Welcome to the new HeroMachine.com!

At long last, I am pleased to announce that in conjunction with UGO, a new version of the HeroMachine site is now live! I hope the new graphics, the new layout, and the blogging interface help me bring you new and exciting information about the program, comics, heroic illustration, and other topics of interest to the well-informed, modern geek. I did want to point out a couple of neat features that I think you'll like:

  • The "Downloads" page now has direct links to the files you need to run HeroMachine locally, including -- now absolutely free without registration or payment -- HeroMachine 2.0. That's right, you can now use the full version of the application on your desktop for nothing!
  • The "FAQ" page has been updated as well, with a bit more information on some topics that have been confusing people.
  • Blogging is now built right into the site. The newest few posts will always show up on the home page, or you can click on the "News" link at the top for a longer list.
  • Links to other cool things UGO is doing can be found at the bottom, and in the "Games" header at the very top. The company writes about a lot of neat stuff involving super-heroes, comic books, popular movies, books, video games, and a lot more. If you like HeroMachine and gaming in general, the odds are good that UGO has other content you'd find interesting.

I'll have more to say in the upcoming days, but for now, I hope you enjoy the site and the program. If you have any questions at all, please feel free send me a message using the "Contact" form, or directly to my personal address (afdstudios@gmail.com).

2 Responses to Welcome to the new HeroMachine.com!

  1. well maybe an idea for HM3 but, the body type’s are a bit limited, a lot of young children create their own hero’s but they are not so often adults, HM 2.5 is lomited at well toned body, barbarian like, and dwarv kind, but those kids amaginate them with a picture of them selves, so as an idea make a body kind between the age of 10 and 18 smaller than an adult. for an example take batman side kick robin, and Ben and gwen from Ben10 and millions af other super hero kids. im a writer in hobby and my main hero’s arent some adults, but at first ordinary kinds between 10 and 18.

  2. The child body debate has been present since the first iteration of the program. My plan at this point with HM 3 is to do one male and one female body, modeled on the same kind of average, athletic build as before. Doing multiple bodies simply takes too much time.

    However, the user will be able in HM3 (in theory) to scale body sections, to essentially build up their own Brick or build down to a dwarf/child type of body. It won’t be perfect, but it ought to work all right. I think.