’ve even duplicated entire figures as background elements for a different illustration, saving a ton of time and making the final result that much better.

So if you’re going to steal, kids, steal from yourself!

(Harry Kruger character © Neil Ma.)

Leave a Reply



HeroMachine Poll
You have the power to bring one super hero to life in the real world for one 24 hour period. Who do you choose?
View Results
View all previous poll results